| // Copyright 2016 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef COMPONENTS_VIZ_HOST_HOST_GPU_MEMORY_BUFFER_MANAGER_H_ |
| #define COMPONENTS_VIZ_HOST_HOST_GPU_MEMORY_BUFFER_MANAGER_H_ |
| |
| #include <memory> |
| #include <unordered_map> |
| |
| #include "base/functional/callback_forward.h" |
| #include "base/gtest_prod_util.h" |
| #include "base/memory/raw_ptr.h" |
| #include "base/memory/scoped_refptr.h" |
| #include "base/memory/unsafe_shared_memory_pool.h" |
| #include "base/memory/weak_ptr.h" |
| #include "base/synchronization/waitable_event.h" |
| #include "base/task/single_thread_task_runner.h" |
| #include "base/trace_event/memory_dump_provider.h" |
| #include "components/viz/host/viz_host_export.h" |
| #include "gpu/command_buffer/client/gpu_memory_buffer_manager.h" |
| #include "gpu/ipc/common/gpu_memory_buffer_support.h" |
| |
| namespace gpu { |
| class GpuMemoryBufferSupport; |
| } |
| |
| namespace viz { |
| |
| namespace mojom { |
| class GpuService; |
| } |
| |
| // This GpuMemoryBufferManager implementation is for [de]allocating GPU memory |
| // from the GPU process over the mojom.GpuService api. Parts of this class, |
| // namely methods in gpu::GpuMemoryBufferManager, are usable from any thread but |
| // this class must be created and destroyed on the UI thread. |
| // |
| // Note: `Shutdown()` must be called before the class is destroyed. Shutdown() |
| // should be called while other threads are still running to cancel any pending |
| // requests and unblock waiting threads. This class should only be destroyed |
| // after other threads are stopped to guarantee nothing is using it. |
| class VIZ_HOST_EXPORT HostGpuMemoryBufferManager |
| : public gpu::GpuMemoryBufferManager, |
| public base::trace_event::MemoryDumpProvider { |
| public: |
| // Callback used to get the current instance of GpuService. The callback |
| // should retry launching GPU service if it is not already running, or return |
| // nullptr if it is impossible. |connection_error_handler| will be called when |
| // the GpuService is shut down. The return value will be cached until the GPU |
| // service is shut down. |
| using GpuServiceProvider = base::RepeatingCallback<mojom::GpuService*( |
| base::OnceClosure connection_error_handler)>; |
| |
| // All function of HostGpuMemoryBufferManager must be called the thread |
| // associated with |task_runner|, other than the constructor and the |
| // gpu::GpuMemoryBufferManager implementation (which can be called from any |
| // thread). |
| HostGpuMemoryBufferManager( |
| GpuServiceProvider gpu_service_provider, |
| int gpu_service_client_id, |
| std::unique_ptr<gpu::GpuMemoryBufferSupport> gpu_memory_buffer_support, |
| scoped_refptr<base::SingleThreadTaskRunner> task_runner); |
| |
| HostGpuMemoryBufferManager(const HostGpuMemoryBufferManager&) = delete; |
| HostGpuMemoryBufferManager& operator=(const HostGpuMemoryBufferManager&) = |
| delete; |
| |
| ~HostGpuMemoryBufferManager() override; |
| |
| // Shutdown GpuMemoryBufferManager before it's destroyed. This will cancel any |
| // pending requests to CreateGpuMemoryBuffer() and unblock any threads waiting |
| // on requests. Must be called from UI thread. |
| void Shutdown(); |
| |
| // Overridden from gpu::GpuMemoryBufferManager: |
| std::unique_ptr<gfx::GpuMemoryBuffer> CreateGpuMemoryBuffer( |
| const gfx::Size& size, |
| gfx::BufferFormat format, |
| gfx::BufferUsage usage, |
| gpu::SurfaceHandle surface_handle, |
| base::WaitableEvent* shutdown_event) override; |
| void CopyGpuMemoryBufferAsync( |
| gfx::GpuMemoryBufferHandle buffer_handle, |
| base::UnsafeSharedMemoryRegion memory_region, |
| base::OnceCallback<void(bool)> callback) override; |
| bool IsConnected() override; |
| |
| // Overridden from base::trace_event::MemoryDumpProvider: |
| bool OnMemoryDump(const base::trace_event::MemoryDumpArgs& args, |
| base::trace_event::ProcessMemoryDump* pmd) override; |
| |
| private: |
| friend class HostGpuMemoryBufferManagerTest; |
| FRIEND_TEST_ALL_PREFIXES(HostGpuMemoryBufferManagerTest, |
| AllocationRequestsForDestroyedClient); |
| FRIEND_TEST_ALL_PREFIXES(HostGpuMemoryBufferManagerTest, |
| AllocationRequestFromDeadGpuService); |
| |
| void AllocateGpuMemoryBuffer( |
| gfx::GpuMemoryBufferId id, |
| const gfx::Size& size, |
| gfx::BufferFormat format, |
| gfx::BufferUsage usage, |
| gpu::SurfaceHandle surface_handle, |
| base::OnceCallback<void(gfx::GpuMemoryBufferHandle)> callback, |
| bool call_sync = false); |
| |
| void DestroyGpuMemoryBuffer(gfx::GpuMemoryBufferId id); |
| |
| struct PendingBufferInfo { |
| PendingBufferInfo(); |
| PendingBufferInfo(PendingBufferInfo&&); |
| ~PendingBufferInfo(); |
| |
| gfx::Size size; |
| gfx::BufferFormat format; |
| gfx::BufferUsage usage; |
| gpu::SurfaceHandle surface_handle; |
| base::OnceCallback<void(gfx::GpuMemoryBufferHandle)> callback; |
| }; |
| using PendingBuffers = std::unordered_map<gfx::GpuMemoryBufferId, |
| PendingBufferInfo, |
| std::hash<gfx::GpuMemoryBufferId>>; |
| |
| using AllocatedBuffers = |
| std::unordered_map<gfx::GpuMemoryBufferId, |
| gpu::AllocatedBufferInfo, |
| std::hash<gfx::GpuMemoryBufferId>>; |
| |
| mojom::GpuService* GetGpuService(); |
| |
| // This is called whenever GPU service is shut down (e.g. GPU process |
| // crashes). It will invalidate any allocated memory buffer and retry |
| // allocation requests for pending memory buffers. |
| void OnConnectionError(); |
| |
| void OnGpuMemoryBufferAllocated(int gpu_service_version, |
| gfx::GpuMemoryBufferId id, |
| gfx::GpuMemoryBufferHandle handle); |
| |
| GpuServiceProvider gpu_service_provider_; |
| raw_ptr<mojom::GpuService> gpu_service_ = nullptr; |
| |
| // This is incremented every time GPU service is shut down in order check |
| // whether a buffer is allocated by the most current GPU service or not. |
| int gpu_service_version_ = 0; |
| |
| const int gpu_service_client_id_; |
| int next_gpu_memory_id_ = 1; |
| |
| // Used to cancel pending requests on shutdown. |
| base::WaitableEvent shutdown_event_; |
| |
| PendingBuffers pending_buffers_; |
| AllocatedBuffers allocated_buffers_; |
| |
| std::unique_ptr<gpu::GpuMemoryBufferSupport> gpu_memory_buffer_support_; |
| |
| scoped_refptr<base::UnsafeSharedMemoryPool> pool_; |
| |
| scoped_refptr<base::SingleThreadTaskRunner> task_runner_; |
| base::WeakPtr<HostGpuMemoryBufferManager> weak_ptr_; |
| base::WeakPtrFactory<HostGpuMemoryBufferManager> weak_factory_{this}; |
| }; |
| |
| } // namespace viz |
| |
| #endif // COMPONENTS_VIZ_HOST_HOST_GPU_MEMORY_BUFFER_MANAGER_H_ |