blob: 6f18204aa2f9b854c31bdacb658cbd1dee4e1d74 [file] [log] [blame]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/host/ash_window_tree_host.h"
#include "ui/aura/client/screen_position_client.h"
#include "ui/aura/window_tree_host.h"
#include "ui/events/event.h"
#include "ui/gfx/geometry/rect.h"
namespace ash {
AshWindowTreeHost::AshWindowTreeHost() : input_method_handler_(nullptr) {
}
void AshWindowTreeHost::TranslateLocatedEvent(ui::LocatedEvent* event) {
if (event->IsTouchEvent())
return;
aura::WindowTreeHost* wth = AsWindowTreeHost();
aura::Window* root_window = wth->window();
aura::client::ScreenPositionClient* screen_position_client =
aura::client::GetScreenPositionClient(root_window);
gfx::Rect local(wth->GetBounds().size());
local.Inset(GetHostInsets());
if (screen_position_client && !local.Contains(event->location())) {
gfx::Point location(event->location());
// In order to get the correct point in screen coordinates
// during passive grab, we first need to find on which host window
// the mouse is on, and find out the screen coordinates on that
// host window, then convert it back to this host window's coordinate.
screen_position_client->ConvertHostPointToScreen(root_window, &location);
screen_position_client->ConvertPointFromScreen(root_window, &location);
wth->ConvertPointToHost(&location);
event->set_location(location);
event->set_root_location(location);
}
}
} // namespace ash