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/*
* Copyright (C) 2009 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#ifndef THIRD_PARTY_BLINK_PUBLIC_WEB_WEB_WIDGET_CLIENT_H_
#define THIRD_PARTY_BLINK_PUBLIC_WEB_WEB_WIDGET_CLIENT_H_
#include <memory>
#include "cc/input/event_listener_properties.h"
#include "cc/input/layer_selection_bound.h"
#include "cc/input/overscroll_behavior.h"
#include "cc/layers/layer.h"
#include "cc/paint/paint_worklet_layer_painter.h"
#include "cc/trees/layer_tree_host.h"
#include "components/viz/common/surfaces/frame_sink_id.h"
#include "services/network/public/mojom/referrer_policy.mojom-shared.h"
#include "third_party/blink/public/platform/web_common.h"
#include "third_party/blink/public/platform/web_drag_operation.h"
#include "third_party/blink/public/platform/web_gesture_event.h"
#include "third_party/blink/public/platform/web_intrinsic_sizing_info.h"
#include "third_party/blink/public/platform/web_point.h"
#include "third_party/blink/public/platform/web_rect.h"
#include "third_party/blink/public/platform/web_screen_info.h"
#include "third_party/blink/public/platform/web_touch_action.h"
#include "third_party/blink/public/web/web_meaningful_layout.h"
#include "third_party/blink/public/web/web_navigation_policy.h"
#include "third_party/blink/public/web/web_text_direction.h"
class SkBitmap;
namespace cc {
struct ElementId;
class LayerTreeMutator;
class ScopedDeferMainFrameUpdate;
class PaintImage;
}
namespace gfx {
class Point;
class Vector2d;
}
namespace blink {
class WebDragData;
class WebGestureEvent;
class WebString;
class WebWidget;
struct WebCursorInfo;
struct WebFloatPoint;
struct WebFloatRect;
struct WebFloatSize;
class WebLocalFrame;
class WebWidgetClient {
public:
virtual ~WebWidgetClient() = default;
// Sets an object which the compositor uses to ask blink for mutations on the
// compositor thread, in order to modify compositor state directly, avoiding
// the need to generate and commit main frames, and avoiding the potentially-
// janky main thread. This is used to allow AnimationWorklet to operate in
// sync with composited animations running ahead of the main frame state.
virtual void SetLayerTreeMutator(std::unique_ptr<cc::LayerTreeMutator>) {}
// Similar to the |SetLayerTreeMutator|, but used by PaintWorklet.
virtual void SetPaintWorkletLayerPainterClient(
std::unique_ptr<cc::PaintWorkletLayerPainter>) {}
// Sets the root layer of the tree in the compositor. It may be null to remove
// the root layer in which case nothing would be shown by the compositor.
virtual void SetRootLayer(scoped_refptr<cc::Layer>) {}
// Called to request a BeginMainFrame from the compositor. For tests with
// single thread and no scheduler, the impl should schedule a task to run
// a synchronous composite.
virtual void ScheduleAnimation() {}
// Show or hide compositor debug visualizations.
virtual void SetShowFPSCounter(bool) {}
virtual void SetShowPaintRects(bool) {}
virtual void SetShowLayoutShiftRegions(bool) {}
virtual void SetShowDebugBorders(bool) {}
virtual void SetShowScrollBottleneckRects(bool) {}
virtual void SetShowHitTestBorders(bool) {}
// Sets the background color to be filled in as gutter behind/around the
// painted content. Non-composited WebViews need not implement this, as they
// paint into another widget which has a background color of its own.
virtual void SetBackgroundColor(SkColor color) {}
// A notification callback for when the intrinsic sizing of the
// widget changed. This is only called for SVG within a remote frame.
virtual void IntrinsicSizingInfoChanged(const WebIntrinsicSizingInfo&) {}
// Called immediately following the first compositor-driven (frame-generating)
// layout that happened after an interesting document lifecyle change (see
// WebMeaningfulLayout for details.)
virtual void DidMeaningfulLayout(WebMeaningfulLayout) {}
// Called when the cursor for the widget changes.
virtual void DidChangeCursor(const WebCursorInfo&) {}
virtual void AutoscrollStart(const WebFloatPoint&) {}
virtual void AutoscrollFling(const WebFloatSize& velocity) {}
virtual void AutoscrollEnd() {}
// Called to show the widget according to the given policy.
virtual void Show(WebNavigationPolicy) {}
// Called to get/set the position of the widget's window in screen
// coordinates. Note, the window includes any decorations such as borders,
// scrollbars, URL bar, tab strip, etc. if they exist.
virtual WebRect WindowRect() { return WebRect(); }
virtual void SetWindowRect(const WebRect&) {}
// Called to get the view rect in screen coordinates. This is the actual
// content view area, i.e. doesn't include any window decorations.
virtual WebRect ViewRect() { return WebRect(); }
// Called when a tooltip should be shown at the current cursor position.
virtual void SetToolTipText(const WebString&, WebTextDirection hint) {}
// Requests to lock the mouse cursor for the |requester_frame| in the
// widget. If true is returned, the success result will be asynchronously
// returned via a single call to WebWidget::didAcquirePointerLock() or
// WebWidget::didNotAcquirePointerLock().
// If false, the request has been denied synchronously.
virtual bool RequestPointerLock(WebLocalFrame* requester_frame,
bool request_unadjusted_movement) {
return false;
}
// Cause the pointer lock to be released. This may be called at any time,
// including when a lock is pending but not yet acquired.
// WebWidget::didLosePointerLock() is called when unlock is complete.
virtual void RequestPointerUnlock() {}
// Returns true iff the pointer is locked to this widget.
virtual bool IsPointerLocked() { return false; }
// Called when a gesture event is handled.
virtual void DidHandleGestureEvent(const WebGestureEvent& event,
bool event_cancelled) {}
// Called when overscrolled on main thread. All parameters are in
// viewport-space.
virtual void DidOverscroll(const WebFloatSize& overscroll_delta,
const WebFloatSize& accumulated_overscroll,
const WebFloatPoint& position_in_viewport,
const WebFloatSize& velocity_in_viewport) {}
// Requests that a gesture of |injected_type| be reissued at a later point in
// time. |injected_type| is required to be one of
// GestureScroll{Begin,Update,End}. The dispatched gesture will scroll the
// ScrollableArea identified by |scrollable_area_element_id| by the given
// delta + granularity.
virtual void InjectGestureScrollEvent(
WebGestureDevice device,
const WebFloatSize& delta,
ui::input_types::ScrollGranularity granularity,
cc::ElementId scrollable_area_element_id,
WebInputEvent::Type injected_type) {}
// Set the browser's behavior when overscroll happens, e.g. whether to glow
// or navigate.
virtual void SetOverscrollBehavior(const cc::OverscrollBehavior&) {}
// Called to update if pointerrawupdate events should be sent.
virtual void SetHasPointerRawUpdateEventHandlers(bool) {}
// Called to update if touch events should be sent.
virtual void SetHasTouchEventHandlers(bool) {}
// Called to update if scroll events should be sent.
virtual void SetHaveScrollEventHandlers(bool) {}
// Called to update whether low latency input mode is enabled or not.
virtual void SetNeedsLowLatencyInput(bool) {}
// Requests unbuffered (ie. low latency) input until a pointerup
// event occurs.
virtual void RequestUnbufferedInputEvents() {}
// Requests unbuffered (ie. low latency) input due to debugger being
// attached. Debugger needs to paint when stopped in the event handler.
virtual void SetNeedsUnbufferedInputForDebugger(bool) {}
// Called during WebWidget::HandleInputEvent for a TouchStart event to inform
// the embedder of the touch actions that are permitted for this touch.
virtual void SetTouchAction(WebTouchAction touch_action) {}
// Request the browser to show virtual keyboard for current input type.
virtual void ShowVirtualKeyboardOnElementFocus() {}
// Converts the |rect| from Blink's Viewport coordinates to the
// coordinates in the native window used to display the content, in
// DIP. They're identical in tradional world, but will differ when
// use-zoom-for-dsf feature is eanbled, and Viewport coordinates
// becomes DSF times larger than window coordinates.
// TODO(oshima): Update the comment when the migration is completed.
virtual void ConvertViewportToWindow(WebRect* rect) {}
// Converts the |rect| from Blink's Viewport coordinates to the
// coordinates in the native window used to display the content, in
// DIP. They're identical in tradional world, but will differ when
// use-zoom-for-dsf feature is eanbled, and Viewport coordinates
// becomes DSF times larger than window coordinates.
// TODO(oshima): Update the comment when the migration is completed.
virtual void ConvertViewportToWindow(WebFloatRect* rect) {}
// Converts the |rect| from the coordinates in native window in
// DIP to Blink's Viewport coordinates. They're identical in
// tradional world, but will differ when use-zoom-for-dsf feature
// is eanbled. TODO(oshima): Update the comment when the
// migration is completed.
virtual void ConvertWindowToViewport(WebFloatRect* rect) {}
// Called when a drag-and-drop operation should begin.
virtual void StartDragging(network::mojom::ReferrerPolicy,
const WebDragData&,
WebDragOperationsMask,
const SkBitmap& drag_image,
const gfx::Point& drag_image_offset) {}
// Double tap zooms a rect in the main-frame renderer.
virtual void AnimateDoubleTapZoomInMainFrame(const blink::WebPoint& point,
const blink::WebRect& bounds) {}
// Find in page zooms a rect in the main-frame renderer.
virtual void ZoomToFindInPageRectInMainFrame(const blink::WebRect& rect) {}
// Used to update the active selection bounds. Pass a default-constructed
// LayerSelection to clear it.
virtual void RegisterSelection(const cc::LayerSelection&) {}
// Used to call platform API for FallbackCursorMode.
virtual void FallbackCursorModeLockCursor(bool left,
bool right,
bool up,
bool down) {}
virtual void FallbackCursorModeSetCursorVisibility(bool visible) {}
// Sets the current page scale factor and minimum / maximum limits. Both
// limits are initially 1 (no page scale allowed).
virtual void SetPageScaleStateAndLimits(float page_scale_factor,
bool is_pinch_gesture_active,
float minimum,
float maximum) {}
// Starts an animation of the page scale to a target scale factor and scroll
// offset.
// If use_anchor is true, destination is a point on the screen that will
// remain fixed for the duration of the animation.
// If use_anchor is false, destination is the final top-left scroll position.
virtual void StartPageScaleAnimation(const gfx::Vector2d& destination,
bool use_anchor,
float new_page_scale,
base::TimeDelta duration) {}
// For when the embedder itself change scales on the page (e.g. devtools)
// and wants all of the content at the new scale to be crisp.
virtual void ForceRecalculateRasterScales() {}
// Requests an image decode and will have the |callback| run asynchronously
// when it completes. Forces a new main frame to occur that will trigger
// pushing the decode through the compositor.
virtual void RequestDecode(const cc::PaintImage& image,
base::OnceCallback<void(bool)> callback) {}
// SwapResult mirrors the values of cc::SwapPromise::DidNotSwapReason, and
// should be kept consistent with it. SwapResult additionally adds a success
// value (kDidSwap).
// These values are written to logs. New enum values can be added, but
// existing enums must never be renumbered, deleted or reused.
enum SwapResult {
kDidSwap = 0,
kDidNotSwapSwapFails = 1,
kDidNotSwapCommitFails = 2,
kDidNotSwapCommitNoUpdate = 3,
kDidNotSwapActivationFails = 4,
kSwapResultMax,
};
using ReportTimeCallback =
base::OnceCallback<void(SwapResult, base::TimeTicks)>;
// The |callback| will be fired when the corresponding renderer frame is
// submitted (still called "swapped") to the display compositor (either with
// DidSwap or DidNotSwap).
virtual void NotifySwapTime(ReportTimeCallback callback) {}
// Set or get what event handlers exist in the document contained in the
// WebWidget in order to inform the compositor thread if it is able to handle
// an input event, or it needs to pass it to the main thread to be handled.
// The class is the type of input event, and for each class there is a
// properties defining if the compositor thread can handle the event.
virtual void SetEventListenerProperties(cc::EventListenerClass,
cc::EventListenerProperties) {}
virtual cc::EventListenerProperties EventListenerProperties(
cc::EventListenerClass) const {
return cc::EventListenerProperties::kNone;
}
// Prevents any updates to the input for the layer tree, and the layer tree
// itself, and the layer tree from becoming visible.
virtual std::unique_ptr<cc::ScopedDeferMainFrameUpdate>
DeferMainFrameUpdate() {
return nullptr;
}
// Start deferring commits to the compositor, allowing document lifecycle
// updates without committing the layer tree. Commits are deferred
// until at most the given |timeout| has passed. If multiple calls are made
// when deferal is active then the initial timeout applies.
virtual void StartDeferringCommits(base::TimeDelta timeout) {}
// Immediately stop deferring commits.
virtual void StopDeferringCommits(cc::PaintHoldingCommitTrigger) {}
// Enable or disable BeginMainFrameNotExpected signals from the compositor,
// which are consumed by the blink scheduler.
virtual void RequestBeginMainFrameNotExpected(bool request) {}
// A stable numeric Id for the local root's compositor. For tracing/debugging
// purposes.
virtual int GetLayerTreeId() const { return 0; }
// Sets the amount that the browser controls are showing, from 0 (hidden) to 1
// (fully shown).
virtual void SetBrowserControlsShownRatio(float) {}
// Set browser controls height. If |shrink_viewport| is set to true, then
// Blink shrunk the viewport clip layers by the top and bottom browser
// controls height. Top controls will translate the web page down and do not
// immediately scroll when hiding. The bottom controls scroll immediately and
// never translate the content (only clip it).
virtual void SetBrowserControlsHeight(float top_height,
float bottom_height,
bool shrink_viewport) {}
virtual viz::FrameSinkId GetFrameSinkId() {
NOTREACHED();
return viz::FrameSinkId();
}
};
} // namespace blink
#endif