blob: b2d7d595ca0bdd477e97b159f68128eaa023a485 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/win/scoped_handle.h"
#include <stddef.h>
#include <unordered_map>
#include "base/debug/alias.h"
#include "base/debug/stack_trace.h"
#include "base/hash.h"
#include "base/logging.h"
#include "base/macros.h"
#include "base/synchronization/lock_impl.h"
#include "base/threading/thread_local.h"
#include "base/win/base_features.h"
#include "base/win/current_module.h"
extern "C" {
__declspec(dllexport) void* GetHandleVerifier();
typedef void* (*GetHandleVerifierFn)();
}
namespace {
struct HandleHash {
size_t operator()(const HANDLE& handle) const {
char buffer[sizeof(handle)];
memcpy(buffer, &handle, sizeof(handle));
return base::Hash(buffer, sizeof(buffer));
}
};
struct Info {
const void* owner;
const void* pc1;
const void* pc2;
base::debug::StackTrace stack;
DWORD thread_id;
};
typedef std::unordered_map<HANDLE, Info, HandleHash> HandleMap;
// GetLock() protects the handle map and setting g_active_verifier within this
// module.
typedef base::internal::LockImpl NativeLock;
NativeLock* GetLock() {
static auto* native_lock = new NativeLock();
return native_lock;
}
// Simple automatic locking using a native critical section so it supports
// recursive locking.
class AutoNativeLock {
public:
explicit AutoNativeLock(NativeLock& lock) : lock_(lock) {
lock_.Lock();
}
~AutoNativeLock() {
lock_.Unlock();
}
private:
NativeLock& lock_;
DISALLOW_COPY_AND_ASSIGN(AutoNativeLock);
};
// Implements the actual object that is verifying handles for this process.
// The active instance is shared across the module boundary but there is no
// way to delete this object from the wrong side of it (or any side, actually).
class ActiveVerifier {
public:
explicit ActiveVerifier(bool enabled) : enabled_(enabled), lock_(GetLock()) {}
// Retrieves the current verifier.
static ActiveVerifier* Get();
// The methods required by HandleTraits. They are virtual because we need to
// forward the call execution to another module, instead of letting the
// compiler call the version that is linked in the current module.
virtual bool CloseHandle(HANDLE handle);
virtual void StartTracking(HANDLE handle, const void* owner,
const void* pc1, const void* pc2);
virtual void StopTracking(HANDLE handle, const void* owner,
const void* pc1, const void* pc2);
virtual void Disable();
virtual void OnHandleBeingClosed(HANDLE handle);
virtual HMODULE GetModule() const;
private:
~ActiveVerifier(); // Not implemented.
static void InstallVerifier();
base::debug::StackTrace creation_stack_;
bool enabled_;
base::ThreadLocalBoolean closing_;
NativeLock* lock_;
HandleMap map_;
DISALLOW_COPY_AND_ASSIGN(ActiveVerifier);
};
ActiveVerifier* g_active_verifier = NULL;
// static
ActiveVerifier* ActiveVerifier::Get() {
if (!g_active_verifier)
ActiveVerifier::InstallVerifier();
return g_active_verifier;
}
bool CloseHandleWrapper(HANDLE handle) {
if (!::CloseHandle(handle))
CHECK(false); // CloseHandle failed.
return true;
}
// Assigns the g_active_verifier global within the GetLock() lock.
// If |existing_verifier| is non-null then |enabled| is ignored.
void ThreadSafeAssignOrCreateActiveVerifier(ActiveVerifier* existing_verifier,
bool enabled) {
AutoNativeLock lock(*GetLock());
// Another thread in this module might be trying to assign the global
// verifier, so check that within the lock here.
if (g_active_verifier)
return;
g_active_verifier =
existing_verifier ? existing_verifier : new ActiveVerifier(enabled);
}
// static
void ActiveVerifier::InstallVerifier() {
#if BUILDFLAG(SINGLE_MODULE_MODE_HANDLE_VERIFIER)
// Component build has one Active Verifier per module.
ThreadSafeAssignOrCreateActiveVerifier(nullptr, true);
#else
// If you are reading this, wondering why your process seems deadlocked, take
// a look at your DllMain code and remove things that should not be done
// there, like doing whatever gave you that nice windows handle you are trying
// to store in a ScopedHandle.
HMODULE main_module = ::GetModuleHandle(NULL);
GetHandleVerifierFn get_handle_verifier =
reinterpret_cast<GetHandleVerifierFn>(::GetProcAddress(
main_module, "GetHandleVerifier"));
// This should only happen if running in a DLL is linked with base but the
// hosting EXE is not. In this case, create an ActiveVerifier for the current
// module but leave it disabled.
if (!get_handle_verifier) {
ThreadSafeAssignOrCreateActiveVerifier(nullptr, false);
return;
}
// Check if in the main module.
if (get_handle_verifier == GetHandleVerifier) {
ThreadSafeAssignOrCreateActiveVerifier(nullptr, true);
return;
}
ActiveVerifier* main_module_verifier =
reinterpret_cast<ActiveVerifier*>(get_handle_verifier());
// Main module should always on-demand create a verifier.
DCHECK(main_module_verifier);
ThreadSafeAssignOrCreateActiveVerifier(main_module_verifier, false);
#endif
}
bool ActiveVerifier::CloseHandle(HANDLE handle) {
if (!enabled_)
return CloseHandleWrapper(handle);
closing_.Set(true);
CloseHandleWrapper(handle);
closing_.Set(false);
return true;
}
void ActiveVerifier::StartTracking(HANDLE handle, const void* owner,
const void* pc1, const void* pc2) {
if (!enabled_)
return;
// Grab the thread id before the lock.
DWORD thread_id = GetCurrentThreadId();
AutoNativeLock lock(*lock_);
Info handle_info = { owner, pc1, pc2, base::debug::StackTrace(), thread_id };
std::pair<HANDLE, Info> item(handle, handle_info);
std::pair<HandleMap::iterator, bool> result = map_.insert(item);
if (!result.second) {
Info other = result.first->second;
base::debug::Alias(&other);
base::debug::Alias(&creation_stack_);
CHECK(false); // Attempt to start tracking already tracked handle.
}
}
void ActiveVerifier::StopTracking(HANDLE handle, const void* owner,
const void* pc1, const void* pc2) {
if (!enabled_)
return;
AutoNativeLock lock(*lock_);
HandleMap::iterator i = map_.find(handle);
if (i == map_.end()) {
base::debug::Alias(&creation_stack_);
CHECK(false); // Attempting to close an untracked handle.
}
Info other = i->second;
if (other.owner != owner) {
base::debug::Alias(&other);
base::debug::Alias(&creation_stack_);
CHECK(false); // Attempting to close a handle not owned by opener.
}
map_.erase(i);
}
void ActiveVerifier::Disable() {
enabled_ = false;
}
void ActiveVerifier::OnHandleBeingClosed(HANDLE handle) {
if (!enabled_)
return;
if (closing_.Get())
return;
AutoNativeLock lock(*lock_);
HandleMap::iterator i = map_.find(handle);
if (i == map_.end())
return;
Info other = i->second;
base::debug::Alias(&other);
base::debug::Alias(&creation_stack_);
CHECK(false); // CloseHandle called on tracked handle.
}
HMODULE ActiveVerifier::GetModule() const {
return CURRENT_MODULE();
}
} // namespace
void* GetHandleVerifier() {
return ActiveVerifier::Get();
}
namespace base {
namespace win {
// Static.
bool HandleTraits::CloseHandle(HANDLE handle) {
return ActiveVerifier::Get()->CloseHandle(handle);
}
// Static.
void VerifierTraits::StartTracking(HANDLE handle, const void* owner,
const void* pc1, const void* pc2) {
return ActiveVerifier::Get()->StartTracking(handle, owner, pc1, pc2);
}
// Static.
void VerifierTraits::StopTracking(HANDLE handle, const void* owner,
const void* pc1, const void* pc2) {
return ActiveVerifier::Get()->StopTracking(handle, owner, pc1, pc2);
}
void DisableHandleVerifier() {
return ActiveVerifier::Get()->Disable();
}
void OnHandleBeingClosed(HANDLE handle) {
return ActiveVerifier::Get()->OnHandleBeingClosed(handle);
}
HMODULE GetHandleVerifierModuleForTesting() {
return g_active_verifier->GetModule();
}
} // namespace win
} // namespace base