blob: b6edc2be4e4ec3f4a955568f4b73598b88336a5c [file] [log] [blame]
// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <stddef.h>
#include "cc/scheduler/begin_frame_source.h"
#include "cc/surfaces/surface_factory_client.h"
#include "cc/surfaces/surface_manager.h"
#include "testing/gtest/include/gtest/gtest.h"
namespace cc {
class FakeSurfaceFactoryClient : public SurfaceFactoryClient {
public:
explicit FakeSurfaceFactoryClient(const FrameSinkId& frame_sink_id)
: source_(nullptr), manager_(nullptr), frame_sink_id_(frame_sink_id) {}
FakeSurfaceFactoryClient(const FrameSinkId& frame_sink_id,
SurfaceManager* manager)
: source_(nullptr), manager_(nullptr), frame_sink_id_(frame_sink_id) {
DCHECK(manager);
Register(manager);
}
~FakeSurfaceFactoryClient() override {
if (manager_) {
Unregister();
}
EXPECT_EQ(nullptr, source_);
}
BeginFrameSource* source() { return source_; }
const FrameSinkId& frame_sink_id() { return frame_sink_id_; }
void Register(SurfaceManager* manager) {
EXPECT_EQ(nullptr, manager_);
manager_ = manager;
manager_->RegisterSurfaceFactoryClient(frame_sink_id_, this);
}
void Unregister() {
EXPECT_NE(manager_, nullptr);
manager_->UnregisterSurfaceFactoryClient(frame_sink_id_);
manager_ = nullptr;
}
// SurfaceFactoryClient implementation.
void ReturnResources(const ReturnedResourceArray& resources) override {}
void SetBeginFrameSource(BeginFrameSource* begin_frame_source) override {
DCHECK(!source_ || !begin_frame_source);
source_ = begin_frame_source;
};
private:
BeginFrameSource* source_;
SurfaceManager* manager_;
FrameSinkId frame_sink_id_;
};
class SurfaceManagerTest : public testing::Test {
public:
// These tests don't care about namespace registration, so just preregister
// a set of namespaces that tests can use freely without worrying if they're
// valid or not.
enum { MAX_FRAME_SINK = 10 };
SurfaceManagerTest() {
for (size_t i = 0; i < MAX_FRAME_SINK; ++i)
manager_.RegisterFrameSinkId(FrameSinkId(i, i));
}
~SurfaceManagerTest() override {
for (size_t i = 0; i < MAX_FRAME_SINK; ++i)
manager_.InvalidateFrameSinkId(FrameSinkId(i, i));
}
protected:
SurfaceManager manager_;
};
TEST_F(SurfaceManagerTest, SingleClients) {
FakeSurfaceFactoryClient client(FrameSinkId(1, 1));
FakeSurfaceFactoryClient other_client(FrameSinkId(2, 2));
StubBeginFrameSource source;
EXPECT_EQ(nullptr, client.source());
EXPECT_EQ(nullptr, other_client.source());
client.Register(&manager_);
other_client.Register(&manager_);
EXPECT_EQ(nullptr, client.source());
EXPECT_EQ(nullptr, other_client.source());
// Test setting unsetting BFS
manager_.RegisterBeginFrameSource(&source, client.frame_sink_id());
EXPECT_EQ(&source, client.source());
EXPECT_EQ(nullptr, other_client.source());
manager_.UnregisterBeginFrameSource(&source);
EXPECT_EQ(nullptr, client.source());
EXPECT_EQ(nullptr, other_client.source());
// Set BFS for other namespace
manager_.RegisterBeginFrameSource(&source, other_client.frame_sink_id());
EXPECT_EQ(&source, other_client.source());
EXPECT_EQ(nullptr, client.source());
manager_.UnregisterBeginFrameSource(&source);
EXPECT_EQ(nullptr, client.source());
EXPECT_EQ(nullptr, other_client.source());
// Re-set BFS for original
manager_.RegisterBeginFrameSource(&source, client.frame_sink_id());
EXPECT_EQ(&source, client.source());
manager_.UnregisterBeginFrameSource(&source);
EXPECT_EQ(nullptr, client.source());
}
TEST_F(SurfaceManagerTest, MultipleDisplays) {
StubBeginFrameSource root1_source;
StubBeginFrameSource root2_source;
// root1 -> A -> B
// root2 -> C
FakeSurfaceFactoryClient root1(FrameSinkId(1, 1), &manager_);
FakeSurfaceFactoryClient root2(FrameSinkId(2, 2), &manager_);
FakeSurfaceFactoryClient client_a(FrameSinkId(3, 3), &manager_);
FakeSurfaceFactoryClient client_b(FrameSinkId(4, 4), &manager_);
FakeSurfaceFactoryClient client_c(FrameSinkId(5, 5), &manager_);
manager_.RegisterBeginFrameSource(&root1_source, root1.frame_sink_id());
manager_.RegisterBeginFrameSource(&root2_source, root2.frame_sink_id());
EXPECT_EQ(root1.source(), &root1_source);
EXPECT_EQ(root2.source(), &root2_source);
// Set up initial hierarchy.
manager_.RegisterFrameSinkHierarchy(root1.frame_sink_id(),
client_a.frame_sink_id());
EXPECT_EQ(client_a.source(), root1.source());
manager_.RegisterFrameSinkHierarchy(client_a.frame_sink_id(),
client_b.frame_sink_id());
EXPECT_EQ(client_b.source(), root1.source());
manager_.RegisterFrameSinkHierarchy(root2.frame_sink_id(),
client_c.frame_sink_id());
EXPECT_EQ(client_c.source(), root2.source());
// Attach A into root2's subtree, like a window moving across displays.
// root1 -> A -> B
// root2 -> C -> A -> B
manager_.RegisterFrameSinkHierarchy(client_c.frame_sink_id(),
client_a.frame_sink_id());
// With the heuristic of just keeping existing BFS in the face of multiple,
// no client sources should change.
EXPECT_EQ(client_a.source(), root1.source());
EXPECT_EQ(client_b.source(), root1.source());
EXPECT_EQ(client_c.source(), root2.source());
// Detach A from root1. A and B should now be updated to root2.
manager_.UnregisterFrameSinkHierarchy(root1.frame_sink_id(),
client_a.frame_sink_id());
EXPECT_EQ(client_a.source(), root2.source());
EXPECT_EQ(client_b.source(), root2.source());
EXPECT_EQ(client_c.source(), root2.source());
// Detach root1 from BFS. root1 should now have no source.
manager_.UnregisterBeginFrameSource(&root1_source);
EXPECT_EQ(nullptr, root1.source());
EXPECT_NE(nullptr, root2.source());
// Detatch root2 from BFS.
manager_.UnregisterBeginFrameSource(&root2_source);
EXPECT_EQ(nullptr, client_a.source());
EXPECT_EQ(nullptr, client_b.source());
EXPECT_EQ(nullptr, client_c.source());
EXPECT_EQ(nullptr, root2.source());
// Cleanup hierarchy.
manager_.UnregisterFrameSinkHierarchy(root2.frame_sink_id(),
client_c.frame_sink_id());
manager_.UnregisterFrameSinkHierarchy(client_c.frame_sink_id(),
client_a.frame_sink_id());
manager_.UnregisterFrameSinkHierarchy(client_a.frame_sink_id(),
client_b.frame_sink_id());
}
// In practice, registering and unregistering both parent/child relationships
// and SurfaceFactoryClients can happen in any ordering with respect to
// each other. These following tests verify that all the data structures
// are properly set up and cleaned up under the four permutations of orderings
// of this nesting.
class SurfaceManagerOrderingTest : public SurfaceManagerTest {
public:
SurfaceManagerOrderingTest()
: client_a_(FrameSinkId(1, 1)),
client_b_(FrameSinkId(2, 2)),
client_c_(FrameSinkId(3, 3)),
hierarchy_registered_(false),
clients_registered_(false),
bfs_registered_(false) {
AssertCorrectBFSState();
}
~SurfaceManagerOrderingTest() override {
EXPECT_FALSE(hierarchy_registered_);
EXPECT_FALSE(clients_registered_);
EXPECT_FALSE(bfs_registered_);
AssertCorrectBFSState();
}
void RegisterHierarchy() {
DCHECK(!hierarchy_registered_);
hierarchy_registered_ = true;
manager_.RegisterFrameSinkHierarchy(client_a_.frame_sink_id(),
client_b_.frame_sink_id());
manager_.RegisterFrameSinkHierarchy(client_b_.frame_sink_id(),
client_c_.frame_sink_id());
AssertCorrectBFSState();
}
void UnregisterHierarchy() {
DCHECK(hierarchy_registered_);
hierarchy_registered_ = false;
manager_.UnregisterFrameSinkHierarchy(client_a_.frame_sink_id(),
client_b_.frame_sink_id());
manager_.UnregisterFrameSinkHierarchy(client_b_.frame_sink_id(),
client_c_.frame_sink_id());
AssertCorrectBFSState();
}
void RegisterClients() {
DCHECK(!clients_registered_);
clients_registered_ = true;
client_a_.Register(&manager_);
client_b_.Register(&manager_);
client_c_.Register(&manager_);
AssertCorrectBFSState();
}
void UnregisterClients() {
DCHECK(clients_registered_);
clients_registered_ = false;
client_a_.Unregister();
client_b_.Unregister();
client_c_.Unregister();
AssertCorrectBFSState();
}
void RegisterBFS() {
DCHECK(!bfs_registered_);
bfs_registered_ = true;
manager_.RegisterBeginFrameSource(&source_, client_a_.frame_sink_id());
AssertCorrectBFSState();
}
void UnregisterBFS() {
DCHECK(bfs_registered_);
bfs_registered_ = false;
manager_.UnregisterBeginFrameSource(&source_);
AssertCorrectBFSState();
}
void AssertEmptyBFS() {
EXPECT_EQ(nullptr, client_a_.source());
EXPECT_EQ(nullptr, client_b_.source());
EXPECT_EQ(nullptr, client_c_.source());
}
void AssertAllValidBFS() {
EXPECT_EQ(&source_, client_a_.source());
EXPECT_EQ(&source_, client_b_.source());
EXPECT_EQ(&source_, client_c_.source());
}
protected:
void AssertCorrectBFSState() {
if (!clients_registered_ || !bfs_registered_) {
AssertEmptyBFS();
return;
}
if (!hierarchy_registered_) {
// A valid but not attached to anything.
EXPECT_EQ(&source_, client_a_.source());
EXPECT_EQ(nullptr, client_b_.source());
EXPECT_EQ(nullptr, client_c_.source());
return;
}
AssertAllValidBFS();
}
StubBeginFrameSource source_;
// A -> B -> C hierarchy, with A always having the BFS.
FakeSurfaceFactoryClient client_a_;
FakeSurfaceFactoryClient client_b_;
FakeSurfaceFactoryClient client_c_;
bool hierarchy_registered_;
bool clients_registered_;
bool bfs_registered_;
};
enum RegisterOrder { REGISTER_HIERARCHY_FIRST, REGISTER_CLIENTS_FIRST };
enum UnregisterOrder { UNREGISTER_HIERARCHY_FIRST, UNREGISTER_CLIENTS_FIRST };
enum BFSOrder { BFS_FIRST, BFS_SECOND, BFS_THIRD };
static const RegisterOrder kRegisterOrderList[] = {REGISTER_HIERARCHY_FIRST,
REGISTER_CLIENTS_FIRST};
static const UnregisterOrder kUnregisterOrderList[] = {
UNREGISTER_HIERARCHY_FIRST, UNREGISTER_CLIENTS_FIRST};
static const BFSOrder kBFSOrderList[] = {BFS_FIRST, BFS_SECOND, BFS_THIRD};
class SurfaceManagerOrderingParamTest
: public SurfaceManagerOrderingTest,
public ::testing::WithParamInterface<
std::tr1::tuple<RegisterOrder, UnregisterOrder, BFSOrder>> {};
TEST_P(SurfaceManagerOrderingParamTest, Ordering) {
// Test the four permutations of client/hierarchy setting/unsetting and test
// each place the BFS can be added and removed. The BFS and the
// client/hierarchy are less related, so BFS is tested independently instead
// of every permutation of BFS setting and unsetting.
// The register/unregister functions themselves test most of the state.
RegisterOrder register_order = std::tr1::get<0>(GetParam());
UnregisterOrder unregister_order = std::tr1::get<1>(GetParam());
BFSOrder bfs_order = std::tr1::get<2>(GetParam());
// Attach everything up in the specified order.
if (bfs_order == BFS_FIRST)
RegisterBFS();
if (register_order == REGISTER_HIERARCHY_FIRST)
RegisterHierarchy();
else
RegisterClients();
if (bfs_order == BFS_SECOND)
RegisterBFS();
if (register_order == REGISTER_HIERARCHY_FIRST)
RegisterClients();
else
RegisterHierarchy();
if (bfs_order == BFS_THIRD)
RegisterBFS();
// Everything hooked up, so should be valid.
AssertAllValidBFS();
// Detach everything in the specified order.
if (bfs_order == BFS_THIRD)
UnregisterBFS();
if (unregister_order == UNREGISTER_HIERARCHY_FIRST)
UnregisterHierarchy();
else
UnregisterClients();
if (bfs_order == BFS_SECOND)
UnregisterBFS();
if (unregister_order == UNREGISTER_HIERARCHY_FIRST)
UnregisterClients();
else
UnregisterHierarchy();
if (bfs_order == BFS_FIRST)
UnregisterBFS();
}
INSTANTIATE_TEST_CASE_P(
SurfaceManagerOrderingParamTestInstantiation,
SurfaceManagerOrderingParamTest,
::testing::Combine(::testing::ValuesIn(kRegisterOrderList),
::testing::ValuesIn(kUnregisterOrderList),
::testing::ValuesIn(kBFSOrderList)));
} // namespace cc