blob: 504d78a3c2908f88dbacde0fb96ad32ab1eb9203 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/system/tray/tray_detailed_view.h"
#include <utility>
#include "ash/public/cpp/ash_view_ids.h"
#include "ash/strings/grit/ash_strings.h"
#include "ash/system/tray/detailed_view_delegate.h"
#include "ash/system/tray/hover_highlight_view.h"
#include "ash/system/tray/system_menu_button.h"
#include "ash/system/tray/tray_constants.h"
#include "ash/system/tray/tray_popup_item_style.h"
#include "ash/system/tray/tray_popup_utils.h"
#include "ash/system/tray/tri_view.h"
#include "base/containers/adapters.h"
#include "third_party/skia/include/core/SkDrawLooper.h"
#include "ui/base/l10n/l10n_util.h"
#include "ui/base/resource/resource_bundle.h"
#include "ui/compositor/clip_recorder.h"
#include "ui/compositor/paint_context.h"
#include "ui/compositor/paint_recorder.h"
#include "ui/gfx/canvas.h"
#include "ui/gfx/geometry/insets.h"
#include "ui/gfx/image/image_skia.h"
#include "ui/gfx/paint_vector_icon.h"
#include "ui/gfx/skia_paint_util.h"
#include "ui/gfx/vector_icon_types.h"
#include "ui/native_theme/native_theme.h"
#include "ui/views/background.h"
#include "ui/views/border.h"
#include "ui/views/controls/image_view.h"
#include "ui/views/controls/label.h"
#include "ui/views/controls/progress_bar.h"
#include "ui/views/controls/scroll_view.h"
#include "ui/views/controls/separator.h"
#include "ui/views/layout/box_layout.h"
#include "ui/views/layout/fill_layout.h"
#include "ui/views/view_targeter.h"
#include "ui/views/view_targeter_delegate.h"
namespace ash {
namespace {
// The index of the horizontal rule below the title row.
const int kTitleRowSeparatorIndex = 1;
// A view that is used as ScrollView contents. It supports designating some of
// the children as sticky header rows. The sticky header rows are not scrolled
// above the top of the visible viewport until the next one "pushes" it up and
// are painted above other children. To indicate that a child is a sticky header
// row use set_id(VIEW_ID_STICKY_HEADER).
class ScrollContentsView : public views::View {
public:
explicit ScrollContentsView(DetailedViewDelegate* delegate)
: delegate_(delegate) {
box_layout_ = SetLayoutManager(
std::make_unique<views::BoxLayout>(views::BoxLayout::kVertical));
}
~ScrollContentsView() override = default;
protected:
// views::View:
void OnBoundsChanged(const gfx::Rect& previous_bounds) override {
PositionHeaderRows();
}
void PaintChildren(const views::PaintInfo& paint_info) override {
int sticky_header_height = 0;
for (const auto& header : headers_) {
// Sticky header is at the top.
if (header.view->y() != header.natural_offset) {
sticky_header_height = header.view->bounds().height();
DCHECK_EQ(VIEW_ID_STICKY_HEADER, header.view->id());
break;
}
}
// Paint contents other than sticky headers. If sticky header is at the top,
// it clips the header's height so that nothing is shown behind the header.
{
ui::ClipRecorder clip_recorder(paint_info.context());
gfx::Rect clip_rect = gfx::Rect(paint_info.paint_recording_size()) -
paint_info.offset_from_parent();
gfx::Insets clip_insets(sticky_header_height, 0, 0, 0);
clip_rect.Inset(clip_insets.Scale(paint_info.paint_recording_scale_x(),
paint_info.paint_recording_scale_y()));
clip_recorder.ClipRect(clip_rect);
for (auto* child : children()) {
if (child->id() != VIEW_ID_STICKY_HEADER && !child->layer())
child->Paint(paint_info);
}
}
// Paint sticky headers.
for (auto* child : children()) {
if (child->id() == VIEW_ID_STICKY_HEADER && !child->layer())
child->Paint(paint_info);
}
bool did_draw_shadow = false;
// Paint header row separators.
for (auto& header : headers_)
did_draw_shadow =
PaintDelineation(header, paint_info.context()) || did_draw_shadow;
// Draw a shadow at the top of the viewport when scrolled, but only if a
// header didn't already draw one. Overlap the shadow with the separator
// that's below the header view so we don't get both a separator and a full
// shadow.
if (y() != 0 && !did_draw_shadow)
DrawShadow(paint_info.context(),
gfx::Rect(0, 0, width(), -y() - kTraySeparatorWidth));
}
void Layout() override {
views::View::Layout();
headers_.clear();
for (auto* child : children()) {
if (child->id() == VIEW_ID_STICKY_HEADER)
headers_.emplace_back(child);
}
PositionHeaderRows();
}
View::Views GetChildrenInZOrder() override {
// Place sticky headers last in the child order so that they wind up on top
// in Z order.
View::Views children_in_z_order = children();
std::stable_partition(
children_in_z_order.begin(), children_in_z_order.end(),
[](const View* child) { return child->id() != VIEW_ID_STICKY_HEADER; });
return children_in_z_order;
}
void ViewHierarchyChanged(
const views::ViewHierarchyChangedDetails& details) override {
if (!details.is_add && details.parent == this) {
headers_.erase(std::remove_if(headers_.begin(), headers_.end(),
[details](const Header& header) {
return header.view == details.child;
}),
headers_.end());
} else if (details.is_add && details.parent == this &&
details.child == children().front()) {
// We always want padding on the bottom of the scroll contents.
// We only want padding on the top of the scroll contents if the first
// child is not a header (in that case, the padding is built into the
// header).
DCHECK_EQ(box_layout_, GetLayoutManager());
box_layout_->set_inside_border_insets(
gfx::Insets(details.child->id() == VIEW_ID_STICKY_HEADER
? 0
: kMenuSeparatorVerticalPadding,
0, kMenuSeparatorVerticalPadding, 0));
}
}
private:
const int kShadowOffsetY = 2;
const int kShadowBlur = 2;
// A structure that keeps the original offset of each header between the
// calls to Layout() to allow keeping track of which view should be sticky.
struct Header {
explicit Header(views::View* view)
: view(view), natural_offset(view->y()), draw_separator_below(false) {}
// A header View that can be decorated as sticky.
views::View* view;
// Offset from the top of ScrollContentsView to |view|'s original vertical
// position.
int natural_offset;
// True when a separator needs to be painted below the header when another
// header is pushing |this| header up.
bool draw_separator_below;
};
// Adjusts y-position of header rows allowing one or two rows to stick to the
// top of the visible viewport.
void PositionHeaderRows() {
const int scroll_offset = -y();
Header* previous_header = nullptr;
for (auto& header : base::Reversed(headers_)) {
views::View* header_view = header.view;
bool draw_separator_below = false;
if (header.natural_offset >= scroll_offset) {
previous_header = &header;
header_view->SetY(header.natural_offset);
} else {
if (previous_header && previous_header->view->y() <=
scroll_offset + header_view->height()) {
// Lower header displacing the header above.
draw_separator_below = true;
header_view->SetY(previous_header->view->y() - header_view->height());
} else {
// A header becomes sticky.
header_view->SetY(scroll_offset);
header_view->Layout();
header_view->SchedulePaint();
}
}
if (header.draw_separator_below != draw_separator_below) {
header.draw_separator_below = draw_separator_below;
delegate_->ShowStickyHeaderSeparator(header_view, draw_separator_below);
}
if (header.natural_offset < scroll_offset)
break;
}
}
// Paints a separator for a header view. The separator can be a horizontal
// rule or a horizontal shadow, depending on whether the header is sticking to
// the top of the scroll viewport. The return value indicates whether a shadow
// was drawn.
bool PaintDelineation(const Header& header, const ui::PaintContext& context) {
const View* view = header.view;
// If the header is where it normally belongs or If the header is pushed by
// a header directly below it, draw nothing.
if (view->y() == header.natural_offset || header.draw_separator_below)
return false;
// Otherwise, draw a shadow below.
DrawShadow(context,
gfx::Rect(0, 0, view->width(), view->bounds().bottom()));
return true;
}
// Draws a drop shadow below |shadowed_area|.
void DrawShadow(const ui::PaintContext& context,
const gfx::Rect& shadowed_area) {
ui::PaintRecorder recorder(context, size());
gfx::Canvas* canvas = recorder.canvas();
cc::PaintFlags flags;
gfx::ShadowValues shadow;
shadow.emplace_back(gfx::Vector2d(0, kShadowOffsetY), kShadowBlur,
kMenuSeparatorColor);
flags.setLooper(gfx::CreateShadowDrawLooper(shadow));
flags.setAntiAlias(true);
canvas->ClipRect(shadowed_area, SkClipOp::kDifference);
canvas->DrawRect(shadowed_area, flags);
}
DetailedViewDelegate* const delegate_;
views::BoxLayout* box_layout_ = nullptr;
// Header child views that stick to the top of visible viewport when scrolled.
std::vector<Header> headers_;
DISALLOW_COPY_AND_ASSIGN(ScrollContentsView);
};
} // namespace
////////////////////////////////////////////////////////////////////////////////
// TrayDetailedView:
TrayDetailedView::TrayDetailedView(DetailedViewDelegate* delegate)
: delegate_(delegate),
box_layout_(nullptr),
scroller_(nullptr),
scroll_content_(nullptr),
progress_bar_(nullptr),
tri_view_(nullptr),
back_button_(nullptr) {
box_layout_ = SetLayoutManager(
std::make_unique<views::BoxLayout>(views::BoxLayout::kVertical));
SetBackground(views::CreateSolidBackground(
delegate_->GetBackgroundColor(GetNativeTheme())));
}
TrayDetailedView::~TrayDetailedView() = default;
void TrayDetailedView::OnViewClicked(views::View* sender) {
HandleViewClicked(sender);
}
void TrayDetailedView::ButtonPressed(views::Button* sender,
const ui::Event& event) {
if (sender == back_button_) {
TransitionToMainView();
return;
}
HandleButtonPressed(sender, event);
}
void TrayDetailedView::CreateTitleRow(int string_id) {
DCHECK(!tri_view_);
tri_view_ = delegate_->CreateTitleRow(string_id);
back_button_ = delegate_->CreateBackButton(this);
tri_view_->AddView(TriView::Container::START, back_button_);
AddChildViewAt(tri_view_, 0);
AddChildViewAt(delegate_->CreateTitleSeparator(), kTitleRowSeparatorIndex);
CreateExtraTitleRowButtons();
Layout();
}
void TrayDetailedView::CreateScrollableList() {
DCHECK(!scroller_);
auto scroll_content = std::make_unique<ScrollContentsView>(delegate_);
scroller_ = new views::ScrollView;
scroller_->set_draw_overflow_indicator(
delegate_->IsOverflowIndicatorEnabled());
scroll_content_ = scroller_->SetContents(std::move(scroll_content));
// TODO(varkha): Make the sticky rows work with EnableViewPortLayer().
scroller_->SetBackgroundColor(
delegate_->GetBackgroundColor(GetNativeTheme()));
AddChildView(scroller_);
box_layout_->SetFlexForView(scroller_, 1);
}
HoverHighlightView* TrayDetailedView::AddScrollListItem(
const gfx::VectorIcon& icon,
const base::string16& text) {
HoverHighlightView* item = delegate_->CreateScrollListItem(this, icon, text);
scroll_content_->AddChildView(item);
return item;
}
HoverHighlightView* TrayDetailedView::AddScrollListCheckableItem(
const gfx::VectorIcon& icon,
const base::string16& text,
bool checked) {
HoverHighlightView* item = AddScrollListItem(icon, text);
TrayPopupUtils::InitializeAsCheckableRow(item, checked);
return item;
}
HoverHighlightView* TrayDetailedView::AddScrollListCheckableItem(
const base::string16& text,
bool checked) {
return AddScrollListCheckableItem(gfx::kNoneIcon, text, checked);
}
void TrayDetailedView::SetupConnectedScrollListItem(HoverHighlightView* view) {
DCHECK(view->is_populated());
view->SetSubText(
l10n_util::GetStringUTF16(IDS_ASH_STATUS_TRAY_NETWORK_STATUS_CONNECTED));
TrayPopupItemStyle style(TrayPopupItemStyle::FontStyle::CAPTION);
style.set_color_style(TrayPopupItemStyle::ColorStyle::CONNECTED);
style.SetupLabel(view->sub_text_label());
}
void TrayDetailedView::SetupConnectingScrollListItem(HoverHighlightView* view) {
DCHECK(view->is_populated());
view->SetSubText(
l10n_util::GetStringUTF16(IDS_ASH_STATUS_TRAY_NETWORK_STATUS_CONNECTING));
}
TriView* TrayDetailedView::AddScrollListSubHeader(const gfx::VectorIcon& icon,
int text_id) {
TriView* header = TrayPopupUtils::CreateSubHeaderRowView(true);
TrayPopupUtils::ConfigureAsStickyHeader(header);
views::Label* label = TrayPopupUtils::CreateDefaultLabel();
label->SetText(l10n_util::GetStringUTF16(text_id));
TrayPopupItemStyle style(TrayPopupItemStyle::FontStyle::SUB_HEADER);
style.SetupLabel(label);
header->AddView(TriView::Container::CENTER, label);
views::ImageView* image_view = TrayPopupUtils::CreateMainImageView();
image_view->SetImage(gfx::CreateVectorIcon(
icon, GetNativeTheme()->GetSystemColor(
ui::NativeTheme::kColorId_ProminentButtonColor)));
header->AddView(TriView::Container::START, image_view);
scroll_content_->AddChildView(header);
return header;
}
TriView* TrayDetailedView::AddScrollListSubHeader(int text_id) {
return AddScrollListSubHeader(gfx::kNoneIcon, text_id);
}
void TrayDetailedView::Reset() {
RemoveAllChildViews(true);
scroller_ = nullptr;
scroll_content_ = nullptr;
progress_bar_ = nullptr;
back_button_ = nullptr;
tri_view_ = nullptr;
}
void TrayDetailedView::ShowProgress(double value, bool visible) {
DCHECK(tri_view_);
if (!progress_bar_) {
progress_bar_ = new views::ProgressBar(kTitleRowProgressBarHeight);
progress_bar_->SetVisible(false);
AddChildViewAt(progress_bar_, kTitleRowSeparatorIndex + 1);
}
progress_bar_->SetValue(value);
progress_bar_->SetVisible(visible);
children()[size_t{kTitleRowSeparatorIndex}]->SetVisible(!visible);
}
views::Button* TrayDetailedView::CreateInfoButton(int info_accessible_name_id) {
return delegate_->CreateInfoButton(this, info_accessible_name_id);
}
views::Button* TrayDetailedView::CreateSettingsButton(
int setting_accessible_name_id) {
return delegate_->CreateSettingsButton(this, setting_accessible_name_id);
}
views::Button* TrayDetailedView::CreateHelpButton() {
return delegate_->CreateHelpButton(this);
}
views::Separator* TrayDetailedView::CreateListSubHeaderSeparator() {
return delegate_->CreateListSubHeaderSeparator();
}
void TrayDetailedView::HandleViewClicked(views::View* view) {
NOTREACHED();
}
void TrayDetailedView::HandleButtonPressed(views::Button* sender,
const ui::Event& event) {
NOTREACHED();
}
void TrayDetailedView::CreateExtraTitleRowButtons() {}
void TrayDetailedView::TransitionToMainView() {
delegate_->TransitionToMainView(back_button_ && back_button_->HasFocus());
}
void TrayDetailedView::CloseBubble() {
delegate_->CloseBubble();
}
void TrayDetailedView::Layout() {
views::View::Layout();
if (scroller_ && !scroller_->is_bounded())
scroller_->ClipHeightTo(0, scroller_->height());
}
int TrayDetailedView::GetHeightForWidth(int width) const {
if (bounds().IsEmpty())
return views::View::GetHeightForWidth(width);
// The height of the bubble that contains this detailed view is set to
// the preferred height of the default view, and that determines the
// initial height of |this|. Always request to stay the same height.
return height();
}
} // namespace ash