| // Copyright 2012 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "base/android/jni_string.h" |
| |
| #include <array> |
| #include <cstdint> |
| #include <string_view> |
| #include <utility> |
| #include <vector> |
| |
| #include "base/android/jni_android.h" |
| #include "base/containers/span.h" |
| #include "base/numerics/safe_conversions.h" |
| #include "base/strings/string_util.h" |
| #include "base/strings/utf_string_conversions.h" |
| |
| namespace { |
| |
| constexpr jsize kStackBufferSize = 1024; |
| |
| // Internal version that does not use a scoped local pointer. |
| jstring ConvertUTF16ToJavaStringImpl(JNIEnv* env, std::u16string_view str) { |
| jstring result = env->NewString(reinterpret_cast<const uint16_t*>(str.data()), |
| base::checked_cast<jsize>(str.length())); |
| base::android::CheckException(env); |
| return result; |
| } |
| |
| } // namespace |
| |
| namespace base { |
| namespace android { |
| |
| void ConvertJavaStringToUTF8(JNIEnv* env, jstring str, std::string* result) { |
| if (!str) { |
| result->clear(); |
| return; |
| } |
| int32_t length = env->GetStringLength(str); |
| |
| // Stack allocation for smallish strings. |
| std::array<uint16_t, kStackBufferSize> stack_buf; |
| |
| uint16_t* buf = stack_buf.data(); |
| std::vector<uint16_t> heap_buf; |
| |
| // Heap allocation for large ones. |
| if (length > kStackBufferSize) { |
| heap_buf.resize(static_cast<size_t>(length)); |
| buf = heap_buf.data(); |
| } |
| |
| // Why use GetStringRegion(): |
| // * `GetStringChars()` does a heap allocation & requires a second JNI call |
| // to release the buffer. |
| // * `GetStringCharsCritical()` does the same for strings that internally |
| // stored as "compressed" (no multi-byte chars). |
| // * `GetStringUTFRegion()` returns modified UTF-8, which is not helpful. |
| env->GetStringRegion(str, 0, length, buf); |
| UTF16ToUTF8(reinterpret_cast<const char16_t*>(buf), |
| static_cast<size_t>(length), result); |
| CheckException(env); |
| } |
| |
| std::string ConvertJavaStringToUTF8(JNIEnv* env, jstring str) { |
| std::string result; |
| ConvertJavaStringToUTF8(env, str, &result); |
| return result; |
| } |
| |
| std::string ConvertJavaStringToUTF8(const JavaRef<jstring>& str) { |
| return ConvertJavaStringToUTF8(AttachCurrentThread(), str.obj()); |
| } |
| |
| std::string ConvertJavaStringToUTF8(JNIEnv* env, const JavaRef<jstring>& str) { |
| return ConvertJavaStringToUTF8(env, str.obj()); |
| } |
| |
| ScopedJavaLocalRef<jstring> ConvertUTF8ToJavaString(JNIEnv* env, |
| std::string_view str) { |
| // ART allocates new empty strings, so use a singleton when applicable. |
| if (str.empty()) { |
| return jni_zero::g_empty_string.AsLocalRef(env); |
| } |
| |
| // This is a similar optimization to the one in ConvertJavaStringToUTF8() |
| // above. However, this is only safe if the string is ASCII as all ASCII |
| // characters are the same in UTF8 and UTF16. This also bypasses any |
| // "modified" UTF8 concerns with JNI's NewStringUTF(). The heap vector version |
| // of this is already handled in UTF8ToUTF16(). |
| const size_t length = str.length(); |
| if (length <= kStackBufferSize && base::IsStringASCII(str)) { |
| std::array<uint16_t, kStackBufferSize> chars; |
| base::span<uint16_t> chars_span = |
| base::span<uint16_t>(chars).first(length); |
| for (size_t i = 0; i < length; ++i) { |
| chars_span[i] = static_cast<uint16_t>(str[i]); |
| } |
| jstring result = |
| env->NewString(chars_span.data(), base::checked_cast<jsize>(length)); |
| CheckException(env); |
| return jni_zero::AdoptRef(env, result); |
| } |
| |
| // JNI's NewStringUTF expects "modified" UTF8 so instead create the string |
| // via our own UTF16 conversion utility. |
| // Further, Dalvik requires the string passed into NewStringUTF() to come from |
| // a trusted source. We can't guarantee that all UTF8 will be sanitized before |
| // it gets here, so constructing via UTF16 side-steps this issue. |
| // (Dalvik stores strings internally as UTF16 anyway, so there shouldn't be |
| // a significant performance hit by doing it this way). |
| return jni_zero::AdoptRef( |
| env, ConvertUTF16ToJavaStringImpl(env, UTF8ToUTF16(str))); |
| } |
| |
| void ConvertJavaStringToUTF16(JNIEnv* env, |
| jstring str, |
| std::u16string* result) { |
| if (!str) { |
| result->clear(); |
| return; |
| } |
| int32_t length = env->GetStringLength(str); |
| |
| // Stack allocation for smallish strings. |
| std::array<uint16_t, kStackBufferSize> stack_buf; |
| |
| uint16_t* buf = stack_buf.data(); |
| std::vector<uint16_t> heap_buf; |
| |
| // Heap allocation for large ones. |
| if (length > kStackBufferSize) { |
| heap_buf.resize(static_cast<size_t>(length)); |
| buf = heap_buf.data(); |
| } |
| |
| // See comment in ConvertJavaStringToUTF8() about why GetStringRegion() is |
| // used. |
| env->GetStringRegion(str, 0, length, buf); |
| result->assign(reinterpret_cast<const char16_t*>(buf), |
| static_cast<size_t>(length)); |
| CheckException(env); |
| } |
| |
| std::u16string ConvertJavaStringToUTF16(JNIEnv* env, jstring str) { |
| std::u16string result; |
| ConvertJavaStringToUTF16(env, str, &result); |
| return result; |
| } |
| |
| std::u16string ConvertJavaStringToUTF16(const JavaRef<jstring>& str) { |
| return ConvertJavaStringToUTF16(AttachCurrentThread(), str.obj()); |
| } |
| |
| std::u16string ConvertJavaStringToUTF16(JNIEnv* env, |
| const JavaRef<jstring>& str) { |
| return ConvertJavaStringToUTF16(env, str.obj()); |
| } |
| |
| ScopedJavaLocalRef<jstring> ConvertUTF16ToJavaString(JNIEnv* env, |
| std::u16string_view str) { |
| // ART allocates new empty strings, so use a singleton when applicable. |
| if (str.empty()) { |
| return jni_zero::g_empty_string.AsLocalRef(env); |
| } |
| return jni_zero::AdoptRef(env, ConvertUTF16ToJavaStringImpl(env, str)); |
| } |
| |
| } // namespace android |
| } // namespace base |