| // Copyright 2011 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef CC_TREES_PROXY_H_ |
| #define CC_TREES_PROXY_H_ |
| |
| #include <memory> |
| #include <string> |
| #include <vector> |
| |
| #include "base/memory/shared_memory_mapping.h" |
| #include "base/threading/platform_thread.h" |
| #include "base/time/time.h" |
| #include "base/types/optional_ref.h" |
| #include "cc/cc_export.h" |
| #include "cc/input/browser_controls_offset_tag_modifications.h" |
| #include "cc/input/browser_controls_state.h" |
| #include "cc/metrics/begin_main_frame_metrics.h" |
| #include "cc/paint/draw_image.h" |
| #include "cc/trees/paint_holding_reason.h" |
| #include "cc/trees/task_runner_provider.h" |
| #include "components/viz/common/frame_sinks/begin_frame_source.h" |
| #include "components/viz/common/surfaces/local_surface_id.h" |
| #include "services/metrics/public/cpp/ukm_source_id.h" |
| #include "url/gurl.h" |
| |
| namespace gfx { |
| class Rect; |
| } |
| |
| namespace cc { |
| class LayerTreeFrameSink; |
| class LayerTreeMutator; |
| class PaintWorkletLayerPainter; |
| class RenderFrameMetadataObserver; |
| |
| // Abstract interface responsible for proxying commands from the main-thread |
| // side of the compositor over to the compositor implementation. |
| class CC_EXPORT Proxy { |
| public: |
| virtual ~Proxy() {} |
| |
| virtual bool IsStarted() const = 0; |
| |
| virtual void SetLayerTreeFrameSink( |
| LayerTreeFrameSink* layer_tree_frame_sink) = 0; |
| virtual void ReleaseLayerTreeFrameSink() = 0; |
| |
| virtual void SetVisible(bool visible) = 0; |
| virtual void SetShouldWarmUp() = 0; |
| |
| virtual void SetNeedsAnimate(BeginMainFrameReason reason, bool urgent) = 0; |
| void SetNeedsAnimate(bool urgent = false) { |
| SetNeedsAnimate(BeginMainFrameReason::kOther, urgent); |
| } |
| void SetNeedsAnimate(BeginMainFrameReason reason) { |
| SetNeedsAnimate(reason, false); |
| } |
| virtual void SetNeedsUpdateLayers() = 0; |
| virtual void SetNeedsCommit(bool urgent = false) = 0; |
| virtual void SetNeedsRedraw(const gfx::Rect& damage_rect) = 0; |
| virtual void SetTargetLocalSurfaceId( |
| const viz::LocalSurfaceId& target_local_surface_id) = 0; |
| |
| // Detaches the InputDelegateForCompositor (InputHandler) bound on the |
| // compositor thread. |
| virtual void DetachInputDelegateAndRenderFrameObserver() = 0; |
| |
| // Returns true if an animate or commit has been requested, and hasn't |
| // completed yet. |
| virtual bool RequestedAnimatePending() = 0; |
| |
| // Defers LayerTreeHost::BeginMainFrameUpdate and commits until it is |
| // reset. It is only supported when using a scheduler. |
| virtual void SetDeferMainFrameUpdate(bool defer_main_frame_update) = 0; |
| |
| // Pauses all main and impl-side rendering. |
| virtual void SetPauseRendering(bool pause_rendering, |
| bool delay_until_visibility_change) = 0; |
| |
| // Indicates that the next main frame will contain the result of running an |
| // event handler for an input event. |
| virtual void SetInputResponsePending() = 0; |
| |
| // Defers commits until at most the given |timeout| period has passed, |
| // but continues to update the document lifecycle in |
| // LayerTreeHost::BeginMainFrameUpdate. If multiple calls are made when |
| // deferal is active the first |timeout| continues to apply. |
| virtual bool StartDeferringCommits(base::TimeDelta timeout, |
| PaintHoldingReason reason) = 0; |
| |
| // Immediately stop deferring commits. |
| virtual void StopDeferringCommits() = 0; |
| |
| virtual bool IsDeferringCommits() const = 0; |
| |
| virtual bool CommitRequested() const = 0; |
| |
| virtual void SetRequestHighFramerate(bool flag) {} |
| |
| // Must be called before using the proxy. |
| virtual void Start() = 0; |
| // Must be called before deleting the proxy. |
| virtual void Stop() = 0; |
| |
| virtual void QueueImageDecode(int request_id, |
| const DrawImage& image, |
| bool speculative) = 0; |
| virtual void SetMutator(std::unique_ptr<LayerTreeMutator> mutator) = 0; |
| |
| virtual void SetPaintWorkletLayerPainter( |
| std::unique_ptr<PaintWorkletLayerPainter> painter) = 0; |
| |
| virtual void UpdateBrowserControlsState( |
| BrowserControlsState constraints, |
| BrowserControlsState current, |
| bool animate, |
| base::optional_ref<const BrowserControlsOffsetTagModifications> |
| offset_tag_modifications) = 0; |
| |
| virtual void RequestBeginMainFrameNotExpected(bool new_state) = 0; |
| |
| // Testing hooks |
| virtual bool MainFrameWillHappenForTesting() = 0; |
| |
| virtual void SetSourceURL(ukm::SourceId source_id, const GURL& url) = 0; |
| |
| virtual void SetRenderFrameObserver( |
| std::unique_ptr<RenderFrameMetadataObserver> observer) = 0; |
| |
| virtual void CompositeImmediatelyForTest(base::TimeTicks frame_begin_time, |
| bool raster, |
| base::OnceClosure callback) = 0; |
| |
| // Returns the average throughput as measured by the FrameSorter. |
| // Only implemenented for single threaded proxy. |
| virtual double GetAverageThroughput() const = 0; |
| |
| // Returns true if we have requested to have rendering paused. |
| virtual bool IsRenderingPaused() const = 0; |
| |
| // If rendering is paused, then this can be called to notify that we have a |
| // pending local surface id change which will take effect when resume frame |
| // production. |
| virtual void NotifyNewLocalSurfaceIdExpectedWhilePaused() = 0; |
| |
| // Optional experimental feature implementation for crbug.com/496610055. |
| // This function will send an early final BeginMainFrame when in the last |
| // frame of a renderer and inside a cross-document view transition. |
| // Only implemented for the proxy_main. |
| virtual void SendImmediateBeginMainFrame() {} |
| |
| // Callbacks for unbounded element frames. |
| virtual void SetUnboundedFrameSink( |
| std::unique_ptr<LayerTreeFrameSink> unbounded_frame_sink, |
| const viz::LocalSurfaceId& local_surface_id) {} |
| virtual void SetUnboundedFrameSinkId( |
| const viz::FrameSinkId& frame_sink_id, |
| const viz::LocalSurfaceId& local_surface_id) {} |
| virtual void DismissUnboundedFrameSink() {} |
| virtual void SetUnboundedLocalSurfaceId( |
| const viz::LocalSurfaceId& local_surface_id) {} |
| }; |
| |
| } // namespace cc |
| |
| #endif // CC_TREES_PROXY_H_ |