blob: 2f4a83bc695b24f8b8ed21a15a7cd1f3823fd6bc [file]
// Copyright 2011 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CC_TREES_PROXY_H_
#define CC_TREES_PROXY_H_
#include <memory>
#include <string>
#include <vector>
#include "base/memory/shared_memory_mapping.h"
#include "base/threading/platform_thread.h"
#include "base/time/time.h"
#include "base/types/optional_ref.h"
#include "cc/cc_export.h"
#include "cc/input/browser_controls_offset_tag_modifications.h"
#include "cc/input/browser_controls_state.h"
#include "cc/metrics/begin_main_frame_metrics.h"
#include "cc/paint/draw_image.h"
#include "cc/trees/paint_holding_reason.h"
#include "cc/trees/task_runner_provider.h"
#include "components/viz/common/frame_sinks/begin_frame_source.h"
#include "components/viz/common/surfaces/local_surface_id.h"
#include "services/metrics/public/cpp/ukm_source_id.h"
#include "url/gurl.h"
namespace gfx {
class Rect;
}
namespace cc {
class LayerTreeFrameSink;
class LayerTreeMutator;
class PaintWorkletLayerPainter;
class RenderFrameMetadataObserver;
// Abstract interface responsible for proxying commands from the main-thread
// side of the compositor over to the compositor implementation.
class CC_EXPORT Proxy {
public:
virtual ~Proxy() {}
virtual bool IsStarted() const = 0;
virtual void SetLayerTreeFrameSink(
LayerTreeFrameSink* layer_tree_frame_sink) = 0;
virtual void ReleaseLayerTreeFrameSink() = 0;
virtual void SetVisible(bool visible) = 0;
virtual void SetShouldWarmUp() = 0;
virtual void SetNeedsAnimate(BeginMainFrameReason reason, bool urgent) = 0;
void SetNeedsAnimate(bool urgent = false) {
SetNeedsAnimate(BeginMainFrameReason::kOther, urgent);
}
void SetNeedsAnimate(BeginMainFrameReason reason) {
SetNeedsAnimate(reason, false);
}
virtual void SetNeedsUpdateLayers() = 0;
virtual void SetNeedsCommit(bool urgent = false) = 0;
virtual void SetNeedsRedraw(const gfx::Rect& damage_rect) = 0;
virtual void SetTargetLocalSurfaceId(
const viz::LocalSurfaceId& target_local_surface_id) = 0;
// Detaches the InputDelegateForCompositor (InputHandler) bound on the
// compositor thread.
virtual void DetachInputDelegateAndRenderFrameObserver() = 0;
// Returns true if an animate or commit has been requested, and hasn't
// completed yet.
virtual bool RequestedAnimatePending() = 0;
// Defers LayerTreeHost::BeginMainFrameUpdate and commits until it is
// reset. It is only supported when using a scheduler.
virtual void SetDeferMainFrameUpdate(bool defer_main_frame_update) = 0;
// Pauses all main and impl-side rendering.
virtual void SetPauseRendering(bool pause_rendering,
bool delay_until_visibility_change) = 0;
// Indicates that the next main frame will contain the result of running an
// event handler for an input event.
virtual void SetInputResponsePending() = 0;
// Defers commits until at most the given |timeout| period has passed,
// but continues to update the document lifecycle in
// LayerTreeHost::BeginMainFrameUpdate. If multiple calls are made when
// deferal is active the first |timeout| continues to apply.
virtual bool StartDeferringCommits(base::TimeDelta timeout,
PaintHoldingReason reason) = 0;
// Immediately stop deferring commits.
virtual void StopDeferringCommits() = 0;
virtual bool IsDeferringCommits() const = 0;
virtual bool CommitRequested() const = 0;
virtual void SetRequestHighFramerate(bool flag) {}
// Must be called before using the proxy.
virtual void Start() = 0;
// Must be called before deleting the proxy.
virtual void Stop() = 0;
virtual void QueueImageDecode(int request_id,
const DrawImage& image,
bool speculative) = 0;
virtual void SetMutator(std::unique_ptr<LayerTreeMutator> mutator) = 0;
virtual void SetPaintWorkletLayerPainter(
std::unique_ptr<PaintWorkletLayerPainter> painter) = 0;
virtual void UpdateBrowserControlsState(
BrowserControlsState constraints,
BrowserControlsState current,
bool animate,
base::optional_ref<const BrowserControlsOffsetTagModifications>
offset_tag_modifications) = 0;
virtual void RequestBeginMainFrameNotExpected(bool new_state) = 0;
// Testing hooks
virtual bool MainFrameWillHappenForTesting() = 0;
virtual void SetSourceURL(ukm::SourceId source_id, const GURL& url) = 0;
virtual void SetRenderFrameObserver(
std::unique_ptr<RenderFrameMetadataObserver> observer) = 0;
virtual void CompositeImmediatelyForTest(base::TimeTicks frame_begin_time,
bool raster,
base::OnceClosure callback) = 0;
// Returns the average throughput as measured by the FrameSorter.
// Only implemenented for single threaded proxy.
virtual double GetAverageThroughput() const = 0;
// Returns true if we have requested to have rendering paused.
virtual bool IsRenderingPaused() const = 0;
// If rendering is paused, then this can be called to notify that we have a
// pending local surface id change which will take effect when resume frame
// production.
virtual void NotifyNewLocalSurfaceIdExpectedWhilePaused() = 0;
// Optional experimental feature implementation for crbug.com/496610055.
// This function will send an early final BeginMainFrame when in the last
// frame of a renderer and inside a cross-document view transition.
// Only implemented for the proxy_main.
virtual void SendImmediateBeginMainFrame() {}
// Callbacks for unbounded element frames.
virtual void SetUnboundedFrameSink(
std::unique_ptr<LayerTreeFrameSink> unbounded_frame_sink,
const viz::LocalSurfaceId& local_surface_id) {}
virtual void SetUnboundedFrameSinkId(
const viz::FrameSinkId& frame_sink_id,
const viz::LocalSurfaceId& local_surface_id) {}
virtual void DismissUnboundedFrameSink() {}
virtual void SetUnboundedLocalSurfaceId(
const viz::LocalSurfaceId& local_surface_id) {}
};
} // namespace cc
#endif // CC_TREES_PROXY_H_