blob: e85dceebcdb4504e0ee5ff08a69387ee162c7829 [file]
// Copyright 2026 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef COMPONENTS_SQLITE_VFS_FILE_SYSTEM_ID_H_
#define COMPONENTS_SQLITE_VFS_FILE_SYSTEM_ID_H_
#include <optional>
#include "base/component_export.h"
#include "build/build_config.h"
#if BUILDFLAG(IS_WIN)
#include <stdint.h>
#include <array>
#elif BUILDFLAG(IS_POSIX)
#include <sys/types.h>
#endif
namespace base {
class File;
} // namespace base
namespace sqlite_vfs {
enum class Client;
struct COMPONENT_EXPORT(SQLITE_VFS) FileSystemId {
#if BUILDFLAG(IS_WIN)
uint64_t volume_serial_number;
// Either a 128-bit `FILE_ID_128` for ReFS or a 64-bit file index with zeros
// in the high-order bytes.
std::array<uint8_t, 16> file_id;
#elif BUILDFLAG(IS_POSIX)
dev_t dev;
ino_t ino;
#endif
friend bool operator==(const FileSystemId&, const FileSystemId&) = default;
};
// Returns a unique identifier for the physical file on disk. Returns
// std::nullopt if the filesystem does not support unique file IDs or returns
// degenerate IDs.
COMPONENT_EXPORT(SQLITE_VFS)
std::optional<FileSystemId> GetFileSystemId(Client client,
const base::File& file);
} // namespace sqlite_vfs
#endif // COMPONENTS_SQLITE_VFS_FILE_SYSTEM_ID_H_