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/*
* Copyright (C) 2010 Google Inc. All rights reserved.
* Copyright (C) 2011 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "third_party/blink/renderer/core/html/forms/base_button_input_type.h"
#include "third_party/blink/renderer/core/dom/shadow_root.h"
#include "third_party/blink/renderer/core/dom/text.h"
#include "third_party/blink/renderer/core/html/forms/html_form_element.h"
#include "third_party/blink/renderer/core/html/forms/html_input_element.h"
#include "third_party/blink/renderer/core/html/parser/html_parser_idioms.h"
#include "third_party/blink/renderer/core/html_names.h"
#include "third_party/blink/renderer/core/layout/layout_button.h"
namespace blink {
using namespace html_names;
BaseButtonInputType::BaseButtonInputType(HTMLInputElement& element)
: InputType(element), KeyboardClickableInputTypeView(element) {}
void BaseButtonInputType::Trace(Visitor* visitor) {
KeyboardClickableInputTypeView::Trace(visitor);
InputType::Trace(visitor);
}
InputTypeView* BaseButtonInputType::CreateView() {
return this;
}
void BaseButtonInputType::CreateShadowSubtree() {
DCHECK(GetElement().UserAgentShadowRoot());
GetElement().UserAgentShadowRoot()->AppendChild(
Text::Create(GetElement().GetDocument(), DisplayValue()));
}
void BaseButtonInputType::ValueAttributeChanged() {
ToTextOrDie(GetElement().UserAgentShadowRoot()->firstChild())
->setData(DisplayValue());
}
String BaseButtonInputType::DisplayValue() const {
return GetElement().ValueOrDefaultLabel().RemoveCharacters(IsHTMLLineBreak);
}
bool BaseButtonInputType::ShouldSaveAndRestoreFormControlState() const {
return false;
}
void BaseButtonInputType::AppendToFormData(FormData&) const {}
LayoutObject* BaseButtonInputType::CreateLayoutObject(
const ComputedStyle&) const {
return new LayoutButton(&GetElement());
}
InputType::ValueMode BaseButtonInputType::GetValueMode() const {
return ValueMode::kDefault;
}
void BaseButtonInputType::SetValue(const String& sanitized_value,
bool,
TextFieldEventBehavior,
TextControlSetValueSelection) {
GetElement().setAttribute(kValueAttr, AtomicString(sanitized_value));
}
bool BaseButtonInputType::MatchesDefaultPseudoClass() {
// HTMLFormElement::findDefaultButton() traverses the tree. So we check
// canBeSuccessfulSubmitButton() first for early return.
return CanBeSuccessfulSubmitButton() && GetElement().Form() &&
GetElement().Form()->FindDefaultButton() == &GetElement();
}
} // namespace blink