| // Copyright 2018 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef ASH_ASSISTANT_UTIL_ANIMATION_UTIL_H_ |
| #define ASH_ASSISTANT_UTIL_ANIMATION_UTIL_H_ |
| |
| #include <memory> |
| #include <vector> |
| |
| #include "base/component_export.h" |
| #include "ui/gfx/animation/tween.h" |
| |
| namespace base { |
| class TimeDelta; |
| } // namespace base |
| |
| namespace ui { |
| class LayerAnimationElement; |
| class LayerAnimationObserver; |
| class LayerAnimationSequence; |
| class LayerAnimator; |
| } // namespace ui |
| |
| namespace ash { |
| namespace assistant { |
| namespace util { |
| |
| // Parameters for a LayerAnimationSequence. |
| struct LayerAnimationSequenceParams { |
| // True if the animation sequence should loop endlessly, false otherwise. |
| bool is_cyclic = false; |
| }; |
| |
| // Creates a LayerAnimationSequence containing the specified |
| // LayerAnimationElements with the given |params|. The method caller assumes |
| // ownership of the returned pointer. |
| COMPONENT_EXPORT(ASSISTANT_UTIL) |
| ::ui::LayerAnimationSequence* CreateLayerAnimationSequence( |
| std::unique_ptr<::ui::LayerAnimationElement> a, |
| const LayerAnimationSequenceParams& params = {}); |
| |
| // Creates a LayerAnimationSequence containing the specified |
| // LayerAnimationElements with the given |params|. The method caller assumes |
| // ownership of the returned pointer. |
| COMPONENT_EXPORT(ASSISTANT_UTIL) |
| ::ui::LayerAnimationSequence* CreateLayerAnimationSequence( |
| std::unique_ptr<::ui::LayerAnimationElement> a, |
| std::unique_ptr<::ui::LayerAnimationElement> b, |
| const LayerAnimationSequenceParams& params = {}); |
| |
| // Creates a LayerAnimationSequence containing the specified |
| // LayerAnimationElements with the given |params|. The method caller assumes |
| // ownership of the returned pointer. |
| COMPONENT_EXPORT(ASSISTANT_UTIL) |
| ::ui::LayerAnimationSequence* CreateLayerAnimationSequence( |
| std::unique_ptr<::ui::LayerAnimationElement> a, |
| std::unique_ptr<::ui::LayerAnimationElement> b, |
| std::unique_ptr<::ui::LayerAnimationElement> c, |
| const LayerAnimationSequenceParams& params = {}); |
| |
| // Creates a LayerAnimationSequence containing the specified |
| // LayerAnimationElements with the given |params|. The method caller assumes |
| // ownership of the returned pointer. |
| COMPONENT_EXPORT(ASSISTANT_UTIL) |
| ::ui::LayerAnimationSequence* CreateLayerAnimationSequence( |
| std::unique_ptr<::ui::LayerAnimationElement> a, |
| std::unique_ptr<::ui::LayerAnimationElement> b, |
| std::unique_ptr<::ui::LayerAnimationElement> c, |
| std::unique_ptr<::ui::LayerAnimationElement> d, |
| const LayerAnimationSequenceParams& params = {}); |
| |
| // Creates a LayerAnimationElement to animate opacity with the given parameters. |
| COMPONENT_EXPORT(ASSISTANT_UTIL) |
| std::unique_ptr<::ui::LayerAnimationElement> CreateOpacityElement( |
| float opacity, |
| const base::TimeDelta& duration, |
| const gfx::Tween::Type& tween = gfx::Tween::Type::LINEAR); |
| |
| // Creates a LayerAnimationElement to animate transform with the given |
| // parameters. |
| COMPONENT_EXPORT(ASSISTANT_UTIL) |
| std::unique_ptr<::ui::LayerAnimationElement> CreateTransformElement( |
| const gfx::Transform& transform, |
| const base::TimeDelta& duration, |
| const gfx::Tween::Type& tween = gfx::Tween::Type::LINEAR); |
| |
| // Starts the specified |layer_animation_sequence| on the given |
| // |layer_animator|. If an optional |observer| is supplied, it will be added to |
| // the sequence. |
| COMPONENT_EXPORT(ASSISTANT_UTIL) |
| void StartLayerAnimationSequence( |
| ::ui::LayerAnimator* layer_animator, |
| ::ui::LayerAnimationSequence* layer_animation_sequence, |
| ::ui::LayerAnimationObserver* observer = nullptr); |
| |
| // Starts the specified |layer_animation_sequences| together on the given |
| // |layer_animator|. If an optional |observer| is supplied, it will be added |
| // to each sequence in the animation set. |
| COMPONENT_EXPORT(ASSISTANT_UTIL) |
| void StartLayerAnimationSequencesTogether( |
| ::ui::LayerAnimator* layer_animator, |
| const std::vector<::ui::LayerAnimationSequence*>& layer_animation_sequences, |
| ::ui::LayerAnimationObserver* observer = nullptr); |
| |
| } // namespace util |
| } // namespace assistant |
| } // namespace ash |
| |
| #endif // ASH_ASSISTANT_UTIL_ANIMATION_UTIL_H_ |