blob: a7d89ac50fdad1f05161a2a45024f3c67e8df9cb [file] [log] [blame]
/*
* Copyright (C) 2013 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "core/animation/KeyframeEffect.h"
#include "bindings/core/v8/Dictionary.h"
#include "bindings/core/v8/ExceptionState.h"
#include "core/animation/AnimationEffectTiming.h"
#include "core/animation/EffectInput.h"
#include "core/animation/KeyframeEffectOptions.h"
#include "core/animation/KeyframeEffectReadOnly.h"
#include "core/animation/TimingInput.h"
#include "core/dom/Element.h"
#include "core/frame/UseCounter.h"
namespace blink {
KeyframeEffect* KeyframeEffect::create(
Element* target,
EffectModel* model,
const Timing& timing,
KeyframeEffectReadOnly::Priority priority,
EventDelegate* eventDelegate) {
return new KeyframeEffect(target, model, timing, priority, eventDelegate);
}
KeyframeEffect* KeyframeEffect::create(
ExecutionContext* executionContext,
Element* element,
const DictionarySequenceOrDictionary& effectInput,
double duration,
ExceptionState& exceptionState) {
DCHECK(RuntimeEnabledFeatures::webAnimationsAPIEnabled());
if (element) {
UseCounter::count(
element->document(),
UseCounter::AnimationConstructorKeyframeListEffectObjectTiming);
}
Timing timing;
if (!TimingInput::convert(duration, timing, exceptionState))
return nullptr;
return create(element, EffectInput::convert(element, effectInput,
executionContext, exceptionState),
timing);
}
KeyframeEffect* KeyframeEffect::create(
ExecutionContext* executionContext,
Element* element,
const DictionarySequenceOrDictionary& effectInput,
const KeyframeEffectOptions& timingInput,
ExceptionState& exceptionState) {
DCHECK(RuntimeEnabledFeatures::webAnimationsAPIEnabled());
if (element) {
UseCounter::count(
element->document(),
UseCounter::AnimationConstructorKeyframeListEffectObjectTiming);
}
Timing timing;
Document* document = element ? &element->document() : nullptr;
if (!TimingInput::convert(timingInput, timing, document, exceptionState))
return nullptr;
return create(element, EffectInput::convert(element, effectInput,
executionContext, exceptionState),
timing);
}
KeyframeEffect* KeyframeEffect::create(
ExecutionContext* executionContext,
Element* element,
const DictionarySequenceOrDictionary& effectInput,
ExceptionState& exceptionState) {
DCHECK(RuntimeEnabledFeatures::webAnimationsAPIEnabled());
if (element) {
UseCounter::count(
element->document(),
UseCounter::AnimationConstructorKeyframeListEffectNoTiming);
}
return create(element, EffectInput::convert(element, effectInput,
executionContext, exceptionState),
Timing());
}
KeyframeEffect::KeyframeEffect(Element* target,
EffectModel* model,
const Timing& timing,
KeyframeEffectReadOnly::Priority priority,
EventDelegate* eventDelegate)
: KeyframeEffectReadOnly(target, model, timing, priority, eventDelegate) {}
KeyframeEffect::~KeyframeEffect() {}
AnimationEffectTiming* KeyframeEffect::timing() {
return AnimationEffectTiming::create(this);
}
} // namespace blink