| /* |
| * Copyright (c) 2013, Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following disclaimer |
| * in the documentation and/or other materials provided with the |
| * distribution. |
| * * Neither the name of Google Inc. nor the names of its |
| * contributors may be used to endorse or promote products derived from |
| * this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
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| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "core/animation/TimingCalculations.h" |
| |
| #include "testing/gtest/include/gtest/gtest.h" |
| |
| namespace blink { |
| |
| TEST(AnimationTimingCalculationsTest, ActiveTime) { |
| Timing timing; |
| |
| // calculateActiveTime( |
| // activeDuration, fillMode, localTime, parentPhase, phase, timing) |
| |
| // Before Phase |
| timing.startDelay = 10; |
| EXPECT_TRUE(isNull(calculateActiveTime( |
| 20, Timing::FillMode::FORWARDS, 0, AnimationEffectReadOnly::PhaseActive, |
| AnimationEffectReadOnly::PhaseBefore, timing))); |
| EXPECT_TRUE(isNull(calculateActiveTime( |
| 20, Timing::FillMode::NONE, 0, AnimationEffectReadOnly::PhaseActive, |
| AnimationEffectReadOnly::PhaseBefore, timing))); |
| EXPECT_EQ(0, |
| calculateActiveTime(20, Timing::FillMode::BACKWARDS, 0, |
| AnimationEffectReadOnly::PhaseActive, |
| AnimationEffectReadOnly::PhaseBefore, timing)); |
| EXPECT_EQ(0, |
| calculateActiveTime(20, Timing::FillMode::BOTH, 0, |
| AnimationEffectReadOnly::PhaseActive, |
| AnimationEffectReadOnly::PhaseBefore, timing)); |
| |
| // Active Phase |
| timing.startDelay = 10; |
| // Active, and parent Before |
| EXPECT_TRUE(isNull(calculateActiveTime( |
| 20, Timing::FillMode::NONE, 15, AnimationEffectReadOnly::PhaseBefore, |
| AnimationEffectReadOnly::PhaseActive, timing))); |
| EXPECT_TRUE(isNull(calculateActiveTime( |
| 20, Timing::FillMode::FORWARDS, 15, AnimationEffectReadOnly::PhaseBefore, |
| AnimationEffectReadOnly::PhaseActive, timing))); |
| // Active, and parent After |
| EXPECT_TRUE(isNull(calculateActiveTime( |
| 20, Timing::FillMode::NONE, 15, AnimationEffectReadOnly::PhaseAfter, |
| AnimationEffectReadOnly::PhaseActive, timing))); |
| EXPECT_TRUE(isNull(calculateActiveTime( |
| 20, Timing::FillMode::BACKWARDS, 15, AnimationEffectReadOnly::PhaseAfter, |
| AnimationEffectReadOnly::PhaseActive, timing))); |
| // Active, and parent Active |
| EXPECT_EQ(5, |
| calculateActiveTime(20, Timing::FillMode::FORWARDS, 15, |
| AnimationEffectReadOnly::PhaseActive, |
| AnimationEffectReadOnly::PhaseActive, timing)); |
| |
| // After Phase |
| timing.startDelay = 10; |
| EXPECT_EQ(21, |
| calculateActiveTime(21, Timing::FillMode::FORWARDS, 45, |
| AnimationEffectReadOnly::PhaseActive, |
| AnimationEffectReadOnly::PhaseAfter, timing)); |
| EXPECT_EQ(21, |
| calculateActiveTime(21, Timing::FillMode::BOTH, 45, |
| AnimationEffectReadOnly::PhaseActive, |
| AnimationEffectReadOnly::PhaseAfter, timing)); |
| EXPECT_TRUE(isNull(calculateActiveTime( |
| 21, Timing::FillMode::BACKWARDS, 45, AnimationEffectReadOnly::PhaseActive, |
| AnimationEffectReadOnly::PhaseAfter, timing))); |
| EXPECT_TRUE(isNull(calculateActiveTime( |
| 21, Timing::FillMode::NONE, 45, AnimationEffectReadOnly::PhaseActive, |
| AnimationEffectReadOnly::PhaseAfter, timing))); |
| |
| // None |
| EXPECT_TRUE( |
| isNull(calculateActiveTime(32, Timing::FillMode::NONE, nullValue(), |
| AnimationEffectReadOnly::PhaseNone, |
| AnimationEffectReadOnly::PhaseNone, timing))); |
| } |
| |
| TEST(AnimationTimingCalculationsTest, ScaledActiveTime) { |
| Timing timing; |
| |
| // calculateScaledActiveTime(activeDuration, activeTime, startOffset, timing) |
| |
| // if the active time is null |
| EXPECT_TRUE(isNull(calculateScaledActiveTime(4, nullValue(), 5, timing))); |
| |
| // if the playback rate is negative |
| timing.playbackRate = -1; |
| EXPECT_EQ(35, calculateScaledActiveTime(40, 10, 5, timing)); |
| |
| // otherwise |
| timing.playbackRate = 0; |
| EXPECT_EQ(5, calculateScaledActiveTime(40, 10, 5, timing)); |
| timing.playbackRate = 1; |
| EXPECT_EQ(15, calculateScaledActiveTime(40, 10, 5, timing)); |
| |
| // infinte activeTime |
| timing.playbackRate = 0; |
| EXPECT_EQ(0, calculateScaledActiveTime( |
| std::numeric_limits<double>::infinity(), |
| std::numeric_limits<double>::infinity(), 0, timing)); |
| timing.playbackRate = 1; |
| EXPECT_EQ(std::numeric_limits<double>::infinity(), |
| calculateScaledActiveTime(std::numeric_limits<double>::infinity(), |
| std::numeric_limits<double>::infinity(), |
| 0, timing)); |
| timing.playbackRate = -1; |
| EXPECT_EQ(std::numeric_limits<double>::infinity(), |
| calculateScaledActiveTime(std::numeric_limits<double>::infinity(), |
| std::numeric_limits<double>::infinity(), |
| 0, timing)); |
| } |
| |
| TEST(AnimationTimingCalculationsTest, IterationTime) { |
| Timing timing; |
| |
| // calculateIterationTime( |
| // iterationDuration, repeatedDuration, scaledActiveTime, startOffset, |
| // phase, timing) |
| |
| // if the scaled active time is null |
| EXPECT_TRUE(isNull(calculateIterationTime( |
| 1, 1, nullValue(), 1, AnimationEffectReadOnly::PhaseActive, timing))); |
| |
| // if (complex-conditions)... |
| EXPECT_EQ( |
| 12, calculateIterationTime(12, 12, 12, 0, |
| AnimationEffectReadOnly::PhaseActive, timing)); |
| |
| // otherwise |
| timing.iterationCount = 10; |
| EXPECT_EQ( |
| 5, calculateIterationTime(10, 100, 25, 4, |
| AnimationEffectReadOnly::PhaseActive, timing)); |
| EXPECT_EQ( |
| 7, calculateIterationTime(11, 110, 29, 1, |
| AnimationEffectReadOnly::PhaseActive, timing)); |
| timing.iterationStart = 1.1; |
| EXPECT_EQ( |
| 8, calculateIterationTime(12, 120, 20, 7, |
| AnimationEffectReadOnly::PhaseActive, timing)); |
| } |
| |
| TEST(AnimationTimingCalculationsTest, CurrentIteration) { |
| Timing timing; |
| |
| // calculateCurrentIteration( |
| // iterationDuration, iterationTime, scaledActiveTime, timing) |
| |
| // if the scaled active time is null |
| EXPECT_TRUE(isNull(calculateCurrentIteration(1, 1, nullValue(), timing))); |
| |
| // if the scaled active time is zero |
| EXPECT_EQ(0, calculateCurrentIteration(1, 1, 0, timing)); |
| |
| // if the iteration time equals the iteration duration |
| timing.iterationStart = 4; |
| timing.iterationCount = 7; |
| EXPECT_EQ(10, calculateCurrentIteration(5, 5, 9, timing)); |
| |
| // otherwise |
| EXPECT_EQ(3, calculateCurrentIteration(3.2, 3.1, 10, timing)); |
| } |
| |
| TEST(AnimationTimingCalculationsTest, DirectedTime) { |
| Timing timing; |
| |
| // calculateDirectedTime( |
| // currentIteration, iterationDuration, iterationTime, timing) |
| |
| // if the iteration time is null |
| EXPECT_TRUE(isNull(calculateDirectedTime(1, 2, nullValue(), timing))); |
| |
| // forwards |
| EXPECT_EQ(17, calculateDirectedTime(0, 20, 17, timing)); |
| EXPECT_EQ(17, calculateDirectedTime(1, 20, 17, timing)); |
| timing.direction = Timing::PlaybackDirection::ALTERNATE_NORMAL; |
| EXPECT_EQ(17, calculateDirectedTime(0, 20, 17, timing)); |
| EXPECT_EQ(17, calculateDirectedTime(2, 20, 17, timing)); |
| timing.direction = Timing::PlaybackDirection::ALTERNATE_REVERSE; |
| EXPECT_EQ(17, calculateDirectedTime(1, 20, 17, timing)); |
| EXPECT_EQ(17, calculateDirectedTime(3, 20, 17, timing)); |
| |
| // reverse |
| timing.direction = Timing::PlaybackDirection::REVERSE; |
| EXPECT_EQ(3, calculateDirectedTime(0, 20, 17, timing)); |
| EXPECT_EQ(3, calculateDirectedTime(1, 20, 17, timing)); |
| timing.direction = Timing::PlaybackDirection::ALTERNATE_NORMAL; |
| EXPECT_EQ(3, calculateDirectedTime(1, 20, 17, timing)); |
| EXPECT_EQ(3, calculateDirectedTime(3, 20, 17, timing)); |
| timing.direction = Timing::PlaybackDirection::ALTERNATE_REVERSE; |
| EXPECT_EQ(3, calculateDirectedTime(0, 20, 17, timing)); |
| EXPECT_EQ(3, calculateDirectedTime(2, 20, 17, timing)); |
| } |
| |
| TEST(AnimationTimingCalculationsTest, TransformedTime) { |
| Timing timing; |
| |
| // calculateTransformedTime( |
| // currentIteration, iterationDuration, iterationTime, timing) |
| |
| // Iteration time is null |
| EXPECT_TRUE(isNull(calculateTransformedTime(1, 2, nullValue(), timing))); |
| |
| // PlaybackDirectionForwards |
| EXPECT_EQ(12, calculateTransformedTime(0, 20, 12, timing)); |
| EXPECT_EQ(12, calculateTransformedTime(1, 20, 12, timing)); |
| |
| // PlaybackDirectionForwards with timing function |
| timing.timingFunction = |
| StepsTimingFunction::create(4, StepsTimingFunction::StepPosition::END); |
| EXPECT_EQ(10, calculateTransformedTime(0, 20, 12, timing)); |
| EXPECT_EQ(10, calculateTransformedTime(1, 20, 12, timing)); |
| |
| // PlaybackDirectionReverse |
| timing.timingFunction = Timing::defaults().timingFunction; |
| timing.direction = Timing::PlaybackDirection::REVERSE; |
| EXPECT_EQ(8, calculateTransformedTime(0, 20, 12, timing)); |
| EXPECT_EQ(8, calculateTransformedTime(1, 20, 12, timing)); |
| |
| // PlaybackDirectionReverse with timing function |
| timing.timingFunction = |
| StepsTimingFunction::create(4, StepsTimingFunction::StepPosition::END); |
| EXPECT_EQ(5, calculateTransformedTime(0, 20, 12, timing)); |
| EXPECT_EQ(5, calculateTransformedTime(1, 20, 12, timing)); |
| |
| // Timing function when directed time is null. |
| EXPECT_TRUE(isNull(calculateTransformedTime(1, 2, nullValue(), timing))); |
| |
| // Timing function when iterationDuration is infinity |
| timing.direction = Timing::PlaybackDirection::NORMAL; |
| EXPECT_EQ(0, calculateTransformedTime( |
| 0, std::numeric_limits<double>::infinity(), 0, timing)); |
| EXPECT_EQ(1, calculateTransformedTime( |
| 0, std::numeric_limits<double>::infinity(), 1, timing)); |
| timing.direction = Timing::PlaybackDirection::REVERSE; |
| EXPECT_EQ(std::numeric_limits<double>::infinity(), |
| calculateTransformedTime(0, std::numeric_limits<double>::infinity(), |
| 0, timing)); |
| EXPECT_EQ(std::numeric_limits<double>::infinity(), |
| calculateTransformedTime(0, std::numeric_limits<double>::infinity(), |
| 1, timing)); |
| } |
| |
| } // namespace blink |