| // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "net/server/http_server.h" |
| |
| #include "base/compiler_specific.h" |
| #include "base/logging.h" |
| #include "base/string_util.h" |
| #include "base/stringprintf.h" |
| #include "build/build_config.h" |
| #include "net/server/http_connection.h" |
| #include "net/server/http_server_request_info.h" |
| #include "net/server/web_socket.h" |
| |
| #if defined(OS_WIN) |
| #include <winsock2.h> |
| #else |
| #include <arpa/inet.h> |
| #endif |
| |
| namespace net { |
| |
| HttpServer::HttpServer(const std::string& host, |
| int port, |
| HttpServer::Delegate* del) |
| : delegate_(del) { |
| server_ = ListenSocket::Listen(host, port, this); |
| } |
| |
| HttpServer::~HttpServer() { |
| IdToConnectionMap copy = id_to_connection_; |
| for (IdToConnectionMap::iterator it = copy.begin(); it != copy.end(); ++it) |
| delete it->second; |
| |
| server_ = NULL; |
| } |
| |
| void HttpServer::Send(int connection_id, const std::string& data) { |
| HttpConnection* connection = FindConnection(connection_id); |
| if (connection == NULL) |
| return; |
| connection->Send(data); |
| } |
| |
| void HttpServer::Send(int connection_id, const char* bytes, int len) { |
| HttpConnection* connection = FindConnection(connection_id); |
| if (connection == NULL) |
| return; |
| |
| connection->Send(bytes, len); |
| } |
| |
| void HttpServer::Send200(int connection_id, |
| const std::string& data, |
| const std::string& content_type) { |
| HttpConnection* connection = FindConnection(connection_id); |
| if (connection == NULL) |
| return; |
| connection->Send200(data, content_type); |
| } |
| |
| void HttpServer::Send404(int connection_id) { |
| HttpConnection* connection = FindConnection(connection_id); |
| if (connection == NULL) |
| return; |
| connection->Send404(); |
| } |
| |
| void HttpServer::Send500(int connection_id, const std::string& message) { |
| HttpConnection* connection = FindConnection(connection_id); |
| if (connection == NULL) |
| return; |
| connection->Send500(message); |
| } |
| |
| void HttpServer::Close(int connection_id) |
| { |
| HttpConnection* connection = FindConnection(connection_id); |
| if (connection == NULL) |
| return; |
| |
| // Initiating close from server-side does not lead to the DidClose call. |
| // Do it manually here. |
| DidClose(connection->socket_); |
| } |
| |
| // |
| // HTTP Request Parser |
| // This HTTP request parser uses a simple state machine to quickly parse |
| // through the headers. The parser is not 100% complete, as it is designed |
| // for use in this simple test driver. |
| // |
| // Known issues: |
| // - does not handle whitespace on first HTTP line correctly. Expects |
| // a single space between the method/url and url/protocol. |
| |
| // Input character types. |
| enum header_parse_inputs { |
| INPUT_SPACE, |
| INPUT_CR, |
| INPUT_LF, |
| INPUT_COLON, |
| INPUT_DEFAULT, |
| MAX_INPUTS, |
| }; |
| |
| // Parser states. |
| enum header_parse_states { |
| ST_METHOD, // Receiving the method |
| ST_URL, // Receiving the URL |
| ST_PROTO, // Receiving the protocol |
| ST_HEADER, // Starting a Request Header |
| ST_NAME, // Receiving a request header name |
| ST_SEPARATOR, // Receiving the separator between header name and value |
| ST_VALUE, // Receiving a request header value |
| ST_DONE, // Parsing is complete and successful |
| ST_ERR, // Parsing encountered invalid syntax. |
| MAX_STATES |
| }; |
| |
| // State transition table |
| int parser_state[MAX_STATES][MAX_INPUTS] = { |
| /* METHOD */ { ST_URL, ST_ERR, ST_ERR, ST_ERR, ST_METHOD }, |
| /* URL */ { ST_PROTO, ST_ERR, ST_ERR, ST_URL, ST_URL }, |
| /* PROTOCOL */ { ST_ERR, ST_HEADER, ST_NAME, ST_ERR, ST_PROTO }, |
| /* HEADER */ { ST_ERR, ST_ERR, ST_NAME, ST_ERR, ST_ERR }, |
| /* NAME */ { ST_SEPARATOR, ST_DONE, ST_ERR, ST_SEPARATOR, ST_NAME }, |
| /* SEPARATOR */ { ST_SEPARATOR, ST_ERR, ST_ERR, ST_SEPARATOR, ST_VALUE }, |
| /* VALUE */ { ST_VALUE, ST_HEADER, ST_NAME, ST_VALUE, ST_VALUE }, |
| /* DONE */ { ST_DONE, ST_DONE, ST_DONE, ST_DONE, ST_DONE }, |
| /* ERR */ { ST_ERR, ST_ERR, ST_ERR, ST_ERR, ST_ERR } |
| }; |
| |
| // Convert an input character to the parser's input token. |
| int charToInput(char ch) { |
| switch(ch) { |
| case ' ': |
| return INPUT_SPACE; |
| case '\r': |
| return INPUT_CR; |
| case '\n': |
| return INPUT_LF; |
| case ':': |
| return INPUT_COLON; |
| } |
| return INPUT_DEFAULT; |
| } |
| |
| bool HttpServer::ParseHeaders(HttpConnection* connection, |
| HttpServerRequestInfo* info, |
| size_t* ppos) { |
| size_t& pos = *ppos; |
| size_t data_len = connection->recv_data_.length(); |
| int state = ST_METHOD; |
| std::string buffer; |
| std::string header_name; |
| std::string header_value; |
| while (pos < data_len) { |
| char ch = connection->recv_data_[pos++]; |
| int input = charToInput(ch); |
| int next_state = parser_state[state][input]; |
| |
| bool transition = (next_state != state); |
| if (transition) { |
| // Do any actions based on state transitions. |
| switch (state) { |
| case ST_METHOD: |
| info->method = buffer; |
| buffer.clear(); |
| break; |
| case ST_URL: |
| info->path = buffer; |
| buffer.clear(); |
| break; |
| case ST_PROTO: |
| // TODO(mbelshe): Deal better with parsing protocol. |
| DCHECK(buffer == "HTTP/1.1"); |
| buffer.clear(); |
| break; |
| case ST_NAME: |
| header_name = buffer; |
| buffer.clear(); |
| break; |
| case ST_VALUE: |
| header_value = buffer; |
| // TODO(mbelshe): Deal better with duplicate headers |
| DCHECK(info->headers.find(header_name) == info->headers.end()); |
| info->headers[header_name] = header_value; |
| buffer.clear(); |
| break; |
| case ST_SEPARATOR: |
| buffer.append(&ch, 1); |
| break; |
| } |
| state = next_state; |
| } else { |
| // Do any actions based on current state |
| switch (state) { |
| case ST_METHOD: |
| case ST_URL: |
| case ST_PROTO: |
| case ST_VALUE: |
| case ST_NAME: |
| buffer.append(&ch, 1); |
| break; |
| case ST_DONE: |
| DCHECK(input == INPUT_LF); |
| return true; |
| case ST_ERR: |
| return false; |
| } |
| } |
| } |
| // No more characters, but we haven't finished parsing yet. |
| return false; |
| } |
| |
| void HttpServer::DidAccept(ListenSocket* server, |
| ListenSocket* socket) { |
| HttpConnection* connection = new HttpConnection(this, socket); |
| id_to_connection_[connection->id()] = connection; |
| socket_to_connection_[socket] = connection; |
| } |
| |
| void HttpServer::DidRead(ListenSocket* socket, |
| const char* data, |
| int len) { |
| HttpConnection* connection = FindConnection(socket); |
| DCHECK(connection != NULL); |
| if (connection == NULL) |
| return; |
| |
| connection->recv_data_.append(data, len); |
| while (connection->recv_data_.length()) { |
| if (connection->web_socket_.get()) { |
| std::string message; |
| WebSocket::ParseResult result = connection->web_socket_->Read(&message); |
| if (result == WebSocket::FRAME_INCOMPLETE) |
| break; |
| |
| if (result == WebSocket::FRAME_CLOSE || |
| result == WebSocket::FRAME_ERROR) { |
| Close(connection->id()); |
| break; |
| } |
| delegate_->OnWebSocketMessage(connection->id(), message); |
| continue; |
| } |
| |
| HttpServerRequestInfo request; |
| size_t pos = 0; |
| if (!ParseHeaders(connection, &request, &pos)) |
| break; |
| |
| std::string connection_header = request.GetHeaderValue("Connection"); |
| if (connection_header == "Upgrade") { |
| connection->web_socket_.reset(WebSocket::CreateWebSocket(connection, |
| request, |
| &pos)); |
| |
| if (!connection->web_socket_.get()) // Not enought data was received. |
| break; |
| delegate_->OnWebSocketRequest(connection->id(), request); |
| connection->Shift(pos); |
| continue; |
| } |
| // Request body is not supported. It is always empty. |
| delegate_->OnHttpRequest(connection->id(), request); |
| connection->Shift(pos); |
| } |
| } |
| |
| void HttpServer::DidClose(ListenSocket* socket) { |
| HttpConnection* connection = FindConnection(socket); |
| DCHECK(connection != NULL); |
| id_to_connection_.erase(connection->id()); |
| socket_to_connection_.erase(connection->socket_); |
| delete connection; |
| } |
| |
| HttpConnection* HttpServer::FindConnection(int connection_id) { |
| IdToConnectionMap::iterator it = id_to_connection_.find(connection_id); |
| if (it == id_to_connection_.end()) |
| return NULL; |
| return it->second; |
| } |
| |
| HttpConnection* HttpServer::FindConnection(ListenSocket* socket) { |
| SocketToConnectionMap::iterator it = socket_to_connection_.find(socket); |
| if (it == socket_to_connection_.end()) |
| return NULL; |
| return it->second; |
| } |
| |
| void HttpServer::AcceptWebSocket( |
| int connection_id, |
| const HttpServerRequestInfo& request) { |
| HttpConnection* connection = FindConnection(connection_id); |
| if (connection == NULL) |
| return; |
| |
| DCHECK(connection->web_socket_.get()); |
| connection->web_socket_->Accept(request); |
| } |
| |
| void HttpServer::SendOverWebSocket(int connection_id, |
| const std::string& data) { |
| HttpConnection* connection = FindConnection(connection_id); |
| if (connection == NULL) |
| return; |
| DCHECK(connection->web_socket_.get()); |
| connection->web_socket_->Send(data); |
| } |
| |
| } // namespace net |