| // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef NET_SERVER_HTTP_SERVER_H_ |
| #define NET_SERVER_HTTP_SERVER_H_ |
| #pragma once |
| |
| #include <list> |
| #include <map> |
| |
| #include "base/basictypes.h" |
| #include "base/memory/ref_counted.h" |
| #include "net/base/listen_socket.h" |
| |
| namespace net { |
| |
| class HttpConnection; |
| class HttpServerRequestInfo; |
| class WebSocket; |
| |
| class HttpServer : public ListenSocket::ListenSocketDelegate, |
| public base::RefCountedThreadSafe<HttpServer> { |
| public: |
| class Delegate { |
| public: |
| virtual void OnHttpRequest(int connection_id, |
| const HttpServerRequestInfo& info) = 0; |
| |
| virtual void OnWebSocketRequest(int connection_id, |
| const HttpServerRequestInfo& info) = 0; |
| |
| virtual void OnWebSocketMessage(int connection_id, |
| const std::string& data) = 0; |
| |
| virtual void OnClose(int connection_id) = 0; |
| protected: |
| virtual ~Delegate() {} |
| }; |
| |
| HttpServer(const std::string& host, int port, HttpServer::Delegate* del); |
| virtual ~HttpServer(); |
| |
| void AcceptWebSocket(int connection_id, |
| const HttpServerRequestInfo& request); |
| void SendOverWebSocket(int connection_id, const std::string& data); |
| void Send(int connection_id, const std::string& data); |
| void Send(int connection_id, const char* bytes, int len); |
| void Send200(int connection_id, |
| const std::string& data, |
| const std::string& mime_type); |
| void Send404(int connection_id); |
| void Send500(int connection_id, const std::string& message); |
| void Close(int connection_id); |
| |
| private: |
| friend class base::RefCountedThreadSafe<HttpServer>; |
| friend class HttpConnection; |
| |
| // ListenSocketDelegate |
| virtual void DidAccept(ListenSocket* server, ListenSocket* socket); |
| virtual void DidRead(ListenSocket* socket, const char* data, int len); |
| virtual void DidClose(ListenSocket* socket); |
| |
| // Expects the raw data to be stored in recv_data_. If parsing is successful, |
| // will remove the data parsed from recv_data_, leaving only the unused |
| // recv data. |
| bool ParseHeaders(HttpConnection* connection, |
| HttpServerRequestInfo* info, |
| size_t* pos); |
| |
| HttpConnection* FindConnection(int connection_id); |
| HttpConnection* FindConnection(ListenSocket* socket); |
| |
| HttpServer::Delegate* delegate_; |
| scoped_refptr<ListenSocket> server_; |
| typedef std::map<int, HttpConnection*> IdToConnectionMap; |
| IdToConnectionMap id_to_connection_; |
| typedef std::map<ListenSocket*, HttpConnection*> SocketToConnectionMap; |
| SocketToConnectionMap socket_to_connection_; |
| |
| DISALLOW_COPY_AND_ASSIGN(HttpServer); |
| }; |
| |
| } // namespace net |
| |
| #endif // NET_SERVER_HTTP_SERVER_H_ |