| // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "ppapi/proxy/ppb_context_3d_proxy.h" |
| |
| #include "base/hash_tables.h" |
| #include "gpu/command_buffer/client/gles2_cmd_helper.h" |
| #include "gpu/command_buffer/client/gles2_implementation.h" |
| #include "ppapi/c/pp_errors.h" |
| #include "ppapi/c/pp_resource.h" |
| #include "ppapi/c/dev/ppb_context_3d_dev.h" |
| #include "ppapi/c/dev/ppb_context_3d_trusted_dev.h" |
| #include "ppapi/proxy/enter_proxy.h" |
| #include "ppapi/proxy/plugin_dispatcher.h" |
| #include "ppapi/proxy/ppapi_messages.h" |
| #include "ppapi/proxy/ppb_surface_3d_proxy.h" |
| #include "ppapi/thunk/enter.h" |
| #include "ppapi/thunk/resource_creation_api.h" |
| #include "ppapi/thunk/thunk.h" |
| |
| using ppapi::thunk::EnterFunctionNoLock; |
| using ppapi::thunk::EnterResourceNoLock; |
| using ppapi::thunk::PPB_Context3D_API; |
| using ppapi::thunk::PPB_Surface3D_API; |
| using ppapi::thunk::ResourceCreationAPI; |
| |
| namespace ppapi { |
| namespace proxy { |
| |
| namespace { |
| |
| base::SharedMemoryHandle TransportSHMHandleFromInt(Dispatcher* dispatcher, |
| int shm_handle) { |
| // TODO(piman): Change trusted interface to return a PP_FileHandle, those |
| // casts are ugly. |
| base::PlatformFile source = |
| #if defined(OS_WIN) |
| reinterpret_cast<HANDLE>(static_cast<intptr_t>(shm_handle)); |
| #elif defined(OS_POSIX) |
| shm_handle; |
| #else |
| #error Not implemented. |
| #endif |
| // Don't close the handle, it doesn't belong to us. |
| return dispatcher->ShareHandleWithRemote(source, false); |
| } |
| |
| PP_Context3DTrustedState GetErrorState() { |
| PP_Context3DTrustedState error_state = { 0 }; |
| error_state.error = kGenericError; |
| return error_state; |
| } |
| |
| gpu::CommandBuffer::State GPUStateFromPPState( |
| const PP_Context3DTrustedState& s) { |
| gpu::CommandBuffer::State state; |
| state.num_entries = s.num_entries; |
| state.get_offset = s.get_offset; |
| state.put_offset = s.put_offset; |
| state.token = s.token; |
| state.error = static_cast<gpu::error::Error>(s.error); |
| state.generation = s.generation; |
| return state; |
| } |
| |
| // Size of the transfer buffer. |
| const int32 kCommandBufferSize = 1024 * 1024; |
| const int32 kTransferBufferSize = 1024 * 1024; |
| |
| } // namespace |
| |
| class PepperCommandBuffer : public gpu::CommandBuffer { |
| public: |
| PepperCommandBuffer(const HostResource& resource, |
| PluginDispatcher* dispatcher); |
| virtual ~PepperCommandBuffer(); |
| |
| // CommandBuffer implementation: |
| virtual bool Initialize(int32 size); |
| virtual bool Initialize(base::SharedMemory* buffer, int32 size); |
| virtual gpu::Buffer GetRingBuffer(); |
| virtual State GetState(); |
| virtual State GetLastState(); |
| virtual void Flush(int32 put_offset); |
| virtual State FlushSync(int32 put_offset, int32 last_known_get); |
| virtual void SetGetOffset(int32 get_offset); |
| virtual int32 CreateTransferBuffer(size_t size, int32 id_request); |
| virtual int32 RegisterTransferBuffer(base::SharedMemory* shared_memory, |
| size_t size, |
| int32 id_request); |
| virtual void DestroyTransferBuffer(int32 id); |
| virtual gpu::Buffer GetTransferBuffer(int32 handle); |
| virtual void SetToken(int32 token); |
| virtual void SetParseError(gpu::error::Error error); |
| virtual void SetContextLostReason(gpu::error::ContextLostReason reason); |
| |
| private: |
| bool Send(IPC::Message* msg); |
| void UpdateState(const gpu::CommandBuffer::State& state); |
| |
| int32 num_entries_; |
| scoped_ptr<base::SharedMemory> ring_buffer_; |
| |
| typedef base::hash_map<int32, gpu::Buffer> TransferBufferMap; |
| TransferBufferMap transfer_buffers_; |
| |
| State last_state_; |
| |
| HostResource resource_; |
| PluginDispatcher* dispatcher_; |
| |
| DISALLOW_COPY_AND_ASSIGN(PepperCommandBuffer); |
| }; |
| |
| PepperCommandBuffer::PepperCommandBuffer( |
| const HostResource& resource, |
| PluginDispatcher* dispatcher) |
| : num_entries_(0), |
| resource_(resource), |
| dispatcher_(dispatcher) { |
| } |
| |
| PepperCommandBuffer::~PepperCommandBuffer() { |
| // Delete all the locally cached shared memory objects, closing the handle |
| // in this process. |
| for (TransferBufferMap::iterator it = transfer_buffers_.begin(); |
| it != transfer_buffers_.end(); |
| ++it) { |
| delete it->second.shared_memory; |
| it->second.shared_memory = NULL; |
| } |
| } |
| |
| bool PepperCommandBuffer::Initialize(int32 size) { |
| DCHECK(!ring_buffer_.get()); |
| |
| // Initialize the service. Assuming we are sandboxed, the GPU |
| // process is responsible for duplicating the handle. This might not be true |
| // for NaCl. |
| base::SharedMemoryHandle handle; |
| if (Send(new PpapiHostMsg_PPBContext3D_Initialize( |
| API_ID_PPB_CONTEXT_3D, resource_, size, &handle)) && |
| base::SharedMemory::IsHandleValid(handle)) { |
| ring_buffer_.reset(new base::SharedMemory(handle, false)); |
| if (ring_buffer_->Map(size)) { |
| num_entries_ = size / sizeof(gpu::CommandBufferEntry); |
| return true; |
| } |
| |
| ring_buffer_.reset(); |
| } |
| |
| return false; |
| } |
| |
| bool PepperCommandBuffer::Initialize(base::SharedMemory* buffer, int32 size) { |
| // Not implemented in proxy. |
| NOTREACHED(); |
| return false; |
| } |
| |
| gpu::Buffer PepperCommandBuffer::GetRingBuffer() { |
| // Return locally cached ring buffer. |
| gpu::Buffer buffer; |
| buffer.ptr = ring_buffer_->memory(); |
| buffer.size = num_entries_ * sizeof(gpu::CommandBufferEntry); |
| buffer.shared_memory = ring_buffer_.get(); |
| return buffer; |
| } |
| |
| gpu::CommandBuffer::State PepperCommandBuffer::GetState() { |
| // Send will flag state with lost context if IPC fails. |
| if (last_state_.error == gpu::error::kNoError) { |
| gpu::CommandBuffer::State state; |
| if (Send(new PpapiHostMsg_PPBContext3D_GetState( |
| API_ID_PPB_CONTEXT_3D, resource_, &state))) |
| UpdateState(state); |
| } |
| |
| return last_state_; |
| } |
| |
| gpu::CommandBuffer::State PepperCommandBuffer::GetLastState() { |
| return last_state_; |
| } |
| |
| void PepperCommandBuffer::Flush(int32 put_offset) { |
| if (last_state_.error != gpu::error::kNoError) |
| return; |
| |
| IPC::Message* message = new PpapiHostMsg_PPBContext3D_AsyncFlush( |
| API_ID_PPB_CONTEXT_3D, resource_, put_offset); |
| |
| // Do not let a synchronous flush hold up this message. If this handler is |
| // deferred until after the synchronous flush completes, it will overwrite the |
| // cached last_state_ with out-of-date data. |
| message->set_unblock(true); |
| Send(message); |
| } |
| |
| gpu::CommandBuffer::State PepperCommandBuffer::FlushSync( |
| int32 put_offset, int32 last_known_get) { |
| if (last_known_get == last_state_.get_offset) { |
| // Send will flag state with lost context if IPC fails. |
| if (last_state_.error == gpu::error::kNoError) { |
| gpu::CommandBuffer::State state; |
| if (Send(new PpapiHostMsg_PPBContext3D_Flush( |
| API_ID_PPB_CONTEXT_3D, resource_, put_offset, |
| last_known_get, &state))) |
| UpdateState(state); |
| } |
| } else { |
| Flush(put_offset); |
| } |
| |
| return last_state_; |
| } |
| |
| void PepperCommandBuffer::SetGetOffset(int32 get_offset) { |
| // Not implemented in proxy. |
| NOTREACHED(); |
| } |
| |
| int32 PepperCommandBuffer::CreateTransferBuffer(size_t size, int32 id_request) { |
| if (last_state_.error == gpu::error::kNoError) { |
| int32 id; |
| if (Send(new PpapiHostMsg_PPBContext3D_CreateTransferBuffer( |
| API_ID_PPB_CONTEXT_3D, resource_, size, &id))) { |
| return id; |
| } |
| } |
| |
| return -1; |
| } |
| |
| int32 PepperCommandBuffer::RegisterTransferBuffer( |
| base::SharedMemory* shared_memory, |
| size_t size, |
| int32 id_request) { |
| // Not implemented in proxy. |
| NOTREACHED(); |
| return -1; |
| } |
| |
| void PepperCommandBuffer::DestroyTransferBuffer(int32 id) { |
| if (last_state_.error != gpu::error::kNoError) |
| return; |
| |
| // Remove the transfer buffer from the client side4 cache. |
| TransferBufferMap::iterator it = transfer_buffers_.find(id); |
| DCHECK(it != transfer_buffers_.end()); |
| |
| // Delete the shared memory object, closing the handle in this process. |
| delete it->second.shared_memory; |
| |
| transfer_buffers_.erase(it); |
| |
| Send(new PpapiHostMsg_PPBContext3D_DestroyTransferBuffer( |
| API_ID_PPB_CONTEXT_3D, resource_, id)); |
| } |
| |
| gpu::Buffer PepperCommandBuffer::GetTransferBuffer(int32 id) { |
| if (last_state_.error != gpu::error::kNoError) |
| return gpu::Buffer(); |
| |
| // Check local cache to see if there is already a client side shared memory |
| // object for this id. |
| TransferBufferMap::iterator it = transfer_buffers_.find(id); |
| if (it != transfer_buffers_.end()) { |
| return it->second; |
| } |
| |
| // Assuming we are in the renderer process, the service is responsible for |
| // duplicating the handle. This might not be true for NaCl. |
| base::SharedMemoryHandle handle; |
| uint32 size; |
| if (!Send(new PpapiHostMsg_PPBContext3D_GetTransferBuffer( |
| API_ID_PPB_CONTEXT_3D, resource_, id, &handle, &size))) { |
| return gpu::Buffer(); |
| } |
| |
| // Cache the transfer buffer shared memory object client side. |
| scoped_ptr<base::SharedMemory> shared_memory( |
| new base::SharedMemory(handle, false)); |
| |
| // Map the shared memory on demand. |
| if (!shared_memory->memory()) { |
| if (!shared_memory->Map(size)) { |
| return gpu::Buffer(); |
| } |
| } |
| |
| gpu::Buffer buffer; |
| buffer.ptr = shared_memory->memory(); |
| buffer.size = size; |
| buffer.shared_memory = shared_memory.release(); |
| transfer_buffers_[id] = buffer; |
| |
| return buffer; |
| } |
| |
| void PepperCommandBuffer::SetToken(int32 token) { |
| NOTREACHED(); |
| } |
| |
| void PepperCommandBuffer::SetParseError(gpu::error::Error error) { |
| NOTREACHED(); |
| } |
| |
| void PepperCommandBuffer::SetContextLostReason( |
| gpu::error::ContextLostReason reason) { |
| NOTREACHED(); |
| } |
| |
| bool PepperCommandBuffer::Send(IPC::Message* msg) { |
| DCHECK(last_state_.error == gpu::error::kNoError); |
| |
| if (dispatcher_->Send(msg)) |
| return true; |
| |
| last_state_.error = gpu::error::kLostContext; |
| return false; |
| } |
| |
| void PepperCommandBuffer::UpdateState(const gpu::CommandBuffer::State& state) { |
| // Handle wraparound. It works as long as we don't have more than 2B state |
| // updates in flight across which reordering occurs. |
| if (state.generation - last_state_.generation < 0x80000000U) |
| last_state_ = state; |
| } |
| |
| // Context3D ------------------------------------------------------------------- |
| |
| Context3D::Context3D(const HostResource& resource) |
| : Resource(resource), |
| draw_(NULL), |
| read_(NULL), |
| transfer_buffer_id_(0) { |
| } |
| |
| Context3D::~Context3D() { |
| if (draw_) |
| draw_->set_context(NULL); |
| } |
| |
| PPB_Context3D_API* Context3D::AsPPB_Context3D_API() { |
| return this; |
| } |
| |
| bool Context3D::CreateImplementation() { |
| PluginDispatcher* dispatcher = PluginDispatcher::GetForResource(this); |
| if (!dispatcher) |
| return false; |
| |
| command_buffer_.reset(new PepperCommandBuffer(host_resource(), dispatcher)); |
| |
| if (!command_buffer_->Initialize(kCommandBufferSize)) |
| return false; |
| |
| helper_.reset(new gpu::gles2::GLES2CmdHelper(command_buffer_.get())); |
| if (!helper_->Initialize(kCommandBufferSize)) |
| return false; |
| |
| transfer_buffer_id_ = |
| command_buffer_->CreateTransferBuffer(kTransferBufferSize, -1); |
| if (transfer_buffer_id_ < 0) |
| return false; |
| |
| gpu::Buffer transfer_buffer = |
| command_buffer_->GetTransferBuffer(transfer_buffer_id_); |
| if (!transfer_buffer.ptr) |
| return false; |
| |
| gles2_impl_.reset(new gpu::gles2::GLES2Implementation( |
| helper_.get(), |
| transfer_buffer.size, |
| transfer_buffer.ptr, |
| transfer_buffer_id_, |
| false, |
| true)); |
| |
| return true; |
| } |
| |
| int32_t Context3D::GetAttrib(int32_t attribute, int32_t* value) { |
| // TODO(alokp): Implement me. |
| return 0; |
| } |
| |
| int32_t Context3D::BindSurfaces(PP_Resource pp_draw, PP_Resource pp_read) { |
| // TODO(alokp): Support separate draw-read surfaces. |
| DCHECK_EQ(pp_draw, pp_read); |
| if (pp_draw != pp_read) |
| return PP_ERROR_BADARGUMENT; |
| |
| EnterResourceNoLock<PPB_Surface3D_API> enter_draw(pp_draw, false); |
| EnterResourceNoLock<PPB_Surface3D_API> enter_read(pp_read, false); |
| Surface3D* draw_surface = enter_draw.succeeded() ? |
| static_cast<Surface3D*>(enter_draw.object()) : NULL; |
| Surface3D* read_surface = enter_read.succeeded() ? |
| static_cast<Surface3D*>(enter_read.object()) : NULL; |
| |
| if (pp_draw && !draw_surface) |
| return PP_ERROR_BADRESOURCE; |
| if (pp_read && !read_surface) |
| return PP_ERROR_BADRESOURCE; |
| HostResource host_draw = |
| draw_surface ? draw_surface->host_resource() : HostResource(); |
| HostResource host_read = |
| read_surface ? read_surface->host_resource() : HostResource(); |
| |
| int32_t result; |
| PluginDispatcher::GetForResource(this)->Send( |
| new PpapiHostMsg_PPBContext3D_BindSurfaces( |
| API_ID_PPB_CONTEXT_3D, |
| host_resource(), host_draw, host_read, &result)); |
| if (result != PP_OK) |
| return result; |
| |
| if (draw_surface != draw_) { |
| if (draw_) |
| draw_->set_context(NULL); |
| if (draw_surface) { |
| draw_surface->set_context(this); |
| // Resize the backing texture to the size of the instance when it is |
| // bound. |
| // TODO(alokp): This should be the responsibility of plugins. |
| InstanceData* data = |
| PluginDispatcher::GetForResource(this)->GetInstanceData( |
| pp_instance()); |
| gles2_impl()->ResizeCHROMIUM(data->position.size.width, |
| data->position.size.height); |
| } |
| draw_ = draw_surface; |
| } |
| read_ = read_surface; |
| return PP_OK; |
| } |
| |
| int32_t Context3D::GetBoundSurfaces(PP_Resource* draw, PP_Resource* read) { |
| *draw = draw_ ? draw_->pp_resource() : 0; |
| *read = read_ ? read_->pp_resource() : 0; |
| return PP_OK; |
| } |
| |
| PP_Bool Context3D::InitializeTrusted(int32_t size) { |
| // Trusted interface not implemented in the proxy. |
| return PP_FALSE; |
| } |
| |
| PP_Bool Context3D::GetRingBuffer(int* shm_handle, |
| uint32_t* shm_size) { |
| // Trusted interface not implemented in the proxy. |
| return PP_FALSE; |
| } |
| |
| PP_Context3DTrustedState Context3D::GetState() { |
| // Trusted interface not implemented in the proxy. |
| return GetErrorState(); |
| } |
| |
| PP_Bool Context3D::Flush(int32_t put_offset) { |
| // Trusted interface not implemented in the proxy. |
| return PP_FALSE; |
| } |
| |
| PP_Context3DTrustedState Context3D::FlushSync(int32_t put_offset) { |
| // Trusted interface not implemented in the proxy. |
| return GetErrorState(); |
| } |
| |
| int32_t Context3D::CreateTransferBuffer(uint32_t size) { |
| // Trusted interface not implemented in the proxy. |
| return 0; |
| } |
| |
| PP_Bool Context3D::DestroyTransferBuffer(int32_t id) { |
| // Trusted interface not implemented in the proxy. |
| return PP_FALSE; |
| } |
| |
| PP_Bool Context3D::GetTransferBuffer(int32_t id, |
| int* shm_handle, |
| uint32_t* shm_size) { |
| // Trusted interface not implemented in the proxy. |
| return PP_FALSE; |
| } |
| |
| PP_Context3DTrustedState Context3D::FlushSyncFast(int32_t put_offset, |
| int32_t last_known_get) { |
| // Trusted interface not implemented in the proxy. |
| return GetErrorState(); |
| } |
| |
| void* Context3D::MapTexSubImage2DCHROMIUM(GLenum target, |
| GLint level, |
| GLint xoffset, |
| GLint yoffset, |
| GLsizei width, |
| GLsizei height, |
| GLenum format, |
| GLenum type, |
| GLenum access) { |
| return gles2_impl_->MapTexSubImage2DCHROMIUM( |
| target, level, xoffset, yoffset, width, height, format, type, access); |
| } |
| |
| void Context3D::UnmapTexSubImage2DCHROMIUM(const void* mem) { |
| gles2_impl_->UnmapTexSubImage2DCHROMIUM(mem); |
| } |
| |
| gpu::gles2::GLES2Implementation* Context3D::GetGLES2Impl() { |
| return gles2_impl(); |
| } |
| |
| // PPB_Context3D_Proxy --------------------------------------------------------- |
| |
| PPB_Context3D_Proxy::PPB_Context3D_Proxy(Dispatcher* dispatcher) |
| : InterfaceProxy(dispatcher) { |
| } |
| |
| PPB_Context3D_Proxy::~PPB_Context3D_Proxy() { |
| } |
| |
| // static |
| PP_Resource PPB_Context3D_Proxy::Create(PP_Instance instance, |
| PP_Config3D_Dev config, |
| PP_Resource share_context, |
| const int32_t* attrib_list) { |
| PluginDispatcher* dispatcher = PluginDispatcher::GetForInstance(instance); |
| if (!dispatcher) |
| return PP_ERROR_BADARGUMENT; |
| |
| // TODO(alokp): Support shared context. |
| DCHECK_EQ(0, share_context); |
| if (share_context != 0) |
| return 0; |
| |
| std::vector<int32_t> attribs; |
| if (attrib_list) { |
| for (const int32_t* attr = attrib_list; attr; ++attr) |
| attribs.push_back(*attr); |
| } else { |
| attribs.push_back(0); |
| } |
| |
| HostResource result; |
| dispatcher->Send(new PpapiHostMsg_PPBContext3D_Create( |
| API_ID_PPB_CONTEXT_3D, instance, config, attribs, &result)); |
| |
| if (result.is_null()) |
| return 0; |
| scoped_refptr<Context3D> context_3d(new Context3D(result)); |
| if (!context_3d->CreateImplementation()) |
| return 0; |
| return context_3d->GetReference(); |
| } |
| |
| bool PPB_Context3D_Proxy::OnMessageReceived(const IPC::Message& msg) { |
| bool handled = true; |
| IPC_BEGIN_MESSAGE_MAP(PPB_Context3D_Proxy, msg) |
| IPC_MESSAGE_HANDLER(PpapiHostMsg_PPBContext3D_Create, |
| OnMsgCreate) |
| IPC_MESSAGE_HANDLER(PpapiHostMsg_PPBContext3D_BindSurfaces, |
| OnMsgBindSurfaces) |
| IPC_MESSAGE_HANDLER(PpapiHostMsg_PPBContext3D_Initialize, |
| OnMsgInitialize) |
| IPC_MESSAGE_HANDLER(PpapiHostMsg_PPBContext3D_GetState, |
| OnMsgGetState) |
| IPC_MESSAGE_HANDLER(PpapiHostMsg_PPBContext3D_Flush, |
| OnMsgFlush) |
| IPC_MESSAGE_HANDLER(PpapiHostMsg_PPBContext3D_AsyncFlush, |
| OnMsgAsyncFlush) |
| IPC_MESSAGE_HANDLER(PpapiHostMsg_PPBContext3D_CreateTransferBuffer, |
| OnMsgCreateTransferBuffer) |
| IPC_MESSAGE_HANDLER(PpapiHostMsg_PPBContext3D_DestroyTransferBuffer, |
| OnMsgDestroyTransferBuffer) |
| IPC_MESSAGE_HANDLER(PpapiHostMsg_PPBContext3D_GetTransferBuffer, |
| OnMsgGetTransferBuffer) |
| IPC_MESSAGE_UNHANDLED(handled = false) |
| |
| IPC_END_MESSAGE_MAP() |
| // FIXME(brettw) handle bad messages! |
| return handled; |
| } |
| |
| void PPB_Context3D_Proxy::OnMsgCreate(PP_Instance instance, |
| PP_Config3D_Dev config, |
| const std::vector<int32_t>& attribs, |
| HostResource* result) { |
| if (attribs.empty() || attribs.back() != 0) |
| return; // Bad message. |
| thunk::EnterResourceCreation enter(instance); |
| if (enter.succeeded()) { |
| result->SetHostResource( |
| instance, |
| enter.functions()->CreateContext3DRaw(instance, config, 0, |
| &attribs.front())); |
| } |
| } |
| |
| void PPB_Context3D_Proxy::OnMsgBindSurfaces(const HostResource& context, |
| const HostResource& draw, |
| const HostResource& read, |
| int32_t* result) { |
| EnterHostFromHostResource<PPB_Context3D_API> enter(context); |
| if (enter.succeeded()) { |
| *result = enter.object()->BindSurfaces(draw.host_resource(), |
| read.host_resource()); |
| } else { |
| *result = PP_ERROR_BADRESOURCE; |
| } |
| } |
| |
| void PPB_Context3D_Proxy::OnMsgInitialize( |
| const HostResource& context, |
| int32 size, |
| base::SharedMemoryHandle* ring_buffer) { |
| *ring_buffer = base::SharedMemory::NULLHandle(); |
| EnterHostFromHostResource<PPB_Context3D_API> enter(context); |
| if (enter.failed()) |
| return; |
| |
| if (!enter.object()->InitializeTrusted(size)) |
| return; |
| |
| int shm_handle; |
| uint32_t shm_size; |
| if (!enter.object()->GetRingBuffer(&shm_handle, &shm_size)) |
| return; |
| *ring_buffer = TransportSHMHandleFromInt(dispatcher(), shm_handle); |
| } |
| |
| void PPB_Context3D_Proxy::OnMsgGetState(const HostResource& context, |
| gpu::CommandBuffer::State* state) { |
| EnterHostFromHostResource<PPB_Context3D_API> enter(context); |
| if (enter.failed()) |
| return; |
| PP_Context3DTrustedState pp_state = enter.object()->GetState(); |
| *state = GPUStateFromPPState(pp_state); |
| } |
| |
| void PPB_Context3D_Proxy::OnMsgFlush(const HostResource& context, |
| int32 put_offset, |
| int32 last_known_get, |
| gpu::CommandBuffer::State* state) { |
| EnterHostFromHostResource<PPB_Context3D_API> enter(context); |
| if (enter.failed()) |
| return; |
| PP_Context3DTrustedState pp_state = enter.object()->FlushSyncFast( |
| put_offset, last_known_get); |
| *state = GPUStateFromPPState(pp_state); |
| } |
| |
| void PPB_Context3D_Proxy::OnMsgAsyncFlush(const HostResource& context, |
| int32 put_offset) { |
| EnterHostFromHostResource<PPB_Context3D_API> enter(context); |
| if (enter.succeeded()) |
| enter.object()->Flush(put_offset); |
| } |
| |
| void PPB_Context3D_Proxy::OnMsgCreateTransferBuffer( |
| const HostResource& context, |
| int32 size, |
| int32* id) { |
| EnterHostFromHostResource<PPB_Context3D_API> enter(context); |
| if (enter.succeeded()) |
| *id = enter.object()->CreateTransferBuffer(size); |
| else |
| *id = 0; |
| } |
| |
| void PPB_Context3D_Proxy::OnMsgDestroyTransferBuffer( |
| const HostResource& context, |
| int32 id) { |
| EnterHostFromHostResource<PPB_Context3D_API> enter(context); |
| if (enter.succeeded()) |
| enter.object()->DestroyTransferBuffer(id); |
| } |
| |
| void PPB_Context3D_Proxy::OnMsgGetTransferBuffer( |
| const HostResource& context, |
| int32 id, |
| base::SharedMemoryHandle* transfer_buffer, |
| uint32* size) { |
| *transfer_buffer = base::SharedMemory::NULLHandle(); |
| *size = 0; |
| |
| EnterHostFromHostResource<PPB_Context3D_API> enter(context); |
| int shm_handle = 0; |
| uint32_t shm_size = 0; |
| if (enter.succeeded() && |
| enter.object()->GetTransferBuffer(id, &shm_handle, &shm_size)) { |
| *transfer_buffer = TransportSHMHandleFromInt(dispatcher(), shm_handle); |
| *size = shm_size; |
| } |
| } |
| |
| } // namespace proxy |
| } // namespace ppapi |