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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_VIEWS_COCOA_BRIDGED_NATIVE_WIDGET_H_
#define UI_VIEWS_COCOA_BRIDGED_NATIVE_WIDGET_H_
#import <Cocoa/Cocoa.h>
#include <vector>
#import "base/mac/scoped_nsobject.h"
#include "base/memory/scoped_ptr.h"
#import "ui/views/focus/focus_manager.h"
#include "ui/views/ime/input_method_delegate.h"
#include "ui/views/views_export.h"
#include "ui/views/widget/widget.h"
@class BridgedContentView;
@class ViewsNSWindowDelegate;
namespace ui {
class InputMethod;
}
namespace views {
class InputMethod;
class NativeWidgetMac;
class View;
// A bridge to an NSWindow managed by an instance of NativeWidgetMac or
// DesktopNativeWidgetMac. Serves as a helper class to bridge requests from the
// NativeWidgetMac to the Cocoa window. Behaves a bit like an aura::Window.
class VIEWS_EXPORT BridgedNativeWidget : public internal::InputMethodDelegate,
public FocusChangeListener {
public:
// Creates one side of the bridge. |parent| must not be NULL.
explicit BridgedNativeWidget(NativeWidgetMac* parent);
virtual ~BridgedNativeWidget();
// Initialize the bridge, "retains" ownership of |window|.
void Init(base::scoped_nsobject<NSWindow> window,
const Widget::InitParams& params);
// Sets or clears the focus manager to use for tracking focused views.
// This does NOT take ownership of |focus_manager|.
void SetFocusManager(FocusManager* focus_manager);
// Changes the bounds of the window and the hosted layer if present.
void SetBounds(const gfx::Rect& new_bounds);
// Set or clears the views::View bridged by the content view. This does NOT
// take ownership of |view|.
void SetRootView(views::View* view);
// Called internally by the NSWindowDelegate when the window is closing.
void OnWindowWillClose();
// Called by the NSWindowDelegate when a fullscreen operation begins. If
// |target_fullscreen_state| is true, the target state is fullscreen.
// Otherwise, a transition has begun to come out of fullscreen.
void OnFullscreenTransitionStart(bool target_fullscreen_state);
// Called when a fullscreen transition completes. If target_fullscreen_state()
// does not match |actual_fullscreen_state|, a new transition will begin.
void OnFullscreenTransitionComplete(bool actual_fullscreen_state);
// Transition the window into or out of fullscreen. This will immediately
// invert the value of target_fullscreen_state().
void ToggleDesiredFullscreenState();
// Called by the NSWindowDelegate when the size of the window changes.
void OnSizeChanged();
// See widget.h for documentation.
InputMethod* CreateInputMethod();
ui::InputMethod* GetHostInputMethod();
// The restored bounds will be derived from the current NSWindow frame unless
// fullscreen or transitioning between fullscreen states.
gfx::Rect GetRestoredBounds() const;
NativeWidgetMac* native_widget_mac() { return native_widget_mac_; }
BridgedContentView* ns_view() { return bridged_view_; }
NSWindow* ns_window() { return window_; }
// The parent widget specified in Widget::InitParams::parent. If non-null, the
// parent will close children before the parent closes, and children will be
// raised above their parent when window z-order changes.
BridgedNativeWidget* parent() { return parent_; }
const std::vector<BridgedNativeWidget*>& child_windows() {
return child_windows_;
}
bool target_fullscreen_state() const { return target_fullscreen_state_; }
// Overridden from internal::InputMethodDelegate:
virtual void DispatchKeyEventPostIME(const ui::KeyEvent& key) override;
private:
// Closes all child windows. BridgedNativeWidget children will be destroyed.
void RemoveOrDestroyChildren();
// Remove the given |child| from |child_windows_|.
void RemoveChildWindow(BridgedNativeWidget* child);
// Overridden from FocusChangeListener:
void OnWillChangeFocus(View* focused_before,
View* focused_now) override;
void OnDidChangeFocus(View* focused_before,
View* focused_now) override;
views::NativeWidgetMac* native_widget_mac_; // Weak. Owns this.
base::scoped_nsobject<NSWindow> window_;
base::scoped_nsobject<ViewsNSWindowDelegate> window_delegate_;
base::scoped_nsobject<BridgedContentView> bridged_view_;
scoped_ptr<ui::InputMethod> input_method_;
FocusManager* focus_manager_; // Weak. Owned by our Widget.
BridgedNativeWidget* parent_; // Weak. If non-null, owns this.
std::vector<BridgedNativeWidget*> child_windows_;
// Tracks the bounds when the window last started entering fullscreen. Used to
// provide an answer for GetRestoredBounds(), but not ever sent to Cocoa (it
// has its own copy, but doesn't provide access to it).
gfx::Rect bounds_before_fullscreen_;
// Whether this window wants to be fullscreen. If a fullscreen animation is in
// progress then it might not be actually fullscreen.
bool target_fullscreen_state_;
// Whether this window is in a fullscreen transition, and the fullscreen state
// can not currently be changed.
bool in_fullscreen_transition_;
DISALLOW_COPY_AND_ASSIGN(BridgedNativeWidget);
};
} // namespace views
#endif // UI_VIEWS_COCOA_BRIDGED_NATIVE_WIDGET_H_