| // Copyright 2016 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef BLIMP_ENGINE_RENDERER_BLIMP_ENGINE_PICTURE_CACHE_H_ |
| #define BLIMP_ENGINE_RENDERER_BLIMP_ENGINE_PICTURE_CACHE_H_ |
| |
| #include <memory> |
| #include <unordered_map> |
| #include <vector> |
| |
| #include "base/macros.h" |
| #include "blimp/common/compositor/reference_tracker.h" |
| #include "cc/blimp/engine_picture_cache.h" |
| #include "cc/blimp/picture_data.h" |
| #include "third_party/skia/include/core/SkPicture.h" |
| |
| class SkPixelSerializer; |
| |
| namespace blimp { |
| namespace engine { |
| |
| // BlimpEnginePictureCache provides functionality for caching SkPictures before |
| // they are sent from the engine to the client. The cache is cleared after |
| // every time it is flushed which happens when CalculateCacheUpdateAndFlush() |
| // is called. The expected state of what the client already has cached is |
| // tracked. It is required to update this cache when an SkPicture |
| // starts being used and when it is not longer in use by calling |
| // MarkPictureForRegistration and MarkPictureForUnregistration respectively. |
| // The lifetime of a cache matches the lifetime of a specific compositor. |
| // All interaction with this class should happen on the main thread. |
| class BlimpEnginePictureCache : public cc::EnginePictureCache { |
| public: |
| explicit BlimpEnginePictureCache(SkPixelSerializer* pixel_serializer); |
| ~BlimpEnginePictureCache() override; |
| |
| // cc::EnginePictureCache implementation. |
| void MarkUsed(const SkPicture* picture) override; |
| std::vector<cc::PictureData> CalculateCacheUpdateAndFlush() override; |
| |
| private: |
| // Serializes the SkPicture and adds it to |pictures_|. |
| void Put(const SkPicture* picture); |
| |
| // A serializer that be used to pass in to SkPicture::serialize(...) for |
| // serializing the SkPicture to a stream. |
| SkPixelSerializer* pixel_serializer_; |
| |
| // The current cache of pictures. Used for temporarily storing pictures until |
| // the next call to CalculateCacheUpdateAndFlush(), at which point this map |
| // is cleared. |
| std::unordered_map<uint32_t, cc::PictureData> pictures_; |
| |
| // The reference tracker maintains the reference count of used SkPictures. |
| ReferenceTracker reference_tracker_; |
| |
| DISALLOW_COPY_AND_ASSIGN(BlimpEnginePictureCache); |
| }; |
| |
| } // namespace engine |
| } // namespace blimp |
| |
| #endif // BLIMP_ENGINE_RENDERER_BLIMP_ENGINE_PICTURE_CACHE_H_ |