|  | // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | #ifndef GPU_SKIA_BINDINGS_GRCONTEXT_FOR_GLES2_INTERFACE_H_ | 
|  | #define GPU_SKIA_BINDINGS_GRCONTEXT_FOR_GLES2_INTERFACE_H_ | 
|  |  | 
|  | #include "base/macros.h" | 
|  | #include "third_party/skia/include/core/SkRefCnt.h" | 
|  |  | 
|  | class GrContext; | 
|  |  | 
|  | namespace gpu { | 
|  | namespace gles2 { | 
|  | class GLES2Interface; | 
|  | } | 
|  | } | 
|  |  | 
|  | namespace skia_bindings { | 
|  |  | 
|  | // This class binds an offscreen GrContext to an offscreen context3d. The | 
|  | // context3d is used by the GrContext so must be valid as long as this class | 
|  | // is alive. | 
|  | class GrContextForGLES2Interface { | 
|  | public: | 
|  | explicit GrContextForGLES2Interface(gpu::gles2::GLES2Interface* gl); | 
|  | virtual ~GrContextForGLES2Interface(); | 
|  |  | 
|  | GrContext* get() { return gr_context_.get(); } | 
|  |  | 
|  | void OnLostContext(); | 
|  | void ResetContext(uint32_t state); | 
|  | void FreeGpuResources(); | 
|  |  | 
|  | private: | 
|  | sk_sp<class GrContext> gr_context_; | 
|  |  | 
|  | DISALLOW_COPY_AND_ASSIGN(GrContextForGLES2Interface); | 
|  | }; | 
|  |  | 
|  | }  // namespace skia_bindings | 
|  |  | 
|  | #endif  // GPU_SKIA_BINDINGS_GRCONTEXT_FOR_GLES2_INTERFACE_H_ |