|  | // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | // Defines a simple integer rectangle class.  The containment semantics | 
|  | // are array-like; that is, the coordinate (x, y) is considered to be | 
|  | // contained by the rectangle, but the coordinate (x + width, y) is not. | 
|  | // The class will happily let you create malformed rectangles (that is, | 
|  | // rectangles with negative width and/or height), but there will be assertions | 
|  | // in the operations (such as Contains()) to complain in this case. | 
|  |  | 
|  | #ifndef UI_GFX_GEOMETRY_RECT_H_ | 
|  | #define UI_GFX_GEOMETRY_RECT_H_ | 
|  |  | 
|  | #include <cmath> | 
|  | #include <iosfwd> | 
|  | #include <string> | 
|  |  | 
|  | #include "base/numerics/safe_conversions.h" | 
|  | #include "build/build_config.h" | 
|  | #include "ui/gfx/geometry/point.h" | 
|  | #include "ui/gfx/geometry/size.h" | 
|  | #include "ui/gfx/geometry/vector2d.h" | 
|  |  | 
|  | #if defined(OS_WIN) | 
|  | typedef struct tagRECT RECT; | 
|  | #elif defined(OS_MACOSX) | 
|  | typedef struct CGRect CGRect; | 
|  | #endif | 
|  |  | 
|  | namespace gfx { | 
|  |  | 
|  | class Insets; | 
|  |  | 
|  | class GFX_EXPORT Rect { | 
|  | public: | 
|  | constexpr Rect() = default; | 
|  | constexpr Rect(int width, int height) : size_(width, height) {} | 
|  | constexpr Rect(int x, int y, int width, int height) | 
|  | : origin_(x, y), | 
|  | size_(GetClampedValue(x, width), GetClampedValue(y, height)) {} | 
|  | constexpr explicit Rect(const Size& size) : size_(size) {} | 
|  | constexpr Rect(const Point& origin, const Size& size) | 
|  | : origin_(origin), | 
|  | size_(GetClampedValue(origin.x(), size.width()), | 
|  | GetClampedValue(origin.y(), size.height())) {} | 
|  |  | 
|  | #if defined(OS_WIN) | 
|  | explicit Rect(const RECT& r); | 
|  | #elif defined(OS_MACOSX) | 
|  | explicit Rect(const CGRect& r); | 
|  | #endif | 
|  |  | 
|  | #if defined(OS_WIN) | 
|  | // Construct an equivalent Win32 RECT object. | 
|  | RECT ToRECT() const; | 
|  | #elif defined(OS_MACOSX) | 
|  | // Construct an equivalent CoreGraphics object. | 
|  | CGRect ToCGRect() const; | 
|  | #endif | 
|  |  | 
|  | constexpr int x() const { return origin_.x(); } | 
|  | void set_x(int x) { | 
|  | origin_.set_x(x); | 
|  | size_.set_width(GetClampedValue(x, width())); | 
|  | } | 
|  |  | 
|  | constexpr int y() const { return origin_.y(); } | 
|  | void set_y(int y) { | 
|  | origin_.set_y(y); | 
|  | size_.set_height(GetClampedValue(y, height())); | 
|  | } | 
|  |  | 
|  | constexpr int width() const { return size_.width(); } | 
|  | void set_width(int width) { size_.set_width(GetClampedValue(x(), width)); } | 
|  |  | 
|  | constexpr int height() const { return size_.height(); } | 
|  | void set_height(int height) { | 
|  | size_.set_height(GetClampedValue(y(), height)); | 
|  | } | 
|  |  | 
|  | constexpr const Point& origin() const { return origin_; } | 
|  | void set_origin(const Point& origin) { | 
|  | origin_ = origin; | 
|  | // Ensure that width and height remain valid. | 
|  | set_width(width()); | 
|  | set_height(height()); | 
|  | } | 
|  |  | 
|  | constexpr const Size& size() const { return size_; } | 
|  | void set_size(const Size& size) { | 
|  | set_width(size.width()); | 
|  | set_height(size.height()); | 
|  | } | 
|  |  | 
|  | constexpr int right() const { return x() + width(); } | 
|  | constexpr int bottom() const { return y() + height(); } | 
|  |  | 
|  | constexpr Point top_right() const { return Point(right(), y()); } | 
|  | constexpr Point bottom_left() const { return Point(x(), bottom()); } | 
|  | constexpr Point bottom_right() const { return Point(right(), bottom()); } | 
|  |  | 
|  | Vector2d OffsetFromOrigin() const { return Vector2d(x(), y()); } | 
|  |  | 
|  | void SetRect(int x, int y, int width, int height) { | 
|  | origin_.SetPoint(x, y); | 
|  | // Ensure that width and height remain valid. | 
|  | set_width(width); | 
|  | set_height(height); | 
|  | } | 
|  |  | 
|  | // Shrink the rectangle by a horizontal and vertical distance on all sides. | 
|  | void Inset(int horizontal, int vertical) { | 
|  | Inset(horizontal, vertical, horizontal, vertical); | 
|  | } | 
|  |  | 
|  | // Shrink the rectangle by the given insets. | 
|  | void Inset(const Insets& insets); | 
|  |  | 
|  | // Shrink the rectangle by the specified amount on each side. | 
|  | void Inset(int left, int top, int right, int bottom); | 
|  |  | 
|  | // Move the rectangle by a horizontal and vertical distance. | 
|  | void Offset(int horizontal, int vertical); | 
|  | void Offset(const Vector2d& distance) { Offset(distance.x(), distance.y()); } | 
|  | void operator+=(const Vector2d& offset); | 
|  | void operator-=(const Vector2d& offset); | 
|  |  | 
|  | Insets InsetsFrom(const Rect& inner) const; | 
|  |  | 
|  | // Returns true if the area of the rectangle is zero. | 
|  | bool IsEmpty() const { return size_.IsEmpty(); } | 
|  |  | 
|  | // A rect is less than another rect if its origin is less than | 
|  | // the other rect's origin. If the origins are equal, then the | 
|  | // shortest rect is less than the other. If the origin and the | 
|  | // height are equal, then the narrowest rect is less than. | 
|  | // This comparison is required to use Rects in sets, or sorted | 
|  | // vectors. | 
|  | bool operator<(const Rect& other) const; | 
|  |  | 
|  | // Returns true if the point identified by point_x and point_y falls inside | 
|  | // this rectangle.  The point (x, y) is inside the rectangle, but the | 
|  | // point (x + width, y + height) is not. | 
|  | bool Contains(int point_x, int point_y) const; | 
|  |  | 
|  | // Returns true if the specified point is contained by this rectangle. | 
|  | bool Contains(const Point& point) const { | 
|  | return Contains(point.x(), point.y()); | 
|  | } | 
|  |  | 
|  | // Returns true if this rectangle contains the specified rectangle. | 
|  | bool Contains(const Rect& rect) const; | 
|  |  | 
|  | // Returns true if this rectangle intersects the specified rectangle. | 
|  | // An empty rectangle doesn't intersect any rectangle. | 
|  | bool Intersects(const Rect& rect) const; | 
|  |  | 
|  | // Computes the intersection of this rectangle with the given rectangle. | 
|  | void Intersect(const Rect& rect); | 
|  |  | 
|  | // Computes the union of this rectangle with the given rectangle.  The union | 
|  | // is the smallest rectangle containing both rectangles. | 
|  | void Union(const Rect& rect); | 
|  |  | 
|  | // Computes the rectangle resulting from subtracting |rect| from |*this|, | 
|  | // i.e. the bounding rect of |Region(*this) - Region(rect)|. | 
|  | void Subtract(const Rect& rect); | 
|  |  | 
|  | // Fits as much of the receiving rectangle into the supplied rectangle as | 
|  | // possible, becoming the result. For example, if the receiver had | 
|  | // a x-location of 2 and a width of 4, and the supplied rectangle had | 
|  | // an x-location of 0 with a width of 5, the returned rectangle would have | 
|  | // an x-location of 1 with a width of 4. | 
|  | void AdjustToFit(const Rect& rect); | 
|  |  | 
|  | // Returns the center of this rectangle. | 
|  | Point CenterPoint() const; | 
|  |  | 
|  | // Becomes a rectangle that has the same center point but with a size capped | 
|  | // at given |size|. | 
|  | void ClampToCenteredSize(const Size& size); | 
|  |  | 
|  | // Splits |this| in two halves, |left_half| and |right_half|. | 
|  | void SplitVertically(Rect* left_half, Rect* right_half) const; | 
|  |  | 
|  | // Returns true if this rectangle shares an entire edge (i.e., same width or | 
|  | // same height) with the given rectangle, and the rectangles do not overlap. | 
|  | bool SharesEdgeWith(const Rect& rect) const; | 
|  |  | 
|  | // Returns the manhattan distance from the rect to the point. If the point is | 
|  | // inside the rect, returns 0. | 
|  | int ManhattanDistanceToPoint(const Point& point) const; | 
|  |  | 
|  | // Returns the manhattan distance between the contents of this rect and the | 
|  | // contents of the given rect. That is, if the intersection of the two rects | 
|  | // is non-empty then the function returns 0. If the rects share a side, it | 
|  | // returns the smallest non-zero value appropriate for int. | 
|  | int ManhattanInternalDistance(const Rect& rect) const; | 
|  |  | 
|  | std::string ToString() const; | 
|  |  | 
|  | bool ApproximatelyEqual(const Rect& rect, int tolerance) const; | 
|  |  | 
|  | private: | 
|  | gfx::Point origin_; | 
|  | gfx::Size size_; | 
|  |  | 
|  | // Clamp the size to avoid integer overflow in bottom() and right(). | 
|  | // There are three conditions to determine whether there is a potential | 
|  | // overflow: | 
|  | // 1) Origin > 0: if the origin is a negative value, origin + size will | 
|  | //    definitely be less than int_max. | 
|  | // 2) size > 0: if size <= 0, it will be clamped to 0 making x + 0 valid for | 
|  | //    all x. | 
|  | // 3) We cast the values to unsigned int because the compiler can optimize | 
|  | //    this check away entirely but it is not smart enough to know that it | 
|  | //    won't overflow. It can't overflow since origin is positive ensured by | 
|  | //    part 1). If size > int_max - origin it will overflow when added to | 
|  | //    origin. | 
|  | static constexpr int GetClampedValue(int origin, int size) { | 
|  | return origin > 0 && size > 0 && | 
|  | static_cast<unsigned>(std::numeric_limits<int>::max() - | 
|  | origin) < static_cast<unsigned>(size) | 
|  | ? std::numeric_limits<int>::max() - origin | 
|  | : size; | 
|  | } | 
|  | }; | 
|  |  | 
|  | inline bool operator==(const Rect& lhs, const Rect& rhs) { | 
|  | return lhs.origin() == rhs.origin() && lhs.size() == rhs.size(); | 
|  | } | 
|  |  | 
|  | inline bool operator!=(const Rect& lhs, const Rect& rhs) { | 
|  | return !(lhs == rhs); | 
|  | } | 
|  |  | 
|  | GFX_EXPORT Rect operator+(const Rect& lhs, const Vector2d& rhs); | 
|  | GFX_EXPORT Rect operator-(const Rect& lhs, const Vector2d& rhs); | 
|  |  | 
|  | inline Rect operator+(const Vector2d& lhs, const Rect& rhs) { | 
|  | return rhs + lhs; | 
|  | } | 
|  |  | 
|  | GFX_EXPORT Rect IntersectRects(const Rect& a, const Rect& b); | 
|  | GFX_EXPORT Rect UnionRects(const Rect& a, const Rect& b); | 
|  | GFX_EXPORT Rect SubtractRects(const Rect& a, const Rect& b); | 
|  |  | 
|  | // Constructs a rectangle with |p1| and |p2| as opposite corners. | 
|  | // | 
|  | // This could also be thought of as "the smallest rect that contains both | 
|  | // points", except that we consider points on the right/bottom edges of the | 
|  | // rect to be outside the rect.  So technically one or both points will not be | 
|  | // contained within the rect, because they will appear on one of these edges. | 
|  | GFX_EXPORT Rect BoundingRect(const Point& p1, const Point& p2); | 
|  |  | 
|  | inline Rect ScaleToEnclosingRect(const Rect& rect, | 
|  | float x_scale, | 
|  | float y_scale) { | 
|  | if (x_scale == 1.f && y_scale == 1.f) | 
|  | return rect; | 
|  | // These next functions cast instead of using e.g. ToFlooredInt() because we | 
|  | // haven't checked to ensure that the clamping behavior of the helper | 
|  | // functions doesn't degrade performance, and callers shouldn't be passing | 
|  | // values that cause overflow anyway. | 
|  | DCHECK(base::IsValueInRangeForNumericType<int>( | 
|  | std::floor(rect.x() * x_scale))); | 
|  | DCHECK(base::IsValueInRangeForNumericType<int>( | 
|  | std::floor(rect.y() * y_scale))); | 
|  | DCHECK(base::IsValueInRangeForNumericType<int>( | 
|  | std::ceil(rect.right() * x_scale))); | 
|  | DCHECK(base::IsValueInRangeForNumericType<int>( | 
|  | std::ceil(rect.bottom() * y_scale))); | 
|  | int x = static_cast<int>(std::floor(rect.x() * x_scale)); | 
|  | int y = static_cast<int>(std::floor(rect.y() * y_scale)); | 
|  | int r = rect.width() == 0 ? | 
|  | x : static_cast<int>(std::ceil(rect.right() * x_scale)); | 
|  | int b = rect.height() == 0 ? | 
|  | y : static_cast<int>(std::ceil(rect.bottom() * y_scale)); | 
|  | return Rect(x, y, r - x, b - y); | 
|  | } | 
|  |  | 
|  | inline Rect ScaleToEnclosingRect(const Rect& rect, float scale) { | 
|  | return ScaleToEnclosingRect(rect, scale, scale); | 
|  | } | 
|  |  | 
|  | inline Rect ScaleToEnclosedRect(const Rect& rect, | 
|  | float x_scale, | 
|  | float y_scale) { | 
|  | if (x_scale == 1.f && y_scale == 1.f) | 
|  | return rect; | 
|  | DCHECK(base::IsValueInRangeForNumericType<int>( | 
|  | std::ceil(rect.x() * x_scale))); | 
|  | DCHECK(base::IsValueInRangeForNumericType<int>( | 
|  | std::ceil(rect.y() * y_scale))); | 
|  | DCHECK(base::IsValueInRangeForNumericType<int>( | 
|  | std::floor(rect.right() * x_scale))); | 
|  | DCHECK(base::IsValueInRangeForNumericType<int>( | 
|  | std::floor(rect.bottom() * y_scale))); | 
|  | int x = static_cast<int>(std::ceil(rect.x() * x_scale)); | 
|  | int y = static_cast<int>(std::ceil(rect.y() * y_scale)); | 
|  | int r = rect.width() == 0 ? | 
|  | x : static_cast<int>(std::floor(rect.right() * x_scale)); | 
|  | int b = rect.height() == 0 ? | 
|  | y : static_cast<int>(std::floor(rect.bottom() * y_scale)); | 
|  | return Rect(x, y, r - x, b - y); | 
|  | } | 
|  |  | 
|  | inline Rect ScaleToEnclosedRect(const Rect& rect, float scale) { | 
|  | return ScaleToEnclosedRect(rect, scale, scale); | 
|  | } | 
|  |  | 
|  | // This is declared here for use in gtest-based unit tests but is defined in | 
|  | // the //ui/gfx:test_support target. Depend on that to use this in your unit | 
|  | // test. This should not be used in production code - call ToString() instead. | 
|  | void PrintTo(const Rect& rect, ::std::ostream* os); | 
|  |  | 
|  | }  // namespace gfx | 
|  |  | 
|  | #endif  // UI_GFX_GEOMETRY_RECT_H_ |