| // Copyright 2016 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef ASH_LASER_LASER_POINTER_CONTROLLER_H_ |
| #define ASH_LASER_LASER_POINTER_CONTROLLER_H_ |
| |
| #include <memory> |
| |
| #include "ash/ash_export.h" |
| #include "base/macros.h" |
| #include "ui/aura/window_observer.h" |
| #include "ui/events/event_handler.h" |
| #include "ui/gfx/geometry/point.h" |
| |
| namespace base { |
| class Timer; |
| } |
| |
| namespace ash { |
| |
| class LaserPointerView; |
| |
| // Controller for the laser pointer functionality. Enables/disables laser |
| // pointer as well as receives points and passes them off to be rendered. |
| class ASH_EXPORT LaserPointerController : public ui::EventHandler, |
| public aura::WindowObserver { |
| public: |
| LaserPointerController(); |
| ~LaserPointerController() override; |
| |
| // Turns the laser pointer feature on or off. The user still has to press and |
| // drag to see the laser pointer. |
| void SetEnabled(bool enabled); |
| |
| private: |
| friend class LaserPointerControllerTestApi; |
| |
| // ui::EventHandler: |
| void OnTouchEvent(ui::TouchEvent* event) override; |
| |
| // aura::WindowObserver: |
| void OnWindowDestroying(aura::Window* window) override; |
| |
| // Handles monitor disconnect/swap primary. |
| void SwitchTargetRootWindowIfNeeded(aura::Window* root_window); |
| |
| // Timer callback which adds a point where the stylus was last seen. This |
| // allows the trail to fade away when the stylus is stationary. |
| void AddStationaryPoint(); |
| |
| // Updates |laser_pointer_view_| by changing its root window or creating it if |
| // needed. Also adds the latest point at |event_location| and stops |
| // propagation of |event|. |
| void UpdateLaserPointerView(aura::Window* current_window, |
| const gfx::Point& event_location, |
| ui::Event* event); |
| |
| // Destroys |laser_pointer_view_|, if it exists. |
| void DestroyLaserPointerView(); |
| |
| void RestartTimer(); |
| |
| // Timer which will add a new stationary point when the stylus stops moving. |
| // This will remove points that are too old. |
| std::unique_ptr<base::Timer> stationary_timer_; |
| int stationary_timer_repeat_count_ = 0; |
| |
| bool enabled_ = false; |
| |
| // |is_fading_away_| determines whether the laser pointer view should accept |
| // points normally, or just advance the |laser_points_| time so that current |
| // points start fading away. This should be set to true when the view is about |
| // to be destroyed, such as when the stylus is released. |
| bool is_fading_away_ = false; |
| |
| // The last seen stylus location in screen coordinates. |
| gfx::Point current_stylus_location_; |
| |
| // |laser_pointer_view_| will only hold an instance when the laser pointer is |
| // enabled and activated (pressed or dragged). |
| std::unique_ptr<LaserPointerView> laser_pointer_view_; |
| |
| DISALLOW_COPY_AND_ASSIGN(LaserPointerController); |
| }; |
| |
| } // namespace ash |
| |
| #endif // ASH_LASER_LASER_POINTER_CONTROLLER_H_ |