blob: 9606a074d3092adb58548a3f74f1140095b69a07 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/views/accessibility/view_ax_platform_node_delegate_win.h"
#include <oleacc.h>
#include <memory>
#include <set>
#include <vector>
#include "base/memory/singleton.h"
#include "base/strings/utf_string_conversions.h"
#include "base/win/windows_version.h"
#include "third_party/iaccessible2/ia2_api_all.h"
#include "ui/accessibility/accessibility_switches.h"
#include "ui/accessibility/ax_enums.mojom.h"
#include "ui/accessibility/ax_node_data.h"
#include "ui/accessibility/ax_text_utils.h"
#include "ui/accessibility/platform/ax_fragment_root_win.h"
#include "ui/aura/window.h"
#include "ui/aura/window_tree_host.h"
#include "ui/base/layout.h"
#include "ui/base/win/accessibility_misc_utils.h"
#include "ui/base/win/atl_module.h"
#include "ui/display/win/screen_win.h"
#include "ui/views/accessibility/views_utilities_aura.h"
#include "ui/views/controls/button/button.h"
#include "ui/views/view.h"
#include "ui/views/widget/widget.h"
#include "ui/views/win/hwnd_util.h"
namespace views {
// static
std::unique_ptr<ViewAccessibility> ViewAccessibility::Create(View* view) {
return std::make_unique<ViewAXPlatformNodeDelegateWin>(view);
}
ViewAXPlatformNodeDelegateWin::ViewAXPlatformNodeDelegateWin(View* view)
: ViewAXPlatformNodeDelegate(view) {}
ViewAXPlatformNodeDelegateWin::~ViewAXPlatformNodeDelegateWin() = default;
gfx::NativeViewAccessible ViewAXPlatformNodeDelegateWin::GetParent() {
// If the View has a parent View, return that View's IAccessible.
if (view()->parent())
return view()->parent()->GetNativeViewAccessible();
// Otherwise we must be the RootView, get the corresponding Widget
// and Window.
Widget* widget = view()->GetWidget();
if (!widget)
return nullptr;
aura::Window* window = widget->GetNativeWindow();
if (!window)
return nullptr;
// Look for an ancestor window with a Widget, and if found, return
// the NativeViewAccessible for its RootView.
aura::Window* ancestor_window = GetWindowParentIncludingTransient(window);
while (ancestor_window) {
Widget* ancestor_widget = Widget::GetWidgetForNativeView(ancestor_window);
if (ancestor_widget && ancestor_widget->GetRootView())
return ancestor_widget->GetRootView()->GetNativeViewAccessible();
ancestor_window = GetWindowParentIncludingTransient(ancestor_window);
}
// If that fails, return the NativeViewAccessible for our owning HWND.
HWND hwnd = HWNDForView(view());
if (!hwnd)
return nullptr;
if (::switches::IsExperimentalAccessibilityPlatformUIAEnabled()) {
ui::AXFragmentRootWin* ax_fragment_root =
ui::AXFragmentRootWin::GetForAcceleratedWidget(hwnd);
if (ax_fragment_root)
return ax_fragment_root->GetNativeViewAccessible();
} else {
IAccessible* parent;
if (SUCCEEDED(
::AccessibleObjectFromWindow(hwnd, OBJID_WINDOW, IID_IAccessible,
reinterpret_cast<void**>(&parent))))
return parent;
}
return nullptr;
}
gfx::AcceleratedWidget
ViewAXPlatformNodeDelegateWin::GetTargetForNativeAccessibilityEvent() {
return HWNDForView(view());
}
gfx::Rect ViewAXPlatformNodeDelegateWin::GetBoundsRect(
const ui::AXCoordinateSystem coordinate_system,
const ui::AXClippingBehavior clipping_behavior,
ui::AXOffscreenResult* offscreen_result) const {
switch (coordinate_system) {
case ui::AXCoordinateSystem::kScreen:
// We could optionally add clipping here if ever needed.
return display::win::ScreenWin::DIPToScreenRect(
HWNDForView(view()), view()->GetBoundsInScreen());
case ui::AXCoordinateSystem::kRootFrame:
case ui::AXCoordinateSystem::kFrame:
NOTIMPLEMENTED();
return gfx::Rect();
}
}
} // namespace views