| // Copyright 2015 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "core/testing/DummyPageHolder.h" |
| #include "modules/webaudio/AudioBasicProcessorHandler.h" |
| #include "modules/webaudio/OfflineAudioContext.h" |
| #include "platform/audio/AudioProcessor.h" |
| #include "testing/gtest/include/gtest/gtest.h" |
| #include "wtf/PtrUtil.h" |
| #include <memory> |
| |
| namespace blink { |
| |
| class MockAudioProcessor final : public AudioProcessor { |
| public: |
| MockAudioProcessor() : AudioProcessor(48000, 2) {} |
| void initialize() override { m_initialized = true; } |
| void uninitialize() override { m_initialized = false; } |
| void process(const AudioBus*, AudioBus*, size_t) override {} |
| void reset() override {} |
| void setNumberOfChannels(unsigned) override {} |
| unsigned numberOfChannels() const override { return m_numberOfChannels; } |
| double tailTime() const override { return 0; } |
| double latencyTime() const override { return 0; } |
| }; |
| |
| class MockProcessorNode final : public AudioNode { |
| public: |
| MockProcessorNode(BaseAudioContext& context) : AudioNode(context) { |
| setHandler(AudioBasicProcessorHandler::create( |
| AudioHandler::NodeTypeWaveShaper, *this, 48000, |
| makeUnique<MockAudioProcessor>())); |
| handler().initialize(); |
| } |
| }; |
| |
| TEST(AudioBasicProcessorHandlerTest, ProcessorFinalization) { |
| std::unique_ptr<DummyPageHolder> page = DummyPageHolder::create(); |
| OfflineAudioContext* context = OfflineAudioContext::create( |
| &page->document(), 2, 1, 48000, ASSERT_NO_EXCEPTION); |
| MockProcessorNode* node = new MockProcessorNode(*context); |
| AudioBasicProcessorHandler& handler = |
| static_cast<AudioBasicProcessorHandler&>(node->handler()); |
| EXPECT_TRUE(handler.processor()); |
| EXPECT_TRUE(handler.processor()->isInitialized()); |
| BaseAudioContext::AutoLocker locker(context); |
| handler.dispose(); |
| // The AudioProcessor should live after dispose() and should not be |
| // finalized because an audio thread is using it. |
| EXPECT_TRUE(handler.processor()); |
| EXPECT_TRUE(handler.processor()->isInitialized()); |
| } |
| |
| } // namespace blink |