blob: 5ac778c4c410aef48a65eb249447dfec3dcce319 [file] [log] [blame]
// Copyright 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "cc/trees/tree_synchronizer.h"
#include <stddef.h>
#include <algorithm>
#include <set>
#include <vector>
#include "base/format_macros.h"
#include "base/memory/ptr_util.h"
#include "base/strings/stringprintf.h"
#include "cc/layers/layer.h"
#include "cc/layers/layer_impl.h"
#include "cc/test/animation_test_common.h"
#include "cc/test/fake_impl_task_runner_provider.h"
#include "cc/test/fake_layer_tree_host.h"
#include "cc/test/fake_rendering_stats_instrumentation.h"
#include "cc/test/test_shared_bitmap_manager.h"
#include "cc/test/test_task_graph_runner.h"
#include "cc/trees/layer_tree_host_common.h"
#include "cc/trees/single_thread_proxy.h"
#include "cc/trees/task_runner_provider.h"
#include "testing/gtest/include/gtest/gtest.h"
namespace cc {
namespace {
class MockLayerImpl : public LayerImpl {
public:
static std::unique_ptr<MockLayerImpl> Create(LayerTreeImpl* tree_impl,
int layer_id) {
return base::WrapUnique(new MockLayerImpl(tree_impl, layer_id));
}
~MockLayerImpl() override {
if (layer_impl_destruction_list_)
layer_impl_destruction_list_->push_back(id());
}
void SetLayerImplDestructionList(std::vector<int>* list) {
layer_impl_destruction_list_ = list;
}
private:
MockLayerImpl(LayerTreeImpl* tree_impl, int layer_id)
: LayerImpl(tree_impl, layer_id), layer_impl_destruction_list_(NULL) {}
std::vector<int>* layer_impl_destruction_list_;
};
class MockLayer : public Layer {
public:
static scoped_refptr<MockLayer> Create(
std::vector<int>* layer_impl_destruction_list) {
return make_scoped_refptr(new MockLayer(layer_impl_destruction_list));
}
std::unique_ptr<LayerImpl> CreateLayerImpl(
LayerTreeImpl* tree_impl) override {
return MockLayerImpl::Create(tree_impl, layer_id_);
}
void PushPropertiesTo(LayerImpl* layer_impl) override {
Layer::PushPropertiesTo(layer_impl);
MockLayerImpl* mock_layer_impl = static_cast<MockLayerImpl*>(layer_impl);
mock_layer_impl->SetLayerImplDestructionList(layer_impl_destruction_list_);
}
private:
explicit MockLayer(std::vector<int>* layer_impl_destruction_list)
: layer_impl_destruction_list_(layer_impl_destruction_list) {}
~MockLayer() override {}
std::vector<int>* layer_impl_destruction_list_;
};
void ExpectTreesAreIdentical(Layer* root_layer,
LayerImpl* root_layer_impl,
LayerTreeImpl* tree_impl) {
auto layer_iter = root_layer->layer_tree_host()->begin();
auto layer_impl_iter = tree_impl->begin();
for (; layer_iter != root_layer->layer_tree_host()->end();
++layer_iter, ++layer_impl_iter) {
Layer* layer = *layer_iter;
LayerImpl* layer_impl = *layer_impl_iter;
ASSERT_TRUE(layer);
ASSERT_TRUE(layer_impl);
EXPECT_EQ(layer->id(), layer_impl->id());
EXPECT_EQ(layer_impl->layer_tree_impl(), tree_impl);
EXPECT_EQ(layer->non_fast_scrollable_region(),
layer_impl->non_fast_scrollable_region());
const EffectTree& effect_tree = tree_impl->property_trees()->effect_tree;
if (layer->mask_layer()) {
SCOPED_TRACE("mask_layer");
int mask_layer_id = layer->mask_layer()->id();
EXPECT_TRUE(tree_impl->LayerById(mask_layer_id));
EXPECT_EQ(mask_layer_id,
effect_tree.Node(layer_impl->effect_tree_index())
->data.mask_layer_id);
}
if (layer->replica_layer()) {
SCOPED_TRACE("replica_layer");
int replica_layer_id = layer->replica_layer()->id();
EXPECT_TRUE(tree_impl->LayerById(layer->replica_layer()->id()));
EXPECT_EQ(replica_layer_id,
effect_tree.Node(layer_impl->effect_tree_index())
->data.replica_layer_id);
if (layer->replica_layer()->mask_layer()) {
SCOPED_TRACE("replica_mask_layer");
int replica_mask_layer_id = layer->replica_layer()->mask_layer()->id();
EXPECT_TRUE(tree_impl->LayerById(replica_mask_layer_id));
EXPECT_EQ(replica_mask_layer_id,
effect_tree.Node(layer_impl->effect_tree_index())
->data.replica_mask_layer_id);
}
}
const Layer* layer_scroll_parent = layer->scroll_parent();
if (layer_scroll_parent) {
ASSERT_TRUE(layer_scroll_parent->scroll_children()->find(layer) !=
layer_scroll_parent->scroll_children()->end());
}
const Layer* layer_clip_parent = layer->clip_parent();
if (layer_clip_parent) {
const std::set<Layer*>* clip_children =
layer_clip_parent->clip_children();
ASSERT_TRUE(clip_children->find(layer) != clip_children->end());
}
}
}
class TreeSynchronizerTest : public testing::Test {
public:
TreeSynchronizerTest()
: client_(FakeLayerTreeHostClient::DIRECT_3D),
host_(FakeLayerTreeHost::Create(&client_, &task_graph_runner_)) {}
protected:
FakeLayerTreeHostClient client_;
TestTaskGraphRunner task_graph_runner_;
std::unique_ptr<FakeLayerTreeHost> host_;
bool is_equal(ScrollTree::ScrollOffsetMap map,
ScrollTree::ScrollOffsetMap other) {
if (map.size() != other.size())
return false;
for (auto& map_entry : map) {
if (other.find(map_entry.first) == other.end())
return false;
SyncedScrollOffset& from_map = *map_entry.second.get();
SyncedScrollOffset& from_other = *other[map_entry.first].get();
if (from_map.PendingBase() != from_other.PendingBase() ||
from_map.ActiveBase() != from_other.ActiveBase() ||
from_map.Delta() != from_other.Delta() ||
from_map.PendingDelta().get() != from_other.PendingDelta().get())
return false;
}
return true;
}
};
// Attempts to synchronizes a null tree. This should not crash, and should
// return a null tree.
TEST_F(TreeSynchronizerTest, SyncNullTree) {
TreeSynchronizer::SynchronizeTrees(static_cast<Layer*>(NULL),
host_->active_tree());
EXPECT_TRUE(!host_->active_tree()->root_layer_for_testing());
}
// Constructs a very simple tree and synchronizes it without trying to reuse any
// preexisting layers.
TEST_F(TreeSynchronizerTest, SyncSimpleTreeFromEmpty) {
scoped_refptr<Layer> layer_tree_root = Layer::Create();
layer_tree_root->AddChild(Layer::Create());
layer_tree_root->AddChild(Layer::Create());
host_->SetRootLayer(layer_tree_root);
TreeSynchronizer::SynchronizeTrees(layer_tree_root.get(),
host_->active_tree());
ExpectTreesAreIdentical(layer_tree_root.get(),
host_->active_tree()->root_layer_for_testing(),
host_->active_tree());
}
// Constructs a very simple tree and synchronizes it attempting to reuse some
// layers
TEST_F(TreeSynchronizerTest, SyncSimpleTreeReusingLayers) {
std::vector<int> layer_impl_destruction_list;
scoped_refptr<Layer> layer_tree_root =
MockLayer::Create(&layer_impl_destruction_list);
layer_tree_root->AddChild(MockLayer::Create(&layer_impl_destruction_list));
layer_tree_root->AddChild(MockLayer::Create(&layer_impl_destruction_list));
int second_layer_impl_id = layer_tree_root->children()[1]->id();
host_->SetRootLayer(layer_tree_root);
TreeSynchronizer::SynchronizeTrees(layer_tree_root.get(),
host_->active_tree());
LayerImpl* layer_impl_tree_root =
host_->active_tree()->root_layer_for_testing();
ExpectTreesAreIdentical(layer_tree_root.get(), layer_impl_tree_root,
host_->active_tree());
// We have to push properties to pick up the destruction list pointer.
TreeSynchronizer::PushLayerProperties(layer_tree_root->layer_tree_host(),
host_->active_tree());
// Add a new layer to the Layer side
layer_tree_root->children()[0]->AddChild(
MockLayer::Create(&layer_impl_destruction_list));
// Remove one.
layer_tree_root->children()[1]->RemoveFromParent();
// Synchronize again. After the sync the trees should be equivalent and we
// should have created and destroyed one LayerImpl.
TreeSynchronizer::SynchronizeTrees(layer_tree_root.get(),
host_->active_tree());
layer_impl_tree_root = host_->active_tree()->root_layer_for_testing();
ExpectTreesAreIdentical(layer_tree_root.get(), layer_impl_tree_root,
host_->active_tree());
ASSERT_EQ(1u, layer_impl_destruction_list.size());
EXPECT_EQ(second_layer_impl_id, layer_impl_destruction_list[0]);
host_->active_tree()->DetachLayers();
}
// Constructs a very simple tree and checks that a stacking-order change is
// tracked properly.
TEST_F(TreeSynchronizerTest, SyncSimpleTreeAndTrackStackingOrderChange) {
std::vector<int> layer_impl_destruction_list;
// Set up the tree and sync once. child2 needs to be synced here, too, even
// though we remove it to set up the intended scenario.
scoped_refptr<Layer> layer_tree_root =
MockLayer::Create(&layer_impl_destruction_list);
scoped_refptr<Layer> child2 = MockLayer::Create(&layer_impl_destruction_list);
layer_tree_root->AddChild(MockLayer::Create(&layer_impl_destruction_list));
layer_tree_root->AddChild(child2);
int child1_id = layer_tree_root->children()[0]->id();
int child2_id = layer_tree_root->children()[1]->id();
host_->SetRootLayer(layer_tree_root);
TreeSynchronizer::SynchronizeTrees(layer_tree_root.get(),
host_->active_tree());
LayerImpl* layer_impl_tree_root =
host_->active_tree()->root_layer_for_testing();
ExpectTreesAreIdentical(layer_tree_root.get(), layer_impl_tree_root,
host_->active_tree());
// We have to push properties to pick up the destruction list pointer.
TreeSynchronizer::PushLayerProperties(layer_tree_root->layer_tree_host(),
host_->active_tree());
host_->active_tree()->ResetAllChangeTracking();
// re-insert the layer and sync again.
child2->RemoveFromParent();
layer_tree_root->AddChild(child2);
TreeSynchronizer::SynchronizeTrees(layer_tree_root.get(),
host_->active_tree());
layer_impl_tree_root = host_->active_tree()->root_layer_for_testing();
ExpectTreesAreIdentical(layer_tree_root.get(), layer_impl_tree_root,
host_->active_tree());
TreeSynchronizer::PushLayerProperties(layer_tree_root->layer_tree_host(),
host_->active_tree());
// Check that the impl thread properly tracked the change.
EXPECT_FALSE(layer_impl_tree_root->LayerPropertyChanged());
EXPECT_FALSE(
host_->active_tree()->LayerById(child1_id)->LayerPropertyChanged());
EXPECT_TRUE(
host_->active_tree()->LayerById(child2_id)->LayerPropertyChanged());
host_->active_tree()->DetachLayers();
}
TEST_F(TreeSynchronizerTest, SyncSimpleTreeAndProperties) {
scoped_refptr<Layer> layer_tree_root = Layer::Create();
layer_tree_root->AddChild(Layer::Create());
layer_tree_root->AddChild(Layer::Create());
host_->SetRootLayer(layer_tree_root);
// Pick some random properties to set. The values are not important, we're
// just testing that at least some properties are making it through.
gfx::PointF root_position = gfx::PointF(2.3f, 7.4f);
layer_tree_root->SetPosition(root_position);
gfx::Size second_child_bounds = gfx::Size(25, 53);
layer_tree_root->children()[1]->SetBounds(second_child_bounds);
layer_tree_root->children()[1]->SavePaintProperties();
int second_child_id = layer_tree_root->children()[1]->id();
TreeSynchronizer::SynchronizeTrees(layer_tree_root.get(),
host_->active_tree());
LayerImpl* layer_impl_tree_root =
host_->active_tree()->root_layer_for_testing();
ExpectTreesAreIdentical(layer_tree_root.get(), layer_impl_tree_root,
host_->active_tree());
TreeSynchronizer::PushLayerProperties(layer_tree_root->layer_tree_host(),
host_->active_tree());
// Check that the property values we set on the Layer tree are reflected in
// the LayerImpl tree.
gfx::PointF root_layer_impl_position = layer_impl_tree_root->position();
EXPECT_EQ(root_position.x(), root_layer_impl_position.x());
EXPECT_EQ(root_position.y(), root_layer_impl_position.y());
gfx::Size second_layer_impl_child_bounds =
layer_impl_tree_root->layer_tree_impl()
->LayerById(second_child_id)
->bounds();
EXPECT_EQ(second_child_bounds.width(),
second_layer_impl_child_bounds.width());
EXPECT_EQ(second_child_bounds.height(),
second_layer_impl_child_bounds.height());
}
TEST_F(TreeSynchronizerTest, ReuseLayerImplsAfterStructuralChange) {
std::vector<int> layer_impl_destruction_list;
// Set up a tree with this sort of structure:
// root --- A --- B ---+--- C
// |
// +--- D
scoped_refptr<Layer> layer_tree_root =
MockLayer::Create(&layer_impl_destruction_list);
layer_tree_root->AddChild(MockLayer::Create(&layer_impl_destruction_list));
scoped_refptr<Layer> layer_a = layer_tree_root->children()[0];
layer_a->AddChild(MockLayer::Create(&layer_impl_destruction_list));
scoped_refptr<Layer> layer_b = layer_a->children()[0];
layer_b->AddChild(MockLayer::Create(&layer_impl_destruction_list));
scoped_refptr<Layer> layer_c = layer_b->children()[0];
layer_b->AddChild(MockLayer::Create(&layer_impl_destruction_list));
scoped_refptr<Layer> layer_d = layer_b->children()[1];
host_->SetRootLayer(layer_tree_root);
TreeSynchronizer::SynchronizeTrees(layer_tree_root.get(),
host_->active_tree());
LayerImpl* layer_impl_tree_root =
host_->active_tree()->root_layer_for_testing();
ExpectTreesAreIdentical(layer_tree_root.get(), layer_impl_tree_root,
host_->active_tree());
// We have to push properties to pick up the destruction list pointer.
TreeSynchronizer::PushLayerProperties(layer_tree_root->layer_tree_host(),
host_->active_tree());
// Now restructure the tree to look like this:
// root --- D ---+--- A
// |
// +--- C --- B
layer_tree_root->RemoveAllChildren();
layer_d->RemoveAllChildren();
layer_tree_root->AddChild(layer_d);
layer_a->RemoveAllChildren();
layer_d->AddChild(layer_a);
layer_c->RemoveAllChildren();
layer_d->AddChild(layer_c);
layer_b->RemoveAllChildren();
layer_c->AddChild(layer_b);
// After another synchronize our trees should match and we should not have
// destroyed any LayerImpls
TreeSynchronizer::SynchronizeTrees(layer_tree_root.get(),
host_->active_tree());
layer_impl_tree_root = host_->active_tree()->root_layer_for_testing();
ExpectTreesAreIdentical(layer_tree_root.get(), layer_impl_tree_root,
host_->active_tree());
EXPECT_EQ(0u, layer_impl_destruction_list.size());
host_->active_tree()->DetachLayers();
}
// Constructs a very simple tree, synchronizes it, then synchronizes to a
// totally new tree. All layers from the old tree should be deleted.
TEST_F(TreeSynchronizerTest, SyncSimpleTreeThenDestroy) {
std::vector<int> layer_impl_destruction_list;
scoped_refptr<Layer> old_layer_tree_root =
MockLayer::Create(&layer_impl_destruction_list);
old_layer_tree_root->AddChild(
MockLayer::Create(&layer_impl_destruction_list));
old_layer_tree_root->AddChild(
MockLayer::Create(&layer_impl_destruction_list));
host_->SetRootLayer(old_layer_tree_root);
int old_tree_root_layer_id = old_layer_tree_root->id();
int old_tree_first_child_layer_id = old_layer_tree_root->children()[0]->id();
int old_tree_second_child_layer_id = old_layer_tree_root->children()[1]->id();
TreeSynchronizer::SynchronizeTrees(old_layer_tree_root.get(),
host_->active_tree());
LayerImpl* layer_impl_tree_root =
host_->active_tree()->root_layer_for_testing();
ExpectTreesAreIdentical(old_layer_tree_root.get(), layer_impl_tree_root,
host_->active_tree());
// We have to push properties to pick up the destruction list pointer.
TreeSynchronizer::PushLayerProperties(old_layer_tree_root->layer_tree_host(),
host_->active_tree());
// Remove all children on the Layer side.
old_layer_tree_root->RemoveAllChildren();
// Synchronize again. After the sync all LayerImpls from the old tree should
// be deleted.
scoped_refptr<Layer> new_layer_tree_root = Layer::Create();
host_->SetRootLayer(new_layer_tree_root);
TreeSynchronizer::SynchronizeTrees(new_layer_tree_root.get(),
host_->active_tree());
layer_impl_tree_root = host_->active_tree()->root_layer_for_testing();
ExpectTreesAreIdentical(new_layer_tree_root.get(), layer_impl_tree_root,
host_->active_tree());
ASSERT_EQ(3u, layer_impl_destruction_list.size());
EXPECT_TRUE(std::find(layer_impl_destruction_list.begin(),
layer_impl_destruction_list.end(),
old_tree_root_layer_id) !=
layer_impl_destruction_list.end());
EXPECT_TRUE(std::find(layer_impl_destruction_list.begin(),
layer_impl_destruction_list.end(),
old_tree_first_child_layer_id) !=
layer_impl_destruction_list.end());
EXPECT_TRUE(std::find(layer_impl_destruction_list.begin(),
layer_impl_destruction_list.end(),
old_tree_second_child_layer_id) !=
layer_impl_destruction_list.end());
}
// Constructs+syncs a tree with mask, replica, and replica mask layers.
TEST_F(TreeSynchronizerTest, SyncMaskReplicaAndReplicaMaskLayers) {
scoped_refptr<Layer> layer_tree_root = Layer::Create();
layer_tree_root->AddChild(Layer::Create());
layer_tree_root->AddChild(Layer::Create());
layer_tree_root->AddChild(Layer::Create());
// First child gets a mask layer.
scoped_refptr<Layer> mask_layer = Layer::Create();
layer_tree_root->children()[0]->SetMaskLayer(mask_layer.get());
// Second child gets a replica layer.
scoped_refptr<Layer> replica_layer = Layer::Create();
layer_tree_root->children()[1]->SetReplicaLayer(replica_layer.get());
// Third child gets a replica layer with a mask layer.
scoped_refptr<Layer> replica_layer_with_mask = Layer::Create();
scoped_refptr<Layer> replica_mask_layer = Layer::Create();
replica_layer_with_mask->SetMaskLayer(replica_mask_layer.get());
layer_tree_root->children()[2]->SetReplicaLayer(
replica_layer_with_mask.get());
host_->SetRootLayer(layer_tree_root);
host_->BuildPropertyTreesForTesting();
host_->CommitAndCreateLayerImplTree();
LayerImpl* layer_impl_tree_root =
host_->active_tree()->root_layer_for_testing();
ExpectTreesAreIdentical(layer_tree_root.get(), layer_impl_tree_root,
host_->active_tree());
// Remove the mask layer.
layer_tree_root->children()[0]->SetMaskLayer(NULL);
host_->BuildPropertyTreesForTesting();
host_->CommitAndCreateLayerImplTree();
layer_impl_tree_root = host_->active_tree()->root_layer_for_testing();
ExpectTreesAreIdentical(layer_tree_root.get(), layer_impl_tree_root,
host_->active_tree());
// Remove the replica layer.
layer_tree_root->children()[1]->SetReplicaLayer(NULL);
host_->BuildPropertyTreesForTesting();
host_->CommitAndCreateLayerImplTree();
layer_impl_tree_root = host_->active_tree()->root_layer_for_testing();
ExpectTreesAreIdentical(layer_tree_root.get(), layer_impl_tree_root,
host_->active_tree());
// Remove the replica mask.
replica_layer_with_mask->SetMaskLayer(NULL);
host_->BuildPropertyTreesForTesting();
host_->CommitAndCreateLayerImplTree();
layer_impl_tree_root = host_->active_tree()->root_layer_for_testing();
ExpectTreesAreIdentical(layer_tree_root.get(), layer_impl_tree_root,
host_->active_tree());
host_->active_tree()->DetachLayers();
}
TEST_F(TreeSynchronizerTest, SynchronizeCurrentlyScrollingNode) {
LayerTreeSettings settings;
FakeLayerTreeHostImplClient client;
FakeImplTaskRunnerProvider task_runner_provider;
FakeRenderingStatsInstrumentation stats_instrumentation;
TestSharedBitmapManager shared_bitmap_manager;
TestTaskGraphRunner task_graph_runner;
FakeLayerTreeHostImpl* host_impl = host_->host_impl();
host_impl->CreatePendingTree();
scoped_refptr<Layer> layer_tree_root = Layer::Create();
scoped_refptr<Layer> scroll_clip_layer = Layer::Create();
scoped_refptr<Layer> scroll_layer = Layer::Create();
scoped_refptr<Layer> transient_scroll_clip_layer = Layer::Create();
scoped_refptr<Layer> transient_scroll_layer = Layer::Create();
layer_tree_root->AddChild(transient_scroll_clip_layer);
transient_scroll_clip_layer->AddChild(transient_scroll_layer);
transient_scroll_layer->AddChild(scroll_clip_layer);
scroll_clip_layer->AddChild(scroll_layer);
transient_scroll_layer->SetScrollClipLayerId(
transient_scroll_clip_layer->id());
scroll_layer->SetScrollClipLayerId(scroll_clip_layer->id());
host_->SetRootLayer(layer_tree_root);
host_->BuildPropertyTreesForTesting();
host_->CommitAndCreatePendingTree();
host_impl->ActivateSyncTree();
ExpectTreesAreIdentical(layer_tree_root.get(),
host_impl->active_tree()->root_layer_for_testing(),
host_impl->active_tree());
host_impl->active_tree()->SetCurrentlyScrollingLayer(
host_impl->active_tree()->LayerById(scroll_layer->id()));
transient_scroll_layer->SetScrollClipLayerId(Layer::INVALID_ID);
host_->BuildPropertyTreesForTesting();
host_impl->CreatePendingTree();
host_->CommitAndCreatePendingTree();
host_impl->ActivateSyncTree();
EXPECT_EQ(scroll_layer->id(),
host_impl->active_tree()->CurrentlyScrollingLayer()->id());
}
TEST_F(TreeSynchronizerTest, SynchronizeScrollTreeScrollOffsetMap) {
host_->InitializeSingleThreaded(&client_, base::ThreadTaskRunnerHandle::Get(),
nullptr);
LayerTreeSettings settings;
FakeLayerTreeHostImplClient client;
FakeImplTaskRunnerProvider task_runner_provider;
FakeRenderingStatsInstrumentation stats_instrumentation;
TestSharedBitmapManager shared_bitmap_manager;
TestTaskGraphRunner task_graph_runner;
FakeLayerTreeHostImpl* host_impl = host_->host_impl();
host_impl->CreatePendingTree();
scoped_refptr<Layer> layer_tree_root = Layer::Create();
scoped_refptr<Layer> scroll_clip_layer = Layer::Create();
scoped_refptr<Layer> scroll_layer = Layer::Create();
scoped_refptr<Layer> transient_scroll_clip_layer = Layer::Create();
scoped_refptr<Layer> transient_scroll_layer = Layer::Create();
layer_tree_root->AddChild(transient_scroll_clip_layer);
transient_scroll_clip_layer->AddChild(transient_scroll_layer);
transient_scroll_layer->AddChild(scroll_clip_layer);
scroll_clip_layer->AddChild(scroll_layer);
transient_scroll_layer->SetScrollClipLayerId(
transient_scroll_clip_layer->id());
scroll_layer->SetScrollClipLayerId(scroll_clip_layer->id());
transient_scroll_layer->SetScrollOffset(gfx::ScrollOffset(1, 2));
scroll_layer->SetScrollOffset(gfx::ScrollOffset(10, 20));
host_->SetRootLayer(layer_tree_root);
host_->BuildPropertyTreesForTesting();
host_->CommitAndCreatePendingTree();
host_impl->ActivateSyncTree();
ExpectTreesAreIdentical(layer_tree_root.get(),
host_impl->active_tree()->root_layer_for_testing(),
host_impl->active_tree());
// After the initial commit, scroll_offset_map in scroll_tree is expected to
// have one entry for scroll_layer and one entry for transient_scroll_layer,
// the pending base and active base must be the same at this stage.
ScrollTree::ScrollOffsetMap scroll_offset_map;
scroll_offset_map[scroll_layer->id()] = new SyncedScrollOffset;
scroll_offset_map[transient_scroll_layer->id()] = new SyncedScrollOffset;
scroll_offset_map[scroll_layer->id()]->PushFromMainThread(
scroll_layer->scroll_offset());
scroll_offset_map[scroll_layer->id()]->PushPendingToActive();
scroll_offset_map[transient_scroll_layer->id()]->PushFromMainThread(
transient_scroll_layer->scroll_offset());
scroll_offset_map[transient_scroll_layer->id()]->PushPendingToActive();
EXPECT_TRUE(
is_equal(scroll_offset_map, host_impl->active_tree()
->property_trees()
->scroll_tree.scroll_offset_map()));
// Set ScrollOffset active delta: gfx::ScrollOffset(10, 10)
LayerImpl* scroll_layer_impl =
host_impl->active_tree()->LayerById(scroll_layer->id());
ScrollTree& scroll_tree =
host_impl->active_tree()->property_trees()->scroll_tree;
scroll_tree.SetScrollOffset(scroll_layer_impl->id(),
gfx::ScrollOffset(20, 30));
// Pull ScrollOffset delta for main thread, and change offset on main thread
std::unique_ptr<ScrollAndScaleSet> scroll_info(new ScrollAndScaleSet());
scroll_tree.CollectScrollDeltas(scroll_info.get());
host_->proxy()->SetNeedsCommit();
host_->ApplyScrollAndScale(scroll_info.get());
EXPECT_EQ(gfx::ScrollOffset(20, 30), scroll_layer->scroll_offset());
scroll_layer->SetScrollOffset(gfx::ScrollOffset(100, 100));
// More update to ScrollOffset active delta: gfx::ScrollOffset(20, 20)
scroll_tree.SetScrollOffset(scroll_layer_impl->id(),
gfx::ScrollOffset(40, 50));
host_impl->active_tree()->SetCurrentlyScrollingLayer(scroll_layer_impl);
// Make one layer unscrollable so that scroll tree topology changes
transient_scroll_layer->SetScrollClipLayerId(Layer::INVALID_ID);
host_->BuildPropertyTreesForTesting();
host_impl->CreatePendingTree();
host_->CommitAndCreatePendingTree();
host_impl->ActivateSyncTree();
EXPECT_EQ(scroll_layer->id(),
host_impl->active_tree()->CurrentlyScrollingLayer()->id());
scroll_offset_map.erase(transient_scroll_layer->id());
scroll_offset_map[scroll_layer->id()]->SetCurrent(gfx::ScrollOffset(20, 30));
scroll_offset_map[scroll_layer->id()]->PullDeltaForMainThread();
scroll_offset_map[scroll_layer->id()]->SetCurrent(gfx::ScrollOffset(40, 50));
scroll_offset_map[scroll_layer->id()]->PushFromMainThread(
gfx::ScrollOffset(100, 100));
scroll_offset_map[scroll_layer->id()]->PushPendingToActive();
EXPECT_TRUE(is_equal(scroll_offset_map, scroll_tree.scroll_offset_map()));
}
TEST_F(TreeSynchronizerTest, RefreshPropertyTreesCachedData) {
host_->InitializeSingleThreaded(&client_, base::ThreadTaskRunnerHandle::Get(),
nullptr);
LayerTreeSettings settings;
FakeLayerTreeHostImplClient client;
FakeImplTaskRunnerProvider task_runner_provider;
FakeRenderingStatsInstrumentation stats_instrumentation;
TestSharedBitmapManager shared_bitmap_manager;
TestTaskGraphRunner task_graph_runner;
FakeLayerTreeHostImpl* host_impl = host_->host_impl();
host_impl->CreatePendingTree();
scoped_refptr<Layer> layer_tree_root = Layer::Create();
scoped_refptr<Layer> transform_layer = Layer::Create();
gfx::Transform scale_transform;
scale_transform.Scale3d(2.f, 2.f, 2.f);
// Force adding a transform node for the layer.
transform_layer->SetTransform(scale_transform);
layer_tree_root->AddChild(transform_layer);
host_->SetRootLayer(layer_tree_root);
host_->BuildPropertyTreesForTesting();
host_->CommitAndCreatePendingTree();
host_impl->ActivateSyncTree();
// This arbitrarily set the animation scale for transform_layer and see if it
// is
// refreshed when pushing layer trees.
host_impl->active_tree()->property_trees()->SetAnimationScalesForTesting(
transform_layer->transform_tree_index(), 10.f, 10.f);
EXPECT_EQ(
CombinedAnimationScale(10.f, 10.f),
host_impl->active_tree()->property_trees()->GetAnimationScales(
transform_layer->transform_tree_index(), host_impl->active_tree()));
host_impl->CreatePendingTree();
host_->CommitAndCreatePendingTree();
host_impl->ActivateSyncTree();
EXPECT_EQ(
CombinedAnimationScale(0.f, 0.f),
host_impl->active_tree()->property_trees()->GetAnimationScales(
transform_layer->transform_tree_index(), host_impl->active_tree()));
}
} // namespace
} // namespace cc