blob: 496cc7f131de362d5e053467b6b828e1b0a40257 [file] [log] [blame]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/wm/maximize_mode/workspace_backdrop_delegate.h"
#include "ash/public/cpp/shell_window_ids.h"
#include "ash/root_window_controller.h"
#include "ash/wm/workspace/workspace_layout_manager_backdrop_delegate.h"
#include "ash/wm_window.h"
#include "base/auto_reset.h"
#include "ui/compositor/layer.h"
#include "ui/compositor/scoped_layer_animation_settings.h"
#include "ui/views/background.h"
#include "ui/views/widget/widget.h"
#include "ui/wm/core/window_animations.h"
#include "ui/wm/core/window_util.h"
namespace ash {
namespace {
// The opacity of the backdrop.
const float kBackdropOpacity = 1.0f;
} // namespace
WorkspaceBackdropDelegate::WorkspaceBackdropDelegate(WmWindow* container)
: container_(container), in_restacking_(false) {
background_ = new views::Widget;
views::Widget::InitParams params(
views::Widget::InitParams::TYPE_WINDOW_FRAMELESS);
params.bounds = container_->GetBoundsInScreen();
params.layer_type = ui::LAYER_SOLID_COLOR;
params.name = "WorkspaceBackdropDelegate";
// To disallow the MRU list from picking this window up it should not be
// activateable.
params.activatable = views::Widget::InitParams::ACTIVATABLE_NO;
DCHECK_NE(kShellWindowId_Invalid, container_->aura_window()->id());
container_->GetRootWindowController()->ConfigureWidgetInitParamsForContainer(
background_, container_->aura_window()->id(), &params);
background_->Init(params);
background_window_ = WmWindow::Get(background_->GetNativeWindow());
// Do not use the animation system. We don't want the bounds animation and
// opacity needs to get set to |kBackdropOpacity|.
background_window_->SetVisibilityAnimationTransition(::wm::ANIMATE_NONE);
background_window_->GetLayer()->SetColor(SK_ColorBLACK);
// Make sure that the layer covers visibly everything - including the shelf.
background_window_->GetLayer()->SetBounds(params.bounds);
DCHECK(background_window_->GetBounds() == params.bounds);
Show();
RestackBackdrop();
}
WorkspaceBackdropDelegate::~WorkspaceBackdropDelegate() {
// TODO: animations won't work right with mus: http://crbug.com/548396.
::wm::ScopedHidingAnimationSettings hiding_settings(
background_->GetNativeView());
background_->Close();
background_window_->GetLayer()->SetOpacity(0.0f);
}
void WorkspaceBackdropDelegate::OnWindowAddedToLayout(WmWindow* child) {
RestackBackdrop();
}
void WorkspaceBackdropDelegate::OnWindowRemovedFromLayout(WmWindow* child) {
RestackBackdrop();
}
void WorkspaceBackdropDelegate::OnChildWindowVisibilityChanged(WmWindow* child,
bool visible) {
RestackBackdrop();
}
void WorkspaceBackdropDelegate::OnWindowStackingChanged(WmWindow* window) {
RestackBackdrop();
}
void WorkspaceBackdropDelegate::OnPostWindowStateTypeChange(
wm::WindowState* window_state,
wm::WindowStateType old_type) {
RestackBackdrop();
}
void WorkspaceBackdropDelegate::RestackBackdrop() {
// Avoid recursive calls.
if (in_restacking_)
return;
WmWindow* window = GetCurrentTopWindow();
if (!window) {
// Hide backdrop since no suitable window was found.
background_->Hide();
return;
}
if (window == background_window_ && background_->IsVisible())
return;
if (window->GetRootWindow() != background_window_->GetRootWindow())
return;
// We are changing the order of windows which will cause recursion.
base::AutoReset<bool> lock(&in_restacking_, true);
if (!background_->IsVisible())
Show();
// Since the backdrop needs to be immediately behind the window and the
// stacking functions only guarantee a "it's above or below", we need
// to re-arrange the two windows twice.
container_->StackChildAbove(background_window_, window);
container_->StackChildAbove(window, background_window_);
}
WmWindow* WorkspaceBackdropDelegate::GetCurrentTopWindow() {
const WmWindow::Windows windows = container_->GetChildren();
for (auto window_iter = windows.rbegin(); window_iter != windows.rend();
++window_iter) {
WmWindow* window = *window_iter;
if (window->GetTargetVisibility() &&
window->GetType() == ui::wm::WINDOW_TYPE_NORMAL &&
window->CanActivate())
return window;
}
return nullptr;
}
void WorkspaceBackdropDelegate::Show() {
background_window_->GetLayer()->SetOpacity(0.0f);
background_->Show();
background_->SetFullscreen(true);
ui::ScopedLayerAnimationSettings settings(
background_window_->GetLayer()->GetAnimator());
background_window_->GetLayer()->SetOpacity(kBackdropOpacity);
}
} // namespace ash