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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CONTENT_RENDERER_MEDIA_TRACK_AUDIO_RENDERER_H_
#define CONTENT_RENDERER_MEDIA_TRACK_AUDIO_RENDERER_H_
#include <stdint.h>
#include <string>
#include <vector>
#include "base/callback.h"
#include "base/macros.h"
#include "base/memory/ref_counted.h"
#include "base/single_thread_task_runner.h"
#include "base/synchronization/lock.h"
#include "base/threading/thread_checker.h"
#include "content/common/content_export.h"
#include "content/public/renderer/media_stream_audio_renderer.h"
#include "content/public/renderer/media_stream_audio_sink.h"
#include "media/base/audio_renderer_sink.h"
#include "third_party/WebKit/public/platform/WebMediaStreamTrack.h"
namespace media {
class AudioBus;
class AudioShifter;
class AudioParameters;
}
namespace content {
// TrackAudioRenderer is a MediaStreamAudioRenderer for plumbing audio data
// generated from either local or remote (but not PeerConnection/WebRTC-sourced)
// MediaStreamAudioTracks to an audio output device, reconciling differences in
// the rates of production and consumption of the audio data. Note that remote
// PeerConnection-sourced tracks are NOT rendered by this implementation (see
// MediaStreamRendererFactoryImpl).
//
// This class uses AudioDeviceFactory to create media::AudioRendererSink and
// owns/manages their lifecycles. Output devices are automatically re-created
// in response to audio format changes, or use of the SwitchOutputDevice() API
// by client code.
//
// Audio data is feed-in from the source via calls to OnData(). The
// internally-owned media::AudioOutputDevice calls Render() to pull-out that
// audio data. However, because of clock differences and other environmental
// factors, the audio will inevitably feed-in at a rate different from the rate
// it is being rendered-out. media::AudioShifter is used to buffer, stretch
// and skip audio to maintain time synchronization between the producer and
// consumer.
class CONTENT_EXPORT TrackAudioRenderer
: NON_EXPORTED_BASE(public MediaStreamAudioRenderer),
NON_EXPORTED_BASE(public MediaStreamAudioSink),
NON_EXPORTED_BASE(public media::AudioRendererSink::RenderCallback) {
public:
// Creates a renderer for the given |audio_track|. |playout_render_frame_id|
// refers to the RenderFrame that owns this instance (e.g., it contains the
// DOM widget representing the player). |session_id| and |device_id| are
// optional, and are used to direct audio output to a pre-selected device;
// otherwise, audio is output to the default device for the system.
//
// Called on the main thread.
TrackAudioRenderer(const blink::WebMediaStreamTrack& audio_track,
int playout_render_frame_id,
int session_id,
const std::string& device_id,
const url::Origin& security_origin);
// MediaStreamAudioRenderer implementation.
// Called on the main thread.
void Start() override;
void Stop() override;
void Play() override;
void Pause() override;
void SetVolume(float volume) override;
media::OutputDeviceInfo GetOutputDeviceInfo() override;
base::TimeDelta GetCurrentRenderTime() const override;
bool IsLocalRenderer() const override;
void SwitchOutputDevice(const std::string& device_id,
const url::Origin& security_origin,
const media::OutputDeviceStatusCB& callback) override;
protected:
~TrackAudioRenderer() override;
private:
// MediaStreamAudioSink implementation.
// Called on the AudioInputDevice worker thread.
void OnData(const media::AudioBus& audio_bus,
base::TimeTicks reference_time) override;
// Called on the AudioInputDevice worker thread.
void OnSetFormat(const media::AudioParameters& params) override;
// media::AudioRendererSink::RenderCallback implementation.
// Render() is called on the AudioOutputDevice thread and OnRenderError()
// on the IO thread.
int Render(media::AudioBus* audio_bus,
uint32_t frames_delayed,
uint32_t frames_skipped) override;
void OnRenderError() override;
// Initializes and starts the |sink_| if
// we have received valid |source_params_| &&
// |playing_| has been set to true.
void MaybeStartSink();
// Sets new |source_params_| and then re-initializes and restarts |sink_|.
void ReconfigureSink(const media::AudioParameters& params);
// Creates a new AudioShifter, destroying the old one (if any). This is
// called any time playback is started/stopped, or the sink changes.
void CreateAudioShifter();
// Called when either the source or sink has changed somehow, or audio has
// been paused. Drops the AudioShifter and updates
// |prior_elapsed_render_time_|. May be called from either the main thread or
// the audio thread. Assumption: |thread_lock_| is already acquired.
void HaltAudioFlowWhileLockHeld();
// The audio track which provides access to the source data to render.
//
// This class is calling MediaStreamAudioSink::AddToAudioTrack() and
// MediaStreamAudioSink::RemoveFromAudioTrack() to connect and disconnect
// with the audio track.
blink::WebMediaStreamTrack audio_track_;
// The RenderFrame in which the audio is rendered into |sink_|.
const int playout_render_frame_id_;
const int session_id_;
// MessageLoop associated with the single thread that performs all control
// tasks. Set to the MessageLoop that invoked the ctor.
const scoped_refptr<base::SingleThreadTaskRunner> task_runner_;
// The sink (destination) for rendered audio.
scoped_refptr<media::AudioRendererSink> sink_;
// This does all the synchronization/resampling/smoothing.
std::unique_ptr<media::AudioShifter> audio_shifter_;
// These track the time duration of all the audio rendered so far by this
// instance. |prior_elapsed_render_time_| tracks the time duration of all
// audio rendered before the last format change. |num_samples_rendered_|
// tracks the number of audio samples rendered since the last format change.
base::TimeDelta prior_elapsed_render_time_;
int64_t num_samples_rendered_;
// The audio parameters of the track's source.
// Must only be touched on the main thread.
media::AudioParameters source_params_;
// Set when playing, cleared when paused.
bool playing_;
// Protects |audio_shifter_|, |prior_elapsed_render_time_|, and
// |num_samples_rendered_|.
mutable base::Lock thread_lock_;
// The preferred device id of the output device or empty for the default
// output device.
std::string output_device_id_;
url::Origin security_origin_;
// Cache value for the volume. Whenever |sink_| is re-created, its volume
// should be set to this.
float volume_;
// Flag to indicate whether |sink_| has been started yet.
bool sink_started_;
// Used to DCHECK that some methods are called on the audio thread.
base::ThreadChecker audio_thread_checker_;
DISALLOW_COPY_AND_ASSIGN(TrackAudioRenderer);
};
} // namespace content
#endif // CONTENT_RENDERER_MEDIA_TRACK_AUDIO_RENDERER_H_