| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef CONTENT_RENDERER_MEDIA_TRACK_AUDIO_RENDERER_H_ |
| #define CONTENT_RENDERER_MEDIA_TRACK_AUDIO_RENDERER_H_ |
| |
| #include <stdint.h> |
| |
| #include <string> |
| #include <vector> |
| |
| #include "base/callback.h" |
| #include "base/macros.h" |
| #include "base/memory/ref_counted.h" |
| #include "base/single_thread_task_runner.h" |
| #include "base/synchronization/lock.h" |
| #include "base/threading/thread_checker.h" |
| #include "content/common/content_export.h" |
| #include "content/public/renderer/media_stream_audio_renderer.h" |
| #include "content/public/renderer/media_stream_audio_sink.h" |
| #include "media/base/audio_renderer_sink.h" |
| #include "third_party/WebKit/public/platform/WebMediaStreamTrack.h" |
| |
| namespace media { |
| class AudioBus; |
| class AudioShifter; |
| class AudioParameters; |
| } |
| |
| namespace content { |
| |
| // TrackAudioRenderer is a MediaStreamAudioRenderer for plumbing audio data |
| // generated from either local or remote (but not PeerConnection/WebRTC-sourced) |
| // MediaStreamAudioTracks to an audio output device, reconciling differences in |
| // the rates of production and consumption of the audio data. Note that remote |
| // PeerConnection-sourced tracks are NOT rendered by this implementation (see |
| // MediaStreamRendererFactoryImpl). |
| // |
| // This class uses AudioDeviceFactory to create media::AudioRendererSink and |
| // owns/manages their lifecycles. Output devices are automatically re-created |
| // in response to audio format changes, or use of the SwitchOutputDevice() API |
| // by client code. |
| // |
| // Audio data is feed-in from the source via calls to OnData(). The |
| // internally-owned media::AudioOutputDevice calls Render() to pull-out that |
| // audio data. However, because of clock differences and other environmental |
| // factors, the audio will inevitably feed-in at a rate different from the rate |
| // it is being rendered-out. media::AudioShifter is used to buffer, stretch |
| // and skip audio to maintain time synchronization between the producer and |
| // consumer. |
| class CONTENT_EXPORT TrackAudioRenderer |
| : NON_EXPORTED_BASE(public MediaStreamAudioRenderer), |
| NON_EXPORTED_BASE(public MediaStreamAudioSink), |
| NON_EXPORTED_BASE(public media::AudioRendererSink::RenderCallback) { |
| public: |
| // Creates a renderer for the given |audio_track|. |playout_render_frame_id| |
| // refers to the RenderFrame that owns this instance (e.g., it contains the |
| // DOM widget representing the player). |session_id| and |device_id| are |
| // optional, and are used to direct audio output to a pre-selected device; |
| // otherwise, audio is output to the default device for the system. |
| // |
| // Called on the main thread. |
| TrackAudioRenderer(const blink::WebMediaStreamTrack& audio_track, |
| int playout_render_frame_id, |
| int session_id, |
| const std::string& device_id, |
| const url::Origin& security_origin); |
| |
| // MediaStreamAudioRenderer implementation. |
| // Called on the main thread. |
| void Start() override; |
| void Stop() override; |
| void Play() override; |
| void Pause() override; |
| void SetVolume(float volume) override; |
| media::OutputDeviceInfo GetOutputDeviceInfo() override; |
| base::TimeDelta GetCurrentRenderTime() const override; |
| bool IsLocalRenderer() const override; |
| void SwitchOutputDevice(const std::string& device_id, |
| const url::Origin& security_origin, |
| const media::OutputDeviceStatusCB& callback) override; |
| |
| protected: |
| ~TrackAudioRenderer() override; |
| |
| private: |
| // MediaStreamAudioSink implementation. |
| |
| // Called on the AudioInputDevice worker thread. |
| void OnData(const media::AudioBus& audio_bus, |
| base::TimeTicks reference_time) override; |
| |
| // Called on the AudioInputDevice worker thread. |
| void OnSetFormat(const media::AudioParameters& params) override; |
| |
| // media::AudioRendererSink::RenderCallback implementation. |
| // Render() is called on the AudioOutputDevice thread and OnRenderError() |
| // on the IO thread. |
| int Render(media::AudioBus* audio_bus, |
| uint32_t frames_delayed, |
| uint32_t frames_skipped) override; |
| void OnRenderError() override; |
| |
| // Initializes and starts the |sink_| if |
| // we have received valid |source_params_| && |
| // |playing_| has been set to true. |
| void MaybeStartSink(); |
| |
| // Sets new |source_params_| and then re-initializes and restarts |sink_|. |
| void ReconfigureSink(const media::AudioParameters& params); |
| |
| // Creates a new AudioShifter, destroying the old one (if any). This is |
| // called any time playback is started/stopped, or the sink changes. |
| void CreateAudioShifter(); |
| |
| // Called when either the source or sink has changed somehow, or audio has |
| // been paused. Drops the AudioShifter and updates |
| // |prior_elapsed_render_time_|. May be called from either the main thread or |
| // the audio thread. Assumption: |thread_lock_| is already acquired. |
| void HaltAudioFlowWhileLockHeld(); |
| |
| // The audio track which provides access to the source data to render. |
| // |
| // This class is calling MediaStreamAudioSink::AddToAudioTrack() and |
| // MediaStreamAudioSink::RemoveFromAudioTrack() to connect and disconnect |
| // with the audio track. |
| blink::WebMediaStreamTrack audio_track_; |
| |
| // The RenderFrame in which the audio is rendered into |sink_|. |
| const int playout_render_frame_id_; |
| const int session_id_; |
| |
| // MessageLoop associated with the single thread that performs all control |
| // tasks. Set to the MessageLoop that invoked the ctor. |
| const scoped_refptr<base::SingleThreadTaskRunner> task_runner_; |
| |
| // The sink (destination) for rendered audio. |
| scoped_refptr<media::AudioRendererSink> sink_; |
| |
| // This does all the synchronization/resampling/smoothing. |
| std::unique_ptr<media::AudioShifter> audio_shifter_; |
| |
| // These track the time duration of all the audio rendered so far by this |
| // instance. |prior_elapsed_render_time_| tracks the time duration of all |
| // audio rendered before the last format change. |num_samples_rendered_| |
| // tracks the number of audio samples rendered since the last format change. |
| base::TimeDelta prior_elapsed_render_time_; |
| int64_t num_samples_rendered_; |
| |
| // The audio parameters of the track's source. |
| // Must only be touched on the main thread. |
| media::AudioParameters source_params_; |
| |
| // Set when playing, cleared when paused. |
| bool playing_; |
| |
| // Protects |audio_shifter_|, |prior_elapsed_render_time_|, and |
| // |num_samples_rendered_|. |
| mutable base::Lock thread_lock_; |
| |
| // The preferred device id of the output device or empty for the default |
| // output device. |
| std::string output_device_id_; |
| url::Origin security_origin_; |
| |
| // Cache value for the volume. Whenever |sink_| is re-created, its volume |
| // should be set to this. |
| float volume_; |
| |
| // Flag to indicate whether |sink_| has been started yet. |
| bool sink_started_; |
| |
| // Used to DCHECK that some methods are called on the audio thread. |
| base::ThreadChecker audio_thread_checker_; |
| |
| DISALLOW_COPY_AND_ASSIGN(TrackAudioRenderer); |
| }; |
| |
| } // namespace content |
| |
| #endif // CONTENT_RENDERER_MEDIA_TRACK_AUDIO_RENDERER_H_ |