| // Copyright 2012 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef ASH_WM_WORKSPACE_WORKSPACE_WINDOW_RESIZER_H_ |
| #define ASH_WM_WORKSPACE_WORKSPACE_WINDOW_RESIZER_H_ |
| |
| #include <stdint.h> |
| |
| #include <memory> |
| #include <vector> |
| |
| #include "ash/wm/window_resizer.h" |
| #include "ash/wm/workspace/magnetism_matcher.h" |
| #include "base/gtest_prod_util.h" |
| #include "base/memory/raw_ptr.h" |
| #include "base/memory/weak_ptr.h" |
| #include "base/timer/timer.h" |
| #include "ui/aura/window_tracker.h" |
| #include "ui/compositor/presentation_time_recorder.h" |
| #include "ui/display/display.h" |
| #include "ui/gfx/geometry/point_f.h" |
| |
| namespace ash { |
| class PhantomWindowController; |
| class WindowSize; |
| class WindowState; |
| |
| // WindowResizer implementation for workspaces. This enforces that windows are |
| // not allowed to vertically move or resize outside of the work area. As windows |
| // are moved outside the work area they are shrunk. We remember the height of |
| // the window before it was moved so that if the window is again moved up we |
| // attempt to restore the old height. |
| class ASH_EXPORT WorkspaceWindowResizer : public WindowResizer { |
| public: |
| // Possible states the window can end up in after a drag is complete. |
| enum class SnapType { kPrimary, kSecondary, kMaximize, kNone }; |
| |
| // Min height we'll force on screen when dragging the caption. |
| // TODO: this should come from a property on the window. |
| static constexpr int kMinOnscreenHeight = 32; |
| |
| ~WorkspaceWindowResizer() override; |
| |
| static std::unique_ptr<WorkspaceWindowResizer> Create( |
| WindowState* window_state, |
| const std::vector<aura::Window*>& attached_windows); |
| |
| // WindowResizer: |
| void Drag(const gfx::PointF& location_in_parent, int event_flags) override; |
| void CompleteDrag() override; |
| void RevertDrag() override; |
| void FlingOrSwipe(ui::GestureEvent* event) override; |
| |
| private: |
| friend class WorkspaceWindowResizerTest; |
| FRIEND_TEST_ALL_PREFIXES(HapticsUtilTest, HapticFeedbackForNormalWindowSnap); |
| |
| WorkspaceWindowResizer(WindowState* window_state, |
| const std::vector<aura::Window*>& attached_windows); |
| WorkspaceWindowResizer(const WorkspaceWindowResizer&) = delete; |
| WorkspaceWindowResizer& operator=(const WorkspaceWindowResizer&) = delete; |
| |
| // Lays out the attached windows. |bounds| is the bounds of the main window. |
| void LayoutAttachedWindows(gfx::Rect* bounds); |
| |
| // Calculates the new sizes of the attached windows, given that the main |
| // window has been resized (along the primary axis) by |delta|. |
| // |available_size| is the maximum length of the space that the attached |
| // windows are allowed to occupy (ie: the distance between the right/bottom |
| // edge of the primary window and the right/bottom of the desktop area). |
| // Populates |sizes| with the desired sizes of the attached windows, and |
| // returns the number of pixels that couldn't be allocated to the attached |
| // windows (due to min/max size constraints). |
| // Note the return value can be positive or negative, a negative value |
| // indicating that that many pixels couldn't be removed from the attached |
| // windows. |
| int CalculateAttachedSizes(int delta, |
| int available_size, |
| std::vector<int>* sizes) const; |
| |
| // Divides |amount| evenly between |sizes|. If |amount| is negative it |
| // indicates how many pixels |sizes| should be shrunk by. |
| // Returns how many pixels failed to be allocated/removed from |sizes|. |
| int GrowFairly(int amount, std::vector<WindowSize>* sizes) const; |
| |
| // Calculate the ratio of pixels that each WindowSize in |sizes| should |
| // receive when growing or shrinking. |
| void CalculateGrowthRatios(const std::vector<WindowSize*>& sizes, |
| std::vector<float>* out_ratios) const; |
| |
| // Adds a WindowSize to |sizes| for each attached window. |
| void CreateBucketsForAttached(std::vector<WindowSize>* sizes) const; |
| |
| // If possible snaps the window to a neary window in |display|. Updates |
| // |bounds| if there was a close enough window. |display| should be the |
| // display containing the last event location. |
| void MagneticallySnapToOtherWindows(const display::Display& display, |
| gfx::Rect* bounds); |
| |
| // If possible snaps the resize to a neary window in |display|. Updates |
| // |bounds| if there was a close enough window. |display| should be the |
| // display containing the last event location. |
| void MagneticallySnapResizeToOtherWindows(const display::Display& display, |
| gfx::Rect* bounds); |
| |
| // Finds the neareset window in |display| to magentically snap to. Updates |
| // |magnetism_window_| and |magnetism_edge_| appropriately. |edges| is a |
| // bitmask of the MagnetismEdges to match again. Returns true if a match is |
| // found. |
| bool UpdateMagnetismWindow(const display::Display& display, |
| const gfx::Rect& bounds, |
| uint32_t edges); |
| |
| // Adjusts the bounds of the window: magnetically snapping, ensuring the |
| // window has enough on screen... |snap_size| is the distance from an edge of |
| // the work area before the window is snapped. A value of 0 results in no |
| // snapping. |
| void AdjustBoundsForMainWindow(int snap_size, gfx::Rect* bounds); |
| |
| // Stick the window bounds to the work area during a move. |
| bool StickToWorkAreaOnMove(const gfx::Rect& work_area, |
| int sticky_size, |
| gfx::Rect* bounds) const; |
| |
| // Stick the window bounds to the work area during a resize. |
| void StickToWorkAreaOnResize(const gfx::Rect& work_area, |
| int sticky_size, |
| gfx::Rect* bounds) const; |
| |
| // Returns a coordinate along the primary axis. Used to share code for |
| // left/right multi window resize and top/bottom resize. |
| int PrimaryAxisSize(const gfx::Size& size) const; |
| int PrimaryAxisCoordinate(int x, int y) const; |
| |
| // From a given snap |type| and the current |display|, returns true if the |
| // snap is snap top or maximize. This function is used to decide if we need |
| // to show the phantom window for top snap or maximize or not. |
| bool IsSnapTopOrMaximize(SnapType type, |
| const display::Display& display) const; |
| |
| // Updates the bounds of the phantom window where the snap bounds are |
| // calculated from GetSnappedWindowBounds() given a |target_snap_type| and |
| // maximize bounds is from the current |display|'s full work area. |
| void UpdateSnapPhantomWindow(const SnapType target_snap_type, |
| const display::Display& display); |
| |
| // Restacks the windows z-order position so that one of the windows is at the |
| // top of the z-order, and the rest directly underneath it. |
| void RestackWindows(); |
| |
| // Returns the edge to which the window should be snapped to if the user does |
| // no more dragging. kSnapNone is returned if the window should not be |
| // snapped, whether it has not been dragged to the correct region, or the |
| // window does not allow for snapping. |
| SnapType GetSnapType(const display::Display& display, |
| const gfx::PointF& location_in_screen) const; |
| |
| // Returns true if |window| bounds are valid bounds for a snap state and snap |
| // ratio in |window_state_|. |
| bool AreBoundsValidSnappedBounds(aura::Window* window) const; |
| |
| // Sets |window|'s state type to |new_state_type|. Called after the drag has |
| // been completed for fling/swipe gestures. |
| void SetWindowStateTypeFromGesture(aura::Window* window, |
| chromeos::WindowStateType new_state_type); |
| |
| // Start/End drag for attached windows if there is any. |
| void StartDragForAttachedWindows(); |
| void EndDragForAttachedWindows(bool revert_drag); |
| |
| WindowState* window_state() { return window_state_; } |
| const WindowState* window_state() const { return window_state_; } |
| |
| // Returns the currently used instance for test. |
| static WorkspaceWindowResizer* GetInstanceForTest(); |
| |
| const std::vector<aura::Window*> attached_windows_; |
| |
| bool did_lock_cursor_ = false; |
| |
| // Set to true once Drag() is invoked and the bounds of the window change. |
| bool did_move_or_resize_ = false; |
| |
| // Tracks whether a window can be maximized depending on distance dragged. |
| // Set to true when Drag() has a vertical move more than |
| // kSnapTriggerVerticalMoveThreshold. |
| bool can_snap_to_maximize_ = false; |
| |
| // True if the window initially had |bounds_changed_by_user_| set in state. |
| const bool initial_bounds_changed_by_user_; |
| |
| // The initial size of each of the windows in |attached_windows_| along the |
| // primary axis. |
| std::vector<int> initial_size_; |
| |
| // Sum of the minimum sizes of the attached windows. |
| int total_min_ = 0; |
| |
| // Sum of the sizes in |initial_size_|. |
| int total_initial_size_ = 0; |
| |
| // Gives a previews of where the the window will end up. Only used if there |
| // is a grid and the caption is being dragged. |
| std::unique_ptr<PhantomWindowController> snap_phantom_window_controller_; |
| |
| // The edge to which the window should be snapped to at the end of the drag. |
| SnapType snap_type_ = SnapType::kNone; |
| |
| // Timer for dwell time countdown. |
| base::OneShotTimer dwell_countdown_timer_; |
| // The location for drag maximize in screen. |
| absl::optional<gfx::PointF> dwell_location_in_screen_; |
| |
| // The location in parent passed to `Drag()`. |
| gfx::PointF last_location_in_parent_; |
| |
| // Window the drag has magnetically attached to. |
| raw_ptr<aura::Window, ExperimentalAsh> magnetism_window_ = nullptr; |
| |
| // Used to verify |magnetism_window_| is still valid. |
| aura::WindowTracker window_tracker_; |
| |
| // If |magnetism_window_| is non-NULL this indicates how the two windows |
| // should attach. |
| MatchedEdge magnetism_edge_; |
| |
| // The window bounds when the drag was started. When a window is minimized, |
| // maximized or snapped via a swipe/fling gesture, the restore bounds should |
| // be set to the bounds of the window when the drag was started. If the window |
| // started with restore bounds (snapped/maximized), those will be used |
| // instead. |
| gfx::Rect restore_bounds_for_gesture_; |
| |
| // Presentation time recorder for tab dragging in clamshell mode. |
| std::unique_ptr<ui::PresentationTimeRecorder> tab_dragging_recorder_; |
| |
| // Used to determine if this has been deleted during a drag such as when a tab |
| // gets dragged into another browser window. |
| base::WeakPtrFactory<WorkspaceWindowResizer> weak_ptr_factory_{this}; |
| }; |
| |
| } // namespace ash |
| |
| #endif // ASH_WM_WORKSPACE_WORKSPACE_WINDOW_RESIZER_H_ |