| // Copyright 2015 The Chromium Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 |  | 
 | #include "cc/animation/animation_host.h" | 
 |  | 
 | #include "cc/animation/animation_id_provider.h" | 
 | #include "cc/animation/animation_timeline.h" | 
 | #include "cc/test/animation_test_common.h" | 
 | #include "cc/test/animation_timelines_test_common.h" | 
 | #include "testing/gmock/include/gmock/gmock.h" | 
 | #include "testing/gtest/include/gtest/gtest.h" | 
 |  | 
 | namespace cc { | 
 | namespace { | 
 |  | 
 | class AnimationHostTest : public AnimationTimelinesTest { | 
 |  public: | 
 |   AnimationHostTest() {} | 
 |   ~AnimationHostTest() override {} | 
 | }; | 
 |  | 
 | // See AnimationPlayer tests on layer registration/unregistration in | 
 | // animation_player_unittest.cc. | 
 |  | 
 | TEST_F(AnimationHostTest, SyncTimelinesAddRemove) { | 
 |   std::unique_ptr<AnimationHost> host( | 
 |       AnimationHost::CreateForTesting(ThreadInstance::MAIN)); | 
 |   std::unique_ptr<AnimationHost> host_impl( | 
 |       AnimationHost::CreateForTesting(ThreadInstance::IMPL)); | 
 |  | 
 |   const int timeline_id = AnimationIdProvider::NextTimelineId(); | 
 |   scoped_refptr<AnimationTimeline> timeline( | 
 |       AnimationTimeline::Create(timeline_id)); | 
 |   host->AddAnimationTimeline(timeline.get()); | 
 |   EXPECT_TRUE(timeline->animation_host()); | 
 |  | 
 |   EXPECT_FALSE(host_impl->GetTimelineById(timeline_id)); | 
 |  | 
 |   host->PushPropertiesTo(host_impl.get()); | 
 |  | 
 |   scoped_refptr<AnimationTimeline> timeline_impl = | 
 |       host_impl->GetTimelineById(timeline_id); | 
 |   EXPECT_TRUE(timeline_impl); | 
 |   EXPECT_EQ(timeline_impl->id(), timeline_id); | 
 |  | 
 |   host->PushPropertiesTo(host_impl.get()); | 
 |   EXPECT_EQ(timeline_impl, host_impl->GetTimelineById(timeline_id)); | 
 |  | 
 |   host->RemoveAnimationTimeline(timeline.get()); | 
 |   EXPECT_FALSE(timeline->animation_host()); | 
 |  | 
 |   host->PushPropertiesTo(host_impl.get()); | 
 |   EXPECT_FALSE(host_impl->GetTimelineById(timeline_id)); | 
 |  | 
 |   EXPECT_FALSE(timeline_impl->animation_host()); | 
 | } | 
 |  | 
 | TEST_F(AnimationHostTest, ImplOnlyTimeline) { | 
 |   std::unique_ptr<AnimationHost> host( | 
 |       AnimationHost::CreateForTesting(ThreadInstance::MAIN)); | 
 |   std::unique_ptr<AnimationHost> host_impl( | 
 |       AnimationHost::CreateForTesting(ThreadInstance::IMPL)); | 
 |  | 
 |   const int timeline_id1 = AnimationIdProvider::NextTimelineId(); | 
 |   const int timeline_id2 = AnimationIdProvider::NextTimelineId(); | 
 |  | 
 |   scoped_refptr<AnimationTimeline> timeline( | 
 |       AnimationTimeline::Create(timeline_id1)); | 
 |   scoped_refptr<AnimationTimeline> timeline_impl( | 
 |       AnimationTimeline::Create(timeline_id2)); | 
 |   timeline_impl->set_is_impl_only(true); | 
 |  | 
 |   host->AddAnimationTimeline(timeline.get()); | 
 |   host_impl->AddAnimationTimeline(timeline_impl.get()); | 
 |  | 
 |   host->PushPropertiesTo(host_impl.get()); | 
 |  | 
 |   EXPECT_TRUE(host->GetTimelineById(timeline_id1)); | 
 |   EXPECT_TRUE(host_impl->GetTimelineById(timeline_id2)); | 
 | } | 
 |  | 
 | TEST_F(AnimationHostTest, ImplOnlyScrollAnimationUpdateTargetIfDetached) { | 
 |   client_.RegisterElement(element_id_, ElementListType::ACTIVE); | 
 |   client_impl_.RegisterElement(element_id_, ElementListType::PENDING); | 
 |  | 
 |   gfx::ScrollOffset target_offset(0., 2.); | 
 |   gfx::ScrollOffset current_offset(0., 1.); | 
 |   host_impl_->ImplOnlyScrollAnimationCreate(element_id_, target_offset, | 
 |                                             current_offset); | 
 |  | 
 |   gfx::Vector2dF scroll_delta(0, 0.5); | 
 |   gfx::ScrollOffset max_scroll_offset(0., 3.); | 
 |  | 
 |   base::TimeTicks time; | 
 |  | 
 |   time += base::TimeDelta::FromSecondsD(0.1); | 
 |   EXPECT_TRUE(host_impl_->ImplOnlyScrollAnimationUpdateTarget( | 
 |       element_id_, scroll_delta, max_scroll_offset, time)); | 
 |  | 
 |   // Detach all players from layers and timelines. | 
 |   host_impl_->ClearTimelines(); | 
 |  | 
 |   time += base::TimeDelta::FromSecondsD(0.1); | 
 |   EXPECT_FALSE(host_impl_->ImplOnlyScrollAnimationUpdateTarget( | 
 |       element_id_, scroll_delta, max_scroll_offset, time)); | 
 | } | 
 |  | 
 | }  // namespace | 
 | }  // namespace cc |