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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CC_INPUT_SCROLL_STATE_DATA_H_
#define CC_INPUT_SCROLL_STATE_DATA_H_
#include <list>
#include "cc/base/cc_export.h"
namespace cc {
class LayerImpl;
struct CC_EXPORT ScrollStateData {
public:
ScrollStateData();
ScrollStateData(double delta_x,
double delta_y,
int start_position_x,
int start_position_y,
double velocity_x,
double velocity_y,
bool is_beginning,
bool is_in_inertial_phase,
bool is_ending,
bool should_propagate,
bool delta_consumed_for_scroll_sequence,
bool is_direct_manipulation);
// Scroll delta in viewport coordinates (DIP).
double delta_x;
double delta_y;
// Scroll position in viewport coordinates (DIP).
int start_position_x;
int start_position_y;
// Scroll velocity in DIP/seconds.
double velocity_x;
double velocity_y;
bool is_beginning;
bool is_in_inertial_phase;
bool is_ending;
bool should_propagate;
// The last layer to respond to a scroll, or null if none exists.
LayerImpl* current_native_scrolling_layer;
// Whether the scroll sequence has had any delta consumed, in the
// current frame, or any child frames.
bool delta_consumed_for_scroll_sequence;
// True if the user interacts directly with the display, e.g., via
// touch.
bool is_direct_manipulation;
// TODO(tdresser): ScrollState shouldn't need to keep track of whether or not
// this ScrollState object has caused a scroll. Ideally, any native scroller
// consuming delta has caused a scroll. Currently, there are some cases where
// we consume delta without scrolling, such as in
// |Viewport::AdjustOverscroll|. Once these cases are fixed, we should get rid
// of |caused_scroll_*_|. See crbug.com/510045 for details.
bool caused_scroll_x;
bool caused_scroll_y;
};
} // namespace cc
#endif // CC_INPUT_SCROLL_STATE_DATA_H_