blob: 7c0c8655d56b68a71bfb4500cb4d4abf0aa7d2e3 [file] [log] [blame]
<!DOCTYPE html>
<html>
<style>
#layer {
position: relative;
left: 10px;
width: 100px;
height: 50px;
transform: translateZ(0);
}
#console {
display: none;
}
</style>
<script src="../../resources/run-after-layout-and-paint.js"></script>
<script>
var left = 10;
if (window.testRunner) {
testRunner.dumpAsText();
testRunner.waitUntilDone();
}
function repaintTest() {
runAfterLayoutAndPaint(runTest);
};
function runTest() {
if (window.internals)
internals.startTrackingRepaints(document);
left += 0.1;
document.getElementById('layer').style.left = left + 'px';
if (window.internals) {
document.getElementById('console').textContent += left + ':\n'
+ internals.layerTreeAsText(document, internals.LAYER_TREE_INCLUDES_PAINT_INVALIDATIONS);
internals.stopTrackingRepaints(document);
}
if (left < 12) {
repaintTest();
} else {
// Display the test results only after test is done so that it does not affect repaint rect results.
document.getElementById('console').style.display = "block";
if (window.testRunner)
testRunner.notifyDone();
}
}
</script>
<body onload="repaintTest()">
<div id="layer"></div>
<pre id="console"></pre>