|  | // Copyright 2014 The Chromium Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | #include "modules/gamepad/GamepadDispatcher.h" | 
|  |  | 
|  | #include "modules/gamepad/NavigatorGamepad.h" | 
|  | #include "public/platform/Platform.h" | 
|  | #include "wtf/TemporaryChange.h" | 
|  |  | 
|  | namespace blink { | 
|  |  | 
|  | GamepadDispatcher& GamepadDispatcher::instance() | 
|  | { | 
|  | DEFINE_STATIC_LOCAL(GamepadDispatcher, gamepadDispatcher, (new GamepadDispatcher)); | 
|  | return gamepadDispatcher; | 
|  | } | 
|  |  | 
|  | void GamepadDispatcher::sampleGamepads(WebGamepads& gamepads) | 
|  | { | 
|  | Platform::current()->sampleGamepads(gamepads); | 
|  | } | 
|  |  | 
|  | GamepadDispatcher::GamepadDispatcher() | 
|  | { | 
|  | } | 
|  |  | 
|  | GamepadDispatcher::~GamepadDispatcher() | 
|  | { | 
|  | } | 
|  |  | 
|  | DEFINE_TRACE(GamepadDispatcher) | 
|  | { | 
|  | PlatformEventDispatcher::trace(visitor); | 
|  | } | 
|  |  | 
|  | void GamepadDispatcher::didConnectGamepad(unsigned index, const WebGamepad& gamepad) | 
|  | { | 
|  | dispatchDidConnectOrDisconnectGamepad(index, gamepad, true); | 
|  | } | 
|  |  | 
|  | void GamepadDispatcher::didDisconnectGamepad(unsigned index, const WebGamepad& gamepad) | 
|  | { | 
|  | dispatchDidConnectOrDisconnectGamepad(index, gamepad, false); | 
|  | } | 
|  |  | 
|  | void GamepadDispatcher::dispatchDidConnectOrDisconnectGamepad(unsigned index, const WebGamepad& gamepad, bool connected) | 
|  | { | 
|  | ASSERT(index < WebGamepads::itemsLengthCap); | 
|  | ASSERT(connected == gamepad.connected); | 
|  |  | 
|  | m_latestChange.pad = gamepad; | 
|  | m_latestChange.index = index; | 
|  | notifyControllers(); | 
|  | } | 
|  |  | 
|  | void GamepadDispatcher::startListening() | 
|  | { | 
|  | Platform::current()->startListening(WebPlatformEventTypeGamepad, this); | 
|  | } | 
|  |  | 
|  | void GamepadDispatcher::stopListening() | 
|  | { | 
|  | Platform::current()->stopListening(WebPlatformEventTypeGamepad); | 
|  | } | 
|  |  | 
|  | } // namespace blink |