blob: a9f5c619bd183a16503628ea55d7edd3ee14984a [file] [log] [blame]
// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "modules/webgl/WebGLTimerQueryEXT.h"
#include "gpu/command_buffer/client/gles2_interface.h"
#include "modules/webgl/WebGLRenderingContextBase.h"
#include "public/platform/Platform.h"
namespace blink {
WebGLTimerQueryEXT* WebGLTimerQueryEXT::create(WebGLRenderingContextBase* ctx)
{
return new WebGLTimerQueryEXT(ctx);
}
WebGLTimerQueryEXT::~WebGLTimerQueryEXT()
{
unregisterTaskObserver();
// See the comment in WebGLObject::detachAndDeleteObject().
detachAndDeleteObject();
}
WebGLTimerQueryEXT::WebGLTimerQueryEXT(WebGLRenderingContextBase* ctx)
: WebGLContextObject(ctx)
, m_target(0)
, m_queryId(0)
, m_taskObserverRegistered(false)
, m_canUpdateAvailability(false)
, m_queryResultAvailable(false)
, m_queryResult(0)
{
context()->contextGL()->GenQueriesEXT(1, &m_queryId);
}
void WebGLTimerQueryEXT::resetCachedResult()
{
m_canUpdateAvailability = false;
m_queryResultAvailable = false;
m_queryResult = 0;
// When this is called, the implication is that we should start
// keeping track of whether we can update the cached availability
// and result.
registerTaskObserver();
}
void WebGLTimerQueryEXT::updateCachedResult(gpu::gles2::GLES2Interface* gl)
{
if (m_queryResultAvailable)
return;
if (!m_canUpdateAvailability)
return;
if (!hasTarget())
return;
// If this is a timestamp query, set the result to 0 and make it available as we don't support timestamps in WebGL due to very poor driver support for them
if (m_target == GL_TIMESTAMP_EXT) {
m_queryResult = 0;
m_queryResultAvailable = true;
return;
}
// We can only update the cached result when control returns to the browser.
m_canUpdateAvailability = false;
GLuint available = 0;
gl->GetQueryObjectuivEXT(object(), GL_QUERY_RESULT_AVAILABLE_EXT, &available);
m_queryResultAvailable = !!available;
if (m_queryResultAvailable) {
GLuint64 result = 0;
gl->GetQueryObjectui64vEXT(object(), GL_QUERY_RESULT_EXT, &result);
m_queryResult = result;
unregisterTaskObserver();
}
}
bool WebGLTimerQueryEXT::isQueryResultAvailable()
{
return m_queryResultAvailable;
}
GLuint64 WebGLTimerQueryEXT::getQueryResult()
{
return m_queryResult;
}
void WebGLTimerQueryEXT::deleteObjectImpl(gpu::gles2::GLES2Interface* gl)
{
gl->DeleteQueriesEXT(1, &m_queryId);
m_queryId = 0;
}
void WebGLTimerQueryEXT::registerTaskObserver()
{
if (!m_taskObserverRegistered) {
m_taskObserverRegistered = true;
Platform::current()->currentThread()->addTaskObserver(this);
}
}
void WebGLTimerQueryEXT::unregisterTaskObserver()
{
if (m_taskObserverRegistered) {
m_taskObserverRegistered = false;
Platform::current()->currentThread()->removeTaskObserver(this);
}
}
void WebGLTimerQueryEXT::didProcessTask()
{
m_canUpdateAvailability = true;
}
} // namespace blink