| /* | 
 |  * Copyright (C) 2006, 2007 Eric Seidel <eric@webkit.org> | 
 |  * | 
 |  * Redistribution and use in source and binary forms, with or without | 
 |  * modification, are permitted provided that the following conditions | 
 |  * are met: | 
 |  * 1. Redistributions of source code must retain the above copyright | 
 |  *    notice, this list of conditions and the following disclaimer. | 
 |  * 2. Redistributions in binary form must reproduce the above copyright | 
 |  *    notice, this list of conditions and the following disclaimer in the | 
 |  *    documentation and/or other materials provided with the distribution. | 
 |  * | 
 |  * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY | 
 |  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | 
 |  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | 
 |  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR | 
 |  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | 
 |  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | 
 |  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | 
 |  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | 
 |  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 
 |  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 
 |  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 
 |  */ | 
 |  | 
 | #ifndef PathTraversalState_h | 
 | #define PathTraversalState_h | 
 |  | 
 | #include "platform/PlatformExport.h" | 
 | #include "platform/geometry/FloatPoint.h" | 
 | #include "wtf/Allocator.h" | 
 |  | 
 | namespace blink { | 
 |  | 
 | class PLATFORM_EXPORT PathTraversalState final { | 
 |     STACK_ALLOCATED(); | 
 |     WTF_MAKE_NONCOPYABLE(PathTraversalState); | 
 | public: | 
 |     enum PathTraversalAction { | 
 |         TraversalTotalLength, | 
 |         TraversalPointAtLength, | 
 |         TraversalSegmentAtLength, | 
 |         TraversalNormalAngleAtLength | 
 |     }; | 
 |  | 
 |     PathTraversalState(PathTraversalAction); | 
 |  | 
 |     float closeSubpath(); | 
 |     float moveTo(const FloatPoint&); | 
 |     float lineTo(const FloatPoint&); | 
 |     float cubicBezierTo(const FloatPoint& newControl1, const FloatPoint& newControl2, const FloatPoint& newEnd); | 
 |  | 
 |     void processSegment(); | 
 |  | 
 | public: | 
 |     PathTraversalAction m_action; | 
 |     bool m_success; | 
 |  | 
 |     FloatPoint m_current; | 
 |     FloatPoint m_start; | 
 |  | 
 |     float m_totalLength; | 
 |     float m_desiredLength; | 
 |  | 
 |     // For normal calculations | 
 |     FloatPoint m_previous; | 
 |     float m_normalAngle; // degrees | 
 | }; | 
 |  | 
 | } // namespace blink | 
 |  | 
 | #endif |