blob: 3a27195987d7c9b69a44f54cbdf8e015cefb5e32 [file] [log] [blame]
// Copyright 2023 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/command_line.h"
#include "base/logging.h"
#include "base/message_loop/message_pump.h"
#include "base/notreached.h"
#include "base/process/launch.h"
#include "base/run_loop.h"
#include "base/task/sequence_manager/sequence_manager.h"
#include "base/threading/thread.h"
#include "codelabs/mojo_examples/mojom/interface.mojom.h"
#include "codelabs/mojo_examples/process_bootstrapper.h"
#include "ipc/ipc_channel_factory.h"
#include "ipc/ipc_channel_proxy.h"
#include "mojo/core/embedder/embedder.h"
#include "mojo/core/embedder/scoped_ipc_support.h"
#include "mojo/public/cpp/bindings/associated_remote.h"
#include "mojo/public/cpp/bindings/pending_remote.h"
#include "mojo/public/cpp/bindings/remote.h"
#include "mojo/public/cpp/platform/platform_channel.h"
#include "mojo/public/cpp/system/invitation.h"
#include "mojo/public/cpp/system/message_pipe.h"
mojo::ScopedMessagePipeHandle LaunchAndConnect() {
// Under the hood, this is essentially always an OS pipe (domain socket pair,
// Windows named pipe, Fuchsia channel, etc).
mojo::PlatformChannel channel;
mojo::OutgoingInvitation invitation;
// Attach a message pipe to be extracted by the receiver. The other end of the
// pipe is returned for us to use locally.
mojo::ScopedMessagePipeHandle ipc_bootstrap_pipe =
invitation.AttachMessagePipe("ipc_bootstrap_pipe");
base::LaunchOptions options;
// This is the relative path to the mock "renderer process" binary. We pass it
// into `base::LaunchProcess` to run the binary in a new process.
static const base::CommandLine::CharType* argv[] = {
FILE_PATH_LITERAL("./03-mojo-renderer")};
base::CommandLine command_line(1, argv);
channel.PrepareToPassRemoteEndpoint(&options, &command_line);
LOG(INFO) << "Browser: " << command_line.GetCommandLineString();
base::Process child_process = base::LaunchProcess(command_line, options);
channel.RemoteProcessLaunchAttempted();
mojo::OutgoingInvitation::Send(std::move(invitation), child_process.Handle(),
channel.TakeLocalEndpoint());
return ipc_bootstrap_pipe;
}
class BrowserIPCListener : public IPC::Listener {
public:
BrowserIPCListener(mojo::ScopedMessagePipeHandle ipc_bootstrap_pipe,
scoped_refptr<base::SingleThreadTaskRunner> io_task_runner)
: IPC::Listener() {
// This program differs from `02-associated-interface-freezing`, because
// we're using channel-associated interfaces as opposed to non-channel
// associated interfaces. This means we need to set up an
// `IPC::ChannelProxy` in addition to the regular mojo stuff. The sequence
// of events will look like so:
// 1.) Bootstrap the IPC channel. This is actually pretty easy. We just a
// pull a message pipe handle off of the mojo invitation we sent to
// the renderer process earlier, and feed that pipe handle into the
// IPC::ChannelProxy. From there, we can start requesting remote
// associated interfaces directly from the IPC channel.
// 2.) Requesting a remote channel-associated interface from the
// IPC::Channel mojo connection, for interface
// `codelabs::mojom::ObjectA`
// 3.) Do the same thing as (2) but for `codelabs::mojom::ObjectB`. Both
// of our `ObjectA` and `ObjectB` connections are channel-associated,
// however the remote "renderer" process will bind the backing
// mojo::AssociatedReceiver for each of these to different TaskQueues.
//
// We first send a message to `ObjectA`, whose backing
// mojo::AssociatedReceiver is bound to a TaskQueue that is initially
// frozen
//
// We then send a message to `ObjectB`, whose backing
// mojo::AssociatedReceiver is bound to a normal unfrozen TaskQueue.
//
// From this we see two results:
// - The message for `ObjectA` is not delayed, despite its
// AssociatedReceiver being bound to a frozen TaskQueue. This is
// because we cannot delay channel-associated message from being
// delivered due to legacy IPC deadlock reasons
// - If you then comment out the part of the renderer code that
// binds the `ObjectA` interface (so that you prevent it from ever
// being bound to an implementation), you then observe that the
// `ObjectB` message is not blocked at all on the `ObjectA`
// message, for the same reasons above.
// 1.) Bootstrap the IPC Channel.
std::unique_ptr<IPC::ChannelFactory> channel_factory =
IPC::ChannelFactory::CreateServerFactory(
std::move(ipc_bootstrap_pipe), io_task_runner,
base::SingleThreadTaskRunner::GetCurrentDefault());
channel_proxy_ = IPC::ChannelProxy::Create(
std::move(channel_factory), this, /*ipc_task_runner=*/io_task_runner,
/*listener_task_runner=*/
base::SingleThreadTaskRunner::GetCurrentDefault());
// 2.) Bind and send an IPC to ObjectA.
mojo::AssociatedRemote<codelabs::mojom::ObjectA> remote_a;
channel_proxy_->GetRemoteAssociatedInterface(&remote_a);
remote_a->DoA();
// 3.) Bind and send an IPC to ObjectB.
mojo::AssociatedRemote<codelabs::mojom::ObjectB> remote_b;
channel_proxy_->GetRemoteAssociatedInterface(&remote_b);
remote_b->DoB();
}
// IPC::Listener implementation.
void OnAssociatedInterfaceRequest(
const std::string& interface_name,
mojo::ScopedInterfaceEndpointHandle handle) override {
NOTREACHED()
<< "The browser should not receive associated interface requests";
}
private:
std::unique_ptr<IPC::ChannelProxy> channel_proxy_;
};
int main(int argc, char** argv) {
LOG(INFO) << "Browser process starting up";
base::CommandLine::Init(argc, argv);
ProcessBootstrapper bootstrapper;
// The IO thread that the `BrowserIPCListener` ChannelProxy listens for
// messages on *must* be different than the main thread, so in this example
// (and in the corresponding "renderer.cc") we initialize the main thread with
// a "DEFAULT" (i.e., non-IO-capable) main thread. This will automatically
// give us a separate dedicated IO thread for Mojo and the IPC infrastructure
// to use.
bootstrapper.InitMainThread(base::MessagePumpType::DEFAULT);
bootstrapper.InitMojo(/*as_browser_process=*/true);
mojo::ScopedMessagePipeHandle handle = LaunchAndConnect();
// Create a new `BrowserIPCListener` to sponsor communication coming from the
// "browser" process. The rest of the program will execute there.
std::unique_ptr<BrowserIPCListener> browser_ipc_listener =
std::make_unique<BrowserIPCListener>(std::move(handle),
bootstrapper.io_task_runner);
base::RunLoop run_loop;
// Delay shutdown of the browser process for visual effects, as well as to
// ensure the browser process doesn't die while the IPC message is still being
// sent to the target process asynchronously, which would prevent its
// delivery. This delay is an arbitrary 5 seconds, which just needs to be
// longer than the renderer's 3 seconds, which is used to show visually via
// logging, how the ordering of IPCs can be effected by a frozen task queue
// that gets unfrozen 3 seconds later.
base::SequencedTaskRunner::GetCurrentDefault()->PostDelayedTask(
FROM_HERE,
base::BindOnce(
[](base::OnceClosure quit_closure) {
LOG(INFO) << "'Browser process' shutting down";
std::move(quit_closure).Run();
},
run_loop.QuitClosure()),
base::Seconds(5));
run_loop.Run();
return 0;
}