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// Copyright 2021 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef COMPONENTS_SEGMENTATION_PLATFORM_INTERNAL_DATABASE_SIGNAL_DATABASE_IMPL_H_
#define COMPONENTS_SEGMENTATION_PLATFORM_INTERNAL_DATABASE_SIGNAL_DATABASE_IMPL_H_
#include <cstdint>
#include <map>
#include <memory>
#include <string>
#include <utility>
#include "base/callback_forward.h"
#include "base/memory/weak_ptr.h"
#include "base/time/time.h"
#include "components/leveldb_proto/public/proto_database.h"
#include "components/segmentation_platform/internal/database/signal_database.h"
#include "components/segmentation_platform/internal/database/signal_key.h"
#include "third_party/abseil-cpp/absl/types/optional.h"
namespace base {
class Clock;
} // namespace base
namespace segmentation_platform {
namespace proto {
class SignalData;
} // namespace proto
// Main implementation of SignalDatabase based on using a
// leveldb_proto::ProtoDatabase<proto::SignalData> as storage.
class SignalDatabaseImpl : public SignalDatabase {
public:
using SignalProtoDb = leveldb_proto::ProtoDatabase<proto::SignalData>;
SignalDatabaseImpl(std::unique_ptr<SignalProtoDb> database,
base::Clock* clock);
~SignalDatabaseImpl() override;
// Disallow copy/assign.
SignalDatabaseImpl(const SignalDatabaseImpl&) = delete;
SignalDatabaseImpl& operator=(const SignalDatabaseImpl&) = delete;
// SignalDatabase overrides.
void Initialize(SuccessCallback callback) override;
void WriteSample(proto::SignalType signal_type,
uint64_t name_hash,
absl::optional<int32_t> value,
SuccessCallback callback) override;
void GetSamples(proto::SignalType signal_type,
uint64_t name_hash,
base::Time start_time,
base::Time end_time,
SamplesCallback callback) override;
void DeleteSamples(proto::SignalType signal_type,
uint64_t name_hash,
base::Time end_time,
SuccessCallback callback) override;
void CompactSamplesForDay(proto::SignalType signal_type,
uint64_t name_hash,
base::Time time,
SuccessCallback callback) override;
private:
void OnDatabaseInitialized(SuccessCallback callback,
leveldb_proto::Enums::InitStatus status);
void OnGetSamples(
SamplesCallback callback,
base::Time start_time,
base::Time end_time,
bool success,
std::unique_ptr<std::map<std::string, proto::SignalData>> entries);
void OnGetSamplesForCompaction(
SuccessCallback callback,
std::string compact_key,
bool success,
std::unique_ptr<std::map<std::string, proto::SignalData>> entries);
void OnGetSamplesForDeletion(
SuccessCallback callback,
bool success,
std::unique_ptr<std::map<std::string, proto::SignalData>> entries);
// Cleans up entries from |recently_added_signals_| cache that are more than 1
// second old.
void CleanupStaleCachedEntries(base::Time current_timestamp);
// The backing LevelDB proto database.
std::unique_ptr<SignalProtoDb> database_;
// Used for getting current time.
base::Clock* clock_;
// Whether or not initialization has been completed.
bool initialized_{false};
// A cache of recently added signals. Used for avoiding collisions between two
// signals if they end up generating the same signal key, which can happen if
// the two WriteSample() calls are less than 1 second apart. In that case, the
// samples will be appended and rewritten to the database. Any entries older
// than 1 second are cleaned up on the subsequent invocation to WriteSample().
std::map<SignalKey, proto::SignalData> recently_added_signals_;
base::WeakPtrFactory<SignalDatabaseImpl> weak_ptr_factory_{this};
};
} // namespace segmentation_platform
#endif // COMPONENTS_SEGMENTATION_PLATFORM_INTERNAL_DATABASE_SIGNAL_DATABASE_IMPL_H_