blob: 1ad4ad5c391813a8e0b7da0ea2211dbda127712a [file] [log] [blame]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/system/overview/overview_button_tray.h"
#include "ash/display/window_tree_host_manager.h"
#include "ash/login_status.h"
#include "ash/public/cpp/config.h"
#include "ash/public/cpp/shelf_types.h"
#include "ash/root_window_controller.h"
#include "ash/rotator/screen_rotation_animator.h"
#include "ash/session/session_controller.h"
#include "ash/shell.h"
#include "ash/shell_port.h"
#include "ash/system/status_area_widget.h"
#include "ash/system/status_area_widget_test_helper.h"
#include "ash/test/ash_test_base.h"
#include "ash/test/ash_test_helper.h"
#include "ash/wm/overview/window_selector_controller.h"
#include "ash/wm/tablet_mode/tablet_mode_controller.h"
#include "ash/wm/window_state.h"
#include "ash/wm/window_util.h"
#include "base/command_line.h"
#include "base/test/user_action_tester.h"
#include "base/time/time.h"
#include "ui/aura/client/aura_constants.h"
#include "ui/aura/window.h"
#include "ui/compositor/scoped_animation_duration_scale_mode.h"
#include "ui/display/display_switches.h"
#include "ui/display/manager/display_manager.h"
#include "ui/events/event.h"
#include "ui/events/event_constants.h"
#include "ui/events/gestures/gesture_types.h"
#include "ui/views/controls/image_view.h"
#include "ui/wm/core/window_util.h"
namespace ash {
namespace {
const char kTrayOverview[] = "Tray_Overview";
OverviewButtonTray* GetTray() {
return StatusAreaWidgetTestHelper::GetStatusAreaWidget()
->overview_button_tray();
}
OverviewButtonTray* GetSecondaryTray() {
return StatusAreaWidgetTestHelper::GetSecondaryStatusAreaWidget()
->overview_button_tray();
}
// Helper function to perform a double tap on the overview button tray. A double
// tap consists fot two tap gestures, one with tap count 1 and another with tap
// count 2.
void PerformDoubleTap() {
ui::GestureEvent first_tap(0, 0, 0, base::TimeTicks(),
ui::GestureEventDetails(ui::ET_GESTURE_TAP));
GetTray()->PerformAction(first_tap);
ui::GestureEventDetails second_tap_details(ui::ET_GESTURE_TAP);
second_tap_details.set_tap_count(2);
ui::GestureEvent second_tap(0, 0, 0, base::TimeTicks(), second_tap_details);
GetTray()->PerformAction(second_tap);
}
} // namespace
class OverviewButtonTrayTest : public AshTestBase {
public:
OverviewButtonTrayTest() {}
~OverviewButtonTrayTest() override {}
void SetUp() override;
void NotifySessionStateChanged();
protected:
views::ImageView* GetImageView(OverviewButtonTray* tray) {
return tray->icon_;
}
private:
DISALLOW_COPY_AND_ASSIGN(OverviewButtonTrayTest);
};
void OverviewButtonTrayTest::SetUp() {
base::CommandLine::ForCurrentProcess()->AppendSwitch(
::switches::kUseFirstDisplayAsInternal);
AshTestBase::SetUp();
}
void OverviewButtonTrayTest::NotifySessionStateChanged() {
GetTray()->OnSessionStateChanged(
Shell::Get()->session_controller()->GetSessionState());
}
// Ensures that creation doesn't cause any crashes and adds the image icon.
TEST_F(OverviewButtonTrayTest, BasicConstruction) {
EXPECT_TRUE(GetImageView(GetTray()) != NULL);
}
// Test that tablet mode toggle changes visibility.
// OverviewButtonTray should only be visible when TabletMode is enabled.
// By default the system should not have TabletMode enabled.
TEST_F(OverviewButtonTrayTest, TabletModeObserverOnTabletModeToggled) {
ASSERT_FALSE(GetTray()->visible());
Shell::Get()->tablet_mode_controller()->EnableTabletModeWindowManager(true);
EXPECT_TRUE(GetTray()->visible());
Shell::Get()->tablet_mode_controller()->EnableTabletModeWindowManager(false);
EXPECT_FALSE(GetTray()->visible());
}
// Tests that activating this control brings up window selection mode.
TEST_F(OverviewButtonTrayTest, PerformAction) {
ASSERT_FALSE(Shell::Get()->window_selector_controller()->IsSelecting());
// Overview Mode only works when there is a window
std::unique_ptr<aura::Window> window(
CreateTestWindowInShellWithBounds(gfx::Rect(5, 5, 20, 20)));
ui::GestureEvent tap(0, 0, 0, base::TimeTicks(),
ui::GestureEventDetails(ui::ET_GESTURE_TAP));
GetTray()->PerformAction(tap);
EXPECT_TRUE(Shell::Get()->window_selector_controller()->IsSelecting());
// Verify tapping on the button again closes overview mode.
GetTray()->PerformAction(tap);
EXPECT_FALSE(Shell::Get()->window_selector_controller()->IsSelecting());
}
TEST_F(OverviewButtonTrayTest, PerformDoubleTapAction) {
ASSERT_FALSE(Shell::Get()->window_selector_controller()->IsSelecting());
// Add two windows and activate the second one to test quick switch.
std::unique_ptr<aura::Window> window1(
CreateTestWindowInShellWithBounds(gfx::Rect(5, 5, 20, 20)));
std::unique_ptr<aura::Window> window2(
CreateTestWindowInShellWithBounds(gfx::Rect(5, 5, 20, 20)));
wm::ActivateWindow(window2.get());
EXPECT_TRUE(wm::IsActiveWindow(window2.get()));
// Verify that after double tapping, we have switched to window 1.
PerformDoubleTap();
EXPECT_TRUE(wm::IsActiveWindow(window1.get()));
EXPECT_FALSE(Shell::Get()->window_selector_controller()->IsSelecting());
// Verify that if we double tap on the window selection page, we leave the
// window selection page, but window 1 remains the active window.
ui::GestureEvent tap(0, 0, 0, base::TimeTicks(),
ui::GestureEventDetails(ui::ET_GESTURE_TAP));
ASSERT_TRUE(wm::IsActiveWindow(window1.get()));
GetTray()->PerformAction(tap);
ASSERT_TRUE(Shell::Get()->window_selector_controller()->IsSelecting());
PerformDoubleTap();
EXPECT_TRUE(wm::IsActiveWindow(window1.get()));
EXPECT_FALSE(Shell::Get()->window_selector_controller()->IsSelecting());
// Verify that if we minimize a window, double tapping the overlay tray button
// will bring up the window.
wm::GetWindowState(window2.get())->Minimize();
ASSERT_EQ(window2->layer()->GetTargetOpacity(), 0.0);
PerformDoubleTap();
EXPECT_EQ(window2->layer()->GetTargetOpacity(), 1.0);
}
// Tests that tapping on the control will record the user action Tray_Overview.
TEST_F(OverviewButtonTrayTest, TrayOverviewUserAction) {
// TODO: investigate failure in mash, http://crbug.com/698129.
if (Shell::GetAshConfig() == Config::MASH)
return;
ASSERT_FALSE(Shell::Get()->window_selector_controller()->IsSelecting());
// Tapping on the control when there are no windows (and thus the user cannot
// enter overview mode) should still record the action.
base::UserActionTester user_action_tester;
ui::GestureEvent tap(0, 0, 0, base::TimeTicks(),
ui::GestureEventDetails(ui::ET_GESTURE_TAP));
GetTray()->PerformAction(tap);
ASSERT_FALSE(Shell::Get()->window_selector_controller()->IsSelecting());
EXPECT_EQ(1, user_action_tester.GetActionCount(kTrayOverview));
// With one window present, tapping on the control to enter overview mode
// should record the user action.
std::unique_ptr<aura::Window> window(
CreateTestWindowInShellWithBounds(gfx::Rect(5, 5, 20, 20)));
GetTray()->PerformAction(tap);
ASSERT_TRUE(Shell::Get()->window_selector_controller()->IsSelecting());
EXPECT_EQ(2, user_action_tester.GetActionCount(kTrayOverview));
// Tapping on the control to exit overview mode should record the
// user action.
GetTray()->PerformAction(tap);
ASSERT_FALSE(Shell::Get()->window_selector_controller()->IsSelecting());
EXPECT_EQ(3, user_action_tester.GetActionCount(kTrayOverview));
}
// Tests that a second OverviewButtonTray has been created, and only shows
// when TabletMode has been enabled, when we are using multiple displays.
// By default the DisplayManger is in extended mode.
TEST_F(OverviewButtonTrayTest, DisplaysOnBothDisplays) {
UpdateDisplay("400x400,200x200");
EXPECT_FALSE(GetTray()->visible());
EXPECT_FALSE(GetSecondaryTray()->visible());
Shell::Get()->tablet_mode_controller()->EnableTabletModeWindowManager(true);
EXPECT_TRUE(GetTray()->visible());
EXPECT_TRUE(GetSecondaryTray()->visible());
Shell::Get()->tablet_mode_controller()->EnableTabletModeWindowManager(false);
}
// Tests if Maximize Mode is enabled before a secondary display is attached
// that the second OverviewButtonTray should be created in a visible state.
TEST_F(OverviewButtonTrayTest, SecondaryTrayCreatedVisible) {
Shell::Get()->tablet_mode_controller()->EnableTabletModeWindowManager(true);
UpdateDisplay("400x400,200x200");
EXPECT_TRUE(GetSecondaryTray()->visible());
Shell::Get()->tablet_mode_controller()->EnableTabletModeWindowManager(false);
}
// Tests that the tray loses visibility when a user logs out, and that it
// regains visibility when a user logs back in.
TEST_F(OverviewButtonTrayTest, VisibilityChangesForLoginStatus) {
Shell::Get()->tablet_mode_controller()->EnableTabletModeWindowManager(true);
ClearLogin();
Shell::Get()->UpdateAfterLoginStatusChange(LoginStatus::NOT_LOGGED_IN);
EXPECT_FALSE(GetTray()->visible());
CreateUserSessions(1);
Shell::Get()->UpdateAfterLoginStatusChange(LoginStatus::USER);
EXPECT_TRUE(GetTray()->visible());
SetUserAddingScreenRunning(true);
NotifySessionStateChanged();
EXPECT_FALSE(GetTray()->visible());
SetUserAddingScreenRunning(false);
NotifySessionStateChanged();
EXPECT_TRUE(GetTray()->visible());
Shell::Get()->tablet_mode_controller()->EnableTabletModeWindowManager(false);
}
// Tests that the tray only renders as active while selection is ongoing. Any
// dismissal of overview mode clears the active state.
TEST_F(OverviewButtonTrayTest, ActiveStateOnlyDuringOverviewMode) {
ASSERT_FALSE(Shell::Get()->window_selector_controller()->IsSelecting());
ASSERT_FALSE(GetTray()->is_active());
// Overview Mode only works when there is a window
std::unique_ptr<aura::Window> window(
CreateTestWindowInShellWithBounds(gfx::Rect(5, 5, 20, 20)));
EXPECT_TRUE(Shell::Get()->window_selector_controller()->ToggleOverview());
EXPECT_TRUE(Shell::Get()->window_selector_controller()->IsSelecting());
EXPECT_TRUE(GetTray()->is_active());
EXPECT_TRUE(Shell::Get()->window_selector_controller()->ToggleOverview());
EXPECT_FALSE(Shell::Get()->window_selector_controller()->IsSelecting());
EXPECT_FALSE(GetTray()->is_active());
}
// Test that a hide animation can complete.
TEST_F(OverviewButtonTrayTest, HideAnimationAlwaysCompletes) {
Shell::Get()->tablet_mode_controller()->EnableTabletModeWindowManager(true);
EXPECT_TRUE(GetTray()->visible());
GetTray()->SetVisible(false);
EXPECT_FALSE(GetTray()->visible());
}
// Test that when a hide animation is aborted via deletion, the
// OverviewButton is still hidden.
TEST_F(OverviewButtonTrayTest, HideAnimationAlwaysCompletesOnDelete) {
Shell::Get()->tablet_mode_controller()->EnableTabletModeWindowManager(true);
// Long duration for hide animation, to allow it to be interrupted.
std::unique_ptr<ui::ScopedAnimationDurationScaleMode> hide_duration(
new ui::ScopedAnimationDurationScaleMode(
ui::ScopedAnimationDurationScaleMode::SLOW_DURATION));
GetTray()->SetVisible(false);
aura::Window* root_window = Shell::GetRootWindowForDisplayId(
display::Screen::GetScreen()->GetPrimaryDisplay().id());
// Colone and delete the old layer tree.
std::unique_ptr<ui::LayerTreeOwner> old_layer_tree_owner =
::wm::RecreateLayers(root_window);
old_layer_tree_owner.reset();
EXPECT_FALSE(GetTray()->visible());
}
// Tests that the overview button becomes visible when the user enters
// tablet mode with a system modal window open, and that it hides once
// the user exits tablet mode.
TEST_F(OverviewButtonTrayTest, VisibilityChangesForSystemModalWindow) {
// TODO(jonross): When CreateTestWindow*() have been unified, use the
// appropriate method to replace this setup. (crbug.com/483503)
std::unique_ptr<aura::Window> window(new aura::Window(nullptr));
window->SetProperty(aura::client::kModalKey, ui::MODAL_TYPE_SYSTEM);
window->SetType(aura::client::WINDOW_TYPE_NORMAL);
window->Init(ui::LAYER_TEXTURED);
window->Show();
ParentWindowInPrimaryRootWindow(window.get());
ASSERT_TRUE(ShellPort::Get()->IsSystemModalWindowOpen());
Shell::Get()->tablet_mode_controller()->EnableTabletModeWindowManager(true);
EXPECT_TRUE(GetTray()->visible());
Shell::Get()->tablet_mode_controller()->EnableTabletModeWindowManager(false);
EXPECT_FALSE(GetTray()->visible());
}
} // namespace ash