| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "content/browser/renderer_host/pepper/pepper_gamepad_host.h" |
| |
| #include <stddef.h> |
| #include <string.h> |
| |
| #include <memory> |
| |
| #include "base/macros.h" |
| #include "base/memory/weak_ptr.h" |
| #include "base/run_loop.h" |
| #include "build/build_config.h" |
| #include "content/browser/renderer_host/pepper/browser_ppapi_host_test.h" |
| #include "device/gamepad/gamepad_shared_buffer.h" |
| #include "device/gamepad/gamepad_test_helpers.h" |
| #include "device/gamepad/public/cpp/gamepads.h" |
| #include "ppapi/c/pp_errors.h" |
| #include "ppapi/host/host_message_context.h" |
| #include "ppapi/proxy/gamepad_resource.h" |
| #include "ppapi/proxy/ppapi_messages.h" |
| #include "ppapi/proxy/resource_message_params.h" |
| #include "testing/gtest/include/gtest/gtest.h" |
| |
| namespace content { |
| |
| namespace { |
| |
| class PepperGamepadHostTest : public testing::Test, |
| public BrowserPpapiHostTest { |
| public: |
| PepperGamepadHostTest() {} |
| ~PepperGamepadHostTest() override {} |
| |
| void ConstructService(const device::Gamepads& test_data) { |
| service_.reset(new device::GamepadServiceTestConstructor(test_data)); |
| } |
| |
| device::GamepadService* gamepad_service() { |
| return service_->gamepad_service(); |
| } |
| |
| protected: |
| std::unique_ptr<device::GamepadServiceTestConstructor> service_; |
| |
| DISALLOW_COPY_AND_ASSIGN(PepperGamepadHostTest); |
| }; |
| |
| } // namespace |
| |
| TEST_F(PepperGamepadHostTest, WaitForReply) { |
| device::Gamepads default_data; |
| memset(&default_data, 0, sizeof(device::Gamepads)); |
| default_data.items[0].connected = true; |
| default_data.items[0].buttons_length = 1; |
| ConstructService(default_data); |
| |
| PP_Instance pp_instance = 12345; |
| PP_Resource pp_resource = 67890; |
| PepperGamepadHost gamepad_host( |
| gamepad_service(), GetBrowserPpapiHost(), pp_instance, pp_resource); |
| |
| // Synthesize a request for gamepad data. |
| ppapi::host::HostMessageContext context( |
| ppapi::proxy::ResourceMessageCallParams(pp_resource, 1)); |
| EXPECT_EQ(PP_OK_COMPLETIONPENDING, |
| gamepad_host.OnResourceMessageReceived( |
| PpapiHostMsg_Gamepad_RequestMemory(), &context)); |
| |
| device::MockGamepadDataFetcher* fetcher = service_->data_fetcher(); |
| fetcher->WaitForDataReadAndCallbacksIssued(); |
| |
| // It should not have sent the callback message. |
| base::RunLoop().RunUntilIdle(); |
| EXPECT_EQ(0u, sink().message_count()); |
| |
| // Set a button down and wait for it to be read twice. |
| device::Gamepads button_down_data = default_data; |
| button_down_data.items[0].buttons[0].value = 1.f; |
| button_down_data.items[0].buttons[0].pressed = true; |
| fetcher->SetTestData(button_down_data); |
| fetcher->WaitForDataReadAndCallbacksIssued(); |
| |
| // It should have sent a callback. |
| base::RunLoop().RunUntilIdle(); |
| ppapi::proxy::ResourceMessageReplyParams reply_params; |
| IPC::Message reply_msg; |
| ASSERT_TRUE(sink().GetFirstResourceReplyMatching( |
| PpapiPluginMsg_Gamepad_SendMemory::ID, &reply_params, &reply_msg)); |
| |
| // Extract the shared memory region. |
| base::ReadOnlySharedMemoryRegion shared_memory_region; |
| EXPECT_TRUE(reply_params.TakeReadOnlySharedMemoryRegionAtIndex( |
| 0, &shared_memory_region)); |
| |
| // Validate the shared memory. |
| base::ReadOnlySharedMemoryMapping shared_memory_mapping = |
| shared_memory_region.Map(); |
| EXPECT_TRUE(shared_memory_mapping.IsValid()); |
| const device::GamepadHardwareBuffer* buffer = |
| static_cast<const device::GamepadHardwareBuffer*>( |
| shared_memory_mapping.memory()); |
| EXPECT_EQ(button_down_data.items[0].buttons_length, |
| buffer->data.items[0].buttons_length); |
| for (size_t i = 0; i < device::Gamepad::kButtonsLengthCap; i++) { |
| EXPECT_EQ(button_down_data.items[0].buttons[i].value, |
| buffer->data.items[0].buttons[i].value); |
| EXPECT_EQ(button_down_data.items[0].buttons[i].pressed, |
| buffer->data.items[0].buttons[i].pressed); |
| } |
| |
| // Duplicate requests should be denied. |
| EXPECT_EQ(PP_ERROR_FAILED, |
| gamepad_host.OnResourceMessageReceived( |
| PpapiHostMsg_Gamepad_RequestMemory(), &context)); |
| } |
| |
| } // namespace content |