| // Copyright 2018 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef ASH_LOGIN_UI_HORIZONTAL_IMAGE_SEQUENCE_ANIMATION_DECODER_H_ |
| #define ASH_LOGIN_UI_HORIZONTAL_IMAGE_SEQUENCE_ANIMATION_DECODER_H_ |
| |
| #include "ash/login/ui/animated_rounded_image_view.h" |
| |
| namespace ash { |
| |
| // Decodes an animation strip that is laid out 1xN (ie, the image grows in |
| // width, not height). There is no padding between frames in the animation |
| // strip. |
| // |
| // As an example, if the following ASCII art is 100 pixels wide, it has 4 frames |
| // each 25 pixels wide. The frames go from [0, 25), [25, 50), [50, 75), [75, |
| // 100). All frames have the same height of 25 pixels. |
| // |
| // [1][2][3][4] |
| // |
| class HorizontalImageSequenceAnimationDecoder |
| : public AnimatedRoundedImageView::AnimationDecoder { |
| public: |
| HorizontalImageSequenceAnimationDecoder(const gfx::ImageSkia& image, |
| base::TimeDelta duration, |
| int num_frames); |
| ~HorizontalImageSequenceAnimationDecoder() override; |
| |
| // AnimatedRoundedImageView::AnimationDecoder: |
| AnimationFrames Decode(float image_scale) override; |
| |
| private: |
| // The animation image source. |
| gfx::ImageSkia image_; |
| // The total duration of the animation. |
| base::TimeDelta duration_; |
| // The total number of frames in the animation. |
| int num_frames_; |
| |
| DISALLOW_COPY_AND_ASSIGN(HorizontalImageSequenceAnimationDecoder); |
| }; |
| |
| } // namespace ash |
| |
| #endif // ASH_LOGIN_UI_HORIZONTAL_IMAGE_SEQUENCE_ANIMATION_DECODER_H_ |