blob: 79e79de3c1798e9cf07ef0e47f5f1ff230d60795 [file]
// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CONTENT_RENDERER_COMPOSITOR_LAYER_TREE_VIEW_DELEGATE_H_
#define CONTENT_RENDERER_COMPOSITOR_LAYER_TREE_VIEW_DELEGATE_H_
#include <memory>
#include <vector>
#include "base/callback.h"
#include "base/time/time.h"
#include "cc/trees/layer_tree_host_client.h"
namespace cc {
class LayerTreeFrameSink;
struct BeginMainFrameMetrics;
struct ElementId;
class RenderFrameMetadataObserver;
} // namespace cc
namespace content {
// Consumers of LayerTreeView implement this delegate in order to
// transport compositing information across processes.
class LayerTreeViewDelegate {
public:
using LayerTreeFrameSinkCallback = base::OnceCallback<void(
std::unique_ptr<cc::LayerTreeFrameSink>,
std::unique_ptr<cc::RenderFrameMetadataObserver>)>;
// Report viewport related properties during a commit from the compositor
// thread.
virtual void ApplyViewportChanges(
const cc::ApplyViewportChangesArgs& args) = 0;
// Record use counts of different methods of scrolling (e.g. wheel, touch,
// precision touchpad, etc.).
virtual void RecordManipulationTypeCounts(cc::ManipulationInfo info) = 0;
// Send overscroll DOM event when overscrolling has happened on the compositor
// thread.
virtual void SendOverscrollEventFromImplSide(
const gfx::Vector2dF& overscroll_delta,
cc::ElementId scroll_latched_element_id) = 0;
// Send scrollend DOM event when gesture scrolling on the compositor thread
// has finished.
virtual void SendScrollEndEventFromImplSide(
cc::ElementId scroll_latched_element_id) = 0;
// Notifies that the compositor has issued a BeginMainFrame.
virtual void BeginMainFrame(base::TimeTicks frame_time) = 0;
virtual void OnDeferMainFrameUpdatesChanged(bool) = 0;
virtual void OnDeferCommitsChanged(bool) = 0;
// Notifies that the layer tree host has completed a call to
// RequestMainFrameUpdate in response to a BeginMainFrame.
virtual void DidBeginMainFrame() = 0;
// Requests a LayerTreeFrameSink to submit CompositorFrames to.
virtual void RequestNewLayerTreeFrameSink(
LayerTreeFrameSinkCallback callback) = 0;
// Notifies that the draw commands for a committed frame have been issued.
virtual void DidCommitAndDrawCompositorFrame() = 0;
// Notifies that a compositor frame commit operation is about to start.
virtual void WillCommitCompositorFrame() = 0;
// Notifies about a compositor frame commit operation having finished.
virtual void DidCommitCompositorFrame() = 0;
// Called by the compositor when page scale animation completed.
virtual void DidCompletePageScaleAnimation() = 0;
// Requests that a UMA and UKM metrics be recorded for the total frame time
// and the portion of frame time spent in various sub-systems.
// Call RecordStartOfFrameMetrics when a main frame is starting, and call
// RecordEndOfFrameMetrics as soon as the total frame time becomes known for
// a given frame. For example, ProxyMain::BeginMainFrame calls
// RecordStartOfFrameMetrics just be WillBeginCompositorFrame() and
// RecordEndOfFrameMetrics immediately before aborting or completing the
// BeginMainFrame method.
virtual void RecordStartOfFrameMetrics() = 0;
virtual void RecordEndOfFrameMetrics(
base::TimeTicks frame_begin_time,
cc::ActiveFrameSequenceTrackers trackers) = 0;
// Return metrics information for the stages of BeginMainFrame. This is
// ultimately implemented by Blink's LocalFrameUKMAggregator. It must be a
// distinct call from the FrameMetrics above because the BeginMainFrameMetrics
// for compositor latency must be gathered before the layer tree is
// committed to the compositor, which is before the call to
// RecordEndOfFrameMetrics.
virtual std::unique_ptr<cc::BeginMainFrameMetrics>
GetBeginMainFrameMetrics() = 0;
// Notification of the beginning and end of LayerTreeHost::UpdateLayers, for
// metrics collection.
virtual void BeginUpdateLayers() = 0;
virtual void EndUpdateLayers() = 0;
// Requests a visual frame-based update to the state of the delegate if there
// is an update available.
virtual void UpdateVisualState() = 0;
// Indicates that the compositor is about to begin a frame. This is primarily
// to signal to flow control mechanisms that a frame is beginning, not to
// perform actual painting work. When |record_main_frame_metrics| is true
// we are in a frame that shoujld capture metrics data, and the local frame's
// UKM aggregator must be informed that the frame is starting.
virtual void WillBeginCompositorFrame() = 0;
protected:
virtual ~LayerTreeViewDelegate() {}
};
} // namespace content
#endif // CONTENT_RENDERER_COMPOSITOR_LAYER_TREE_VIEW_DELEGATE_H_