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/*
* Copyright (c) 2011 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef MainThreadDebugger_h
#define MainThreadDebugger_h
#include "bindings/core/v8/ScriptState.h"
#include "core/CoreExport.h"
#include "core/inspector/InspectorTaskRunner.h"
#include "core/inspector/ThreadDebugger.h"
#include "platform/heap/Handle.h"
#include <memory>
#include <v8.h>
namespace blink {
class ConsoleMessage;
class LocalFrame;
class SecurityOrigin;
class SourceLocation;
class CORE_EXPORT MainThreadDebugger final : public ThreadDebugger {
WTF_MAKE_NONCOPYABLE(MainThreadDebugger);
public:
class ClientMessageLoop {
USING_FAST_MALLOC(ClientMessageLoop);
public:
virtual ~ClientMessageLoop() { }
virtual void run(LocalFrame*) = 0;
virtual void quitNow() = 0;
};
explicit MainThreadDebugger(v8::Isolate*);
~MainThreadDebugger() override;
static MainThreadDebugger* instance();
static void interruptMainThreadAndRun(std::unique_ptr<InspectorTaskRunner::Task>);
InspectorTaskRunner* taskRunner() const { return m_taskRunner.get(); }
bool isWorker() override { return false; }
bool isPaused() const { return m_paused; }
void setClientMessageLoop(std::unique_ptr<ClientMessageLoop>);
void reportConsoleMessage(ExecutionContext*, ConsoleMessage*) override;
// TODO(dgozman): by making this method virtual, we can move many methods to ThreadDebugger and avoid some duplication. Should be careful about performance.
int contextGroupId(LocalFrame*);
void didClearContextsForFrame(LocalFrame*);
void contextCreated(ScriptState*, LocalFrame*, SecurityOrigin*);
void contextWillBeDestroyed(ScriptState*);
void exceptionThrown(LocalFrame*, const String& errorMessage, std::unique_ptr<SourceLocation>);
bool addConsoleMessage(LocalFrame*, ConsoleMessage*);
void installAdditionalCommandLineAPI(v8::Local<v8::Context>, v8::Local<v8::Object>) override;
v8::MaybeLocal<v8::Value> memoryInfo(v8::Isolate*, v8::Local<v8::Context>) override;
private:
// V8DebuggerClient implementation.
void runMessageLoopOnPause(int contextGroupId) override;
void quitMessageLoopOnPause() override;
void muteWarningsAndDeprecations() override;
void unmuteWarningsAndDeprecations() override;
bool callingContextCanAccessContext(v8::Local<v8::Context> calling, v8::Local<v8::Context> target) override;
v8::Local<v8::Context> ensureDefaultContextInGroup(int contextGroupId) override;
void consoleAPIMessage(int contextGroupId, MessageLevel, const String16& message, const String16& url, unsigned lineNumber, unsigned columnNumber, V8StackTrace*) override;
std::unique_ptr<ClientMessageLoop> m_clientMessageLoop;
std::unique_ptr<InspectorTaskRunner> m_taskRunner;
bool m_paused;
int m_muteConsoleCount;
static MainThreadDebugger* s_instance;
static void querySelectorCallback(const v8::FunctionCallbackInfo<v8::Value>&);
static void querySelectorAllCallback(const v8::FunctionCallbackInfo<v8::Value>&);
static void xpathSelectorCallback(const v8::FunctionCallbackInfo<v8::Value>&);
};
} // namespace blink
#endif // MainThreadDebugger_h