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/*
* Copyright (C) 2008 Apple Inc. All Rights Reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
#ifndef InProcessWorkerMessagingProxy_h
#define InProcessWorkerMessagingProxy_h
#include "core/CoreExport.h"
#include "core/dom/ExecutionContext.h"
#include "core/workers/InProcessWorkerGlobalScopeProxy.h"
#include "core/workers/WorkerLoaderProxy.h"
#include "platform/heap/Handle.h"
#include "wtf/Forward.h"
#include "wtf/Noncopyable.h"
#include "wtf/PassRefPtr.h"
#include "wtf/RefPtr.h"
#include "wtf/Vector.h"
#include <memory>
namespace blink {
class InProcessWorkerObjectProxy;
class WorkerThread;
class ExecutionContext;
class InProcessWorkerBase;
class WorkerClients;
class WorkerInspectorProxy;
// TODO(nhiroki): "MessagingProxy" is not well-defined term among worker
// components. Probably we should rename this to something more suitable.
// (http://crbug.com/603785)
class CORE_EXPORT InProcessWorkerMessagingProxy
: public InProcessWorkerGlobalScopeProxy
, private WorkerLoaderProxyProvider {
WTF_MAKE_NONCOPYABLE(InProcessWorkerMessagingProxy);
public:
// Implementations of InProcessWorkerGlobalScopeProxy.
// (Only use these methods in the parent context thread.)
void startWorkerGlobalScope(const KURL& scriptURL, const String& userAgent, const String& sourceCode) override;
void terminateWorkerGlobalScope() override;
void postMessageToWorkerGlobalScope(PassRefPtr<SerializedScriptValue>, std::unique_ptr<MessagePortChannelArray>) override;
bool hasPendingActivity() const final;
void workerObjectDestroyed() override;
// These methods come from worker context thread via
// InProcessWorkerObjectProxy and are called on the parent context thread.
void postMessageToWorkerObject(PassRefPtr<SerializedScriptValue>, std::unique_ptr<MessagePortChannelArray>);
void reportException(const String& errorMessage, std::unique_ptr<SourceLocation>);
void reportConsoleMessage(MessageSource, MessageLevel, const String& message, std::unique_ptr<SourceLocation>);
void postMessageToPageInspector(const String&);
void confirmMessageFromWorkerObject(bool hasPendingActivity);
void reportPendingActivity(bool hasPendingActivity);
void workerThreadTerminated();
void workerThreadCreated();
ExecutionContext* getExecutionContext() const { return m_executionContext.get(); }
// Number of live messaging proxies, used by leak detection.
static int proxyCount();
protected:
InProcessWorkerMessagingProxy(InProcessWorkerBase*, WorkerClients*);
~InProcessWorkerMessagingProxy() override;
virtual std::unique_ptr<WorkerThread> createWorkerThread(double originTime) = 0;
PassRefPtr<WorkerLoaderProxy> loaderProxy() { return m_loaderProxy; }
InProcessWorkerObjectProxy& workerObjectProxy() { return *m_workerObjectProxy.get(); }
private:
void workerObjectDestroyedInternal();
void terminateInternally();
// WorkerLoaderProxyProvider
// These methods are called on different threads to schedule loading
// requests and to send callbacks back to WorkerGlobalScope.
void postTaskToLoader(std::unique_ptr<ExecutionContextTask>) override;
bool postTaskToWorkerGlobalScope(std::unique_ptr<ExecutionContextTask>) override;
// Returns true if this is called on the parent context thread.
bool isParentContextThread() const;
Persistent<ExecutionContext> m_executionContext;
std::unique_ptr<InProcessWorkerObjectProxy> m_workerObjectProxy;
WeakPersistent<InProcessWorkerBase> m_workerObject;
bool m_mayBeDestroyed;
std::unique_ptr<WorkerThread> m_workerThread;
// Unconfirmed messages from the parent context thread to the worker thread.
unsigned m_unconfirmedMessageCount;
// The latest confirmation from worker thread reported that it was still
// active.
bool m_workerThreadHadPendingActivity;
bool m_askedToTerminate;
// Tasks are queued here until there's a thread object created.
Vector<std::unique_ptr<ExecutionContextTask>> m_queuedEarlyTasks;
Persistent<WorkerInspectorProxy> m_workerInspectorProxy;
Persistent<WorkerClients> m_workerClients;
RefPtr<WorkerLoaderProxy> m_loaderProxy;
};
} // namespace blink
#endif // InProcessWorkerMessagingProxy_h