blob: 3d14f274928a4a7c5fa6b3ffb90148972df0b4c8 [file] [log] [blame]
// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "media/mojo/services/mojo_media_log.h"
#include "base/logging.h"
#include "base/threading/sequenced_task_runner_handle.h"
namespace media {
MojoMediaLog::MojoMediaLog(mojom::MediaLogAssociatedPtrInfo remote_media_log,
scoped_refptr<base::SequencedTaskRunner> task_runner)
: remote_media_log_(std::move(remote_media_log)),
task_runner_(std::move(task_runner)),
weak_ptr_factory_(this) {
weak_this_ = weak_ptr_factory_.GetWeakPtr();
DVLOG(1) << __func__;
}
MojoMediaLog::~MojoMediaLog() {
DVLOG(1) << __func__;
}
void MojoMediaLog::AddEvent(std::unique_ptr<MediaLogEvent> event) {
DVLOG(1) << __func__;
DCHECK(event);
// Don't post unless we need to. Otherwise, we can order a log entry after
// our own destruction. While safe, this loses the message. This can happen,
// for example, when we're logging why a VideoDecoder failed to initialize.
// It will be destroyed synchronously when Initialize returns.
//
// Also, we post here, so this is the base case. :)
if (task_runner_->RunsTasksInCurrentSequence()) {
remote_media_log_->AddEvent(*event);
return;
}
// From other threads, it's okay to post without worrying about losing a
// message. This is because any message that's causally related to the object
// (and thus MediaLog) being destroyed hopefully posts the result back to the
// same sequence as |task_runner_| after we do. Of course, async destruction
// (e.g., the renderer destroys a MojoVideoDecoder) can still lose messages,
// but that's really a race.
task_runner_->PostTask(
FROM_HERE,
base::BindOnce(&MojoMediaLog::AddEvent, weak_this_, std::move(event)));
}
} // namespace media