blob: f8183aef6d224af15518a09e12ad9038913c9a9b [file] [log] [blame]
/*
* Copyright (C) 2014 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "core/svg/SVGBoolean.h"
#include "core/svg/SVGAnimationElement.h"
namespace blink {
String SVGBoolean::valueAsString() const
{
return m_value ? "true" : "false";
}
SVGParsingError SVGBoolean::setValueAsString(const String& value)
{
if (value == "true") {
m_value = true;
return SVGParseStatus::NoError;
}
if (value == "false") {
m_value = false;
return SVGParseStatus::NoError;
}
return SVGParseStatus::ExpectedBoolean;
}
void SVGBoolean::add(SVGPropertyBase*, SVGElement*)
{
ASSERT_NOT_REACHED();
}
void SVGBoolean::calculateAnimatedValue(SVGAnimationElement* animationElement, float percentage, unsigned repeatCount, SVGPropertyBase* from, SVGPropertyBase* to, SVGPropertyBase*, SVGElement*)
{
ASSERT(animationElement);
bool fromBoolean = animationElement->getAnimationMode() == ToAnimation ? m_value : toSVGBoolean(from)->value();
bool toBoolean = toSVGBoolean(to)->value();
animationElement->animateDiscreteType<bool>(percentage, fromBoolean, toBoolean, m_value);
}
float SVGBoolean::calculateDistance(SVGPropertyBase*, SVGElement*)
{
// No paced animations for boolean.
return -1;
}
} // namespace blink