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/*
* Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org>
* Copyright (C) 2004, 2005, 2006 Rob Buis <buis@kde.org>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef SVGFEColorMatrixElement_h
#define SVGFEColorMatrixElement_h
#include "core/svg/SVGAnimatedEnumeration.h"
#include "core/svg/SVGAnimatedNumberList.h"
#include "core/svg/SVGFilterPrimitiveStandardAttributes.h"
#include "platform/graphics/filters/FEColorMatrix.h"
#include "platform/heap/Handle.h"
namespace blink {
template<> const SVGEnumerationStringEntries& getStaticStringEntries<ColorMatrixType>();
class SVGFEColorMatrixElement final : public SVGFilterPrimitiveStandardAttributes {
DEFINE_WRAPPERTYPEINFO();
public:
DECLARE_NODE_FACTORY(SVGFEColorMatrixElement);
SVGAnimatedNumberList* values() { return m_values.get(); }
SVGAnimatedString* in1() { return m_in1.get(); }
SVGAnimatedEnumeration<ColorMatrixType>* type() { return m_type.get(); }
DECLARE_VIRTUAL_TRACE();
private:
explicit SVGFEColorMatrixElement(Document&);
bool setFilterEffectAttribute(FilterEffect*, const QualifiedName&) override;
void svgAttributeChanged(const QualifiedName&) override;
FilterEffect* build(SVGFilterBuilder*, Filter*) override;
bool taintsOrigin(bool inputsTaintOrigin) const override;
Member<SVGAnimatedNumberList> m_values;
Member<SVGAnimatedString> m_in1;
Member<SVGAnimatedEnumeration<ColorMatrixType>> m_type;
};
} // namespace blink
#endif // SVGFEColorMatrixElement_h