blob: 943a55f9dbc137b669bde89293bf0659b93310c8 [file]
// Copyright 2018 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/strings/utf_string_conversions.h"
#include <limits.h>
#include <stdint.h>
#include <algorithm>
#include <atomic>
#include <concepts>
#include <ostream>
#include <string_view>
#include <type_traits>
#include "base/compiler_specific.h"
#include "base/feature_list.h"
#include "base/features.h"
#include "base/strings/string_util.h"
#include "base/strings/utf_ostream_operators.h"
#include "base/strings/utf_string_conversion_utils.h"
#include "base/third_party/icu/icu_utf.h"
#include "build/build_config.h"
namespace base {
namespace {
std::atomic_bool g_is_fast_ascii_enabled{false};
bool IsFastConversionForASCIIEnabled() {
return g_is_fast_ascii_enabled.load(std::memory_order_relaxed);
}
constexpr base_icu::UChar32 kErrorCodePoint = 0xFFFD;
// Size coefficient ----------------------------------------------------------
// The maximum number of codeunits in the destination encoding corresponding to
// one codeunit in the source encoding.
template <typename SrcChar, typename DestChar>
struct SizeCoefficient {
static_assert(sizeof(SrcChar) < sizeof(DestChar),
"Default case: from a smaller encoding to the bigger one");
// ASCII symbols are encoded by one codeunit in all encodings.
static constexpr int value = 1;
};
template <>
struct SizeCoefficient<char16_t, char> {
// One UTF-16 codeunit corresponds to at most 3 codeunits in UTF-8.
static constexpr int value = 3;
};
#if defined(WCHAR_T_IS_32_BIT)
template <>
struct SizeCoefficient<wchar_t, char> {
// UTF-8 uses at most 4 codeunits per character.
static constexpr int value = 4;
};
template <>
struct SizeCoefficient<wchar_t, char16_t> {
// UTF-16 uses at most 2 codeunits per character.
static constexpr int value = 2;
};
#endif // defined(WCHAR_T_IS_32_BIT)
template <typename SrcChar, typename DestChar>
constexpr int size_coefficient_v =
SizeCoefficient<std::decay_t<SrcChar>, std::decay_t<DestChar>>::value;
// UnicodeAppendUnsafe --------------------------------------------------------
// Function overloads that write code_point to the output string. Output string
// has to have enough space for the codepoint.
// Convenience typedef that checks whether the passed in type is integral (i.e.
// bool, char, int or their extended versions) and is of the correct size.
template <typename Char, size_t N>
concept BitsAre = std::integral<Char> && CHAR_BIT * sizeof(Char) == N;
template <typename Char>
requires(BitsAre<Char, 8>)
void UnicodeAppendUnsafe(Char* out,
size_t* size,
base_icu::UChar32 code_point) {
UNSAFE_TODO(
CBU8_APPEND_UNSAFE(reinterpret_cast<uint8_t*>(out), *size, code_point));
}
template <typename Char>
requires(BitsAre<Char, 16>)
void UnicodeAppendUnsafe(Char* out,
size_t* size,
base_icu::UChar32 code_point) {
UNSAFE_TODO(CBU16_APPEND_UNSAFE(out, *size, code_point));
}
template <typename Char>
requires(BitsAre<Char, 32>)
void UnicodeAppendUnsafe(Char* out,
size_t* size,
base_icu::UChar32 code_point) {
UNSAFE_TODO(out[(*size)++]) = static_cast<Char>(code_point);
}
// DoUTFConversion ------------------------------------------------------------
// Main driver of UTFConversion specialized for different Src encodings.
// dest has to have enough room for the converted text.
template <typename DestChar>
bool DoUTFConversion(const char* src,
size_t src_len,
DestChar* dest,
size_t* dest_len,
bool fast_ascii) {
bool success = true;
for (size_t i = 0; i < src_len;) {
if (fast_ascii && UNSAFE_TODO(static_cast<uint8_t>(src[i])) <= 0x7F) {
// If the next codepoint is ASCII, it's likely that there are more ASCII
// characters following it. Find the end of this ASCII range and directly
// perform a widening copy instead of passing it to the full decoder.
size_t ascii_len = FindFirstNonASCII(
UNSAFE_TODO(std::string_view(src + i, src_len - i)));
UNSAFE_TODO(std::copy_n(src + i, ascii_len, dest + *dest_len));
i += ascii_len;
*dest_len += ascii_len;
continue;
}
base_icu::UChar32 code_point;
UNSAFE_TODO(CBU8_NEXT(reinterpret_cast<const uint8_t*>(src), i, src_len,
code_point));
if (!IsValidCodepoint(code_point)) {
success = false;
code_point = kErrorCodePoint;
}
UnicodeAppendUnsafe(dest, dest_len, code_point);
}
return success;
}
template <typename DestChar>
bool DoUTFConversion(const char16_t* src,
size_t src_len,
DestChar* dest,
size_t* dest_len,
bool fast_ascii) {
bool success = true;
auto ConvertSingleChar = [&success](char16_t in) -> base_icu::UChar32 {
if (!CBU16_IS_SINGLE(in) || !IsValidCodepoint(in)) {
success = false;
return kErrorCodePoint;
}
return in;
};
size_t i = 0;
while (i + 1 < src_len) {
if (fast_ascii && UNSAFE_TODO(src[i]) <= 0x7F) {
// If the next codepoint is ASCII, it's likely that there are more ASCII
// characters following it. Find the end of this ASCII range and directly
// perform a copy instead of passing it to the full decoder.
size_t ascii_len = FindFirstNonASCII(
UNSAFE_TODO(std::u16string_view(src + i, src_len - i)));
UNSAFE_TODO(std::copy_n(src + i, ascii_len, dest + *dest_len));
i += ascii_len;
*dest_len += ascii_len;
continue;
}
base_icu::UChar32 code_point;
if (UNSAFE_TODO(CBU16_IS_LEAD(src[i])) &&
UNSAFE_TODO(CBU16_IS_TRAIL(src[i + 1]))) {
code_point = UNSAFE_TODO(CBU16_GET_SUPPLEMENTARY(src[i], src[i + 1]));
if (!IsValidCodepoint(code_point)) {
code_point = kErrorCodePoint;
success = false;
}
i += 2;
} else {
code_point = ConvertSingleChar(UNSAFE_TODO(src[i]));
++i;
}
UnicodeAppendUnsafe(dest, dest_len, code_point);
}
if (i < src_len) {
UnicodeAppendUnsafe(dest, dest_len, ConvertSingleChar(UNSAFE_TODO(src[i])));
}
return success;
}
#if defined(WCHAR_T_IS_32_BIT)
template <typename DestChar>
bool DoUTFConversion(const wchar_t* src,
size_t src_len,
DestChar* dest,
size_t* dest_len,
bool fast_ascii) {
bool success = true;
for (size_t i = 0; i < src_len; ++i) {
auto code_point = static_cast<base_icu::UChar32>(UNSAFE_TODO(src[i]));
if (!IsValidCodepoint(code_point)) {
success = false;
code_point = kErrorCodePoint;
}
UnicodeAppendUnsafe(dest, dest_len, code_point);
}
return success;
}
#endif // defined(WCHAR_T_IS_32_BIT)
// UTFConversion --------------------------------------------------------------
// Function template for generating all UTF conversions.
template <typename InputString, typename DestString>
bool UTFConversion(const InputString& src_str, DestString* dest_str) {
const bool fast_ascii = IsFastConversionForASCIIEnabled();
if (fast_ascii) {
// Find the first non ASCII character in this string. If there isn't any,
// the string can just be directly copied to the destination. Otherwise, we
// can copy the ASCII preamble to the destination and keep processing the
// rest of the string. This is more performant for full ASCII string than
// just passing to DoUTFConversion (which also has an ASCII fast path)
// because it allows allocating a destination string of the exact right size
// instead of allocating a string able to fit the worst case destination
// size and shrinking.
size_t first_non_ascii = FindFirstNonASCII(src_str);
if (first_non_ascii == src_str.length()) {
dest_str->assign_range(src_str);
return true;
}
size_t src_len = src_str.length();
size_t remaining_len = src_len - first_non_ascii;
size_t max_dest_len =
first_non_ascii +
remaining_len * size_coefficient_v<typename InputString::value_type,
typename DestString::value_type>;
dest_str->resize(max_dest_len);
std::copy_n(src_str.data(), first_non_ascii, dest_str->begin());
// SAFETY: dest_str is of length max_dest_len, which is at least large
// enough to contain the ASCII preamble + the worst case result of the
// decoding operation. max_dest_len is guaranteed to be larger than
// first_non_ascii, so dest_str->data() + first_non_ascii is safe, and the
// resulting pointer points to a buffer that is guaranteed to be large
// enough to contain the result of the decoding operation. This code uses
// direct pointer arithmetic for performance.
auto* dest = UNSAFE_BUFFERS(dest_str->data() + first_non_ascii);
size_t dest_len = 0;
// SAFETY: See other UNSAFE_BUFFERS call above.
bool res = DoUTFConversion(UNSAFE_BUFFERS(src_str.data() + first_non_ascii),
remaining_len, dest, &dest_len, fast_ascii);
dest_str->resize(first_non_ascii + dest_len);
dest_str->shrink_to_fit();
return res;
}
if (IsStringASCII(src_str)) {
dest_str->assign(src_str.begin(), src_str.end());
return true;
}
dest_str->resize(src_str.length() *
size_coefficient_v<typename InputString::value_type,
typename DestString::value_type>);
// Empty string is ASCII => it OK to call operator[].
auto* dest = &(*dest_str)[0];
// ICU requires 32 bit numbers.
size_t src_len = src_str.length();
size_t dest_len = 0;
bool res =
DoUTFConversion(src_str.data(), src_len, dest, &dest_len, fast_ascii);
dest_str->resize(dest_len);
dest_str->shrink_to_fit();
return res;
}
} // namespace
// UTF16 <-> UTF8 --------------------------------------------------------------
bool UTF8ToUTF16(const char* src, size_t src_len, std::u16string* output) {
return UTFConversion(std::string_view(src, src_len), output);
}
std::u16string UTF8ToUTF16(std::string_view utf8) {
std::u16string ret;
// Ignore the success flag of this call, it will do the best it can for
// invalid input, which is what we want here.
UTF8ToUTF16(utf8.data(), utf8.size(), &ret);
return ret;
}
bool UTF16ToUTF8(const char16_t* src, size_t src_len, std::string* output) {
return UTFConversion(std::u16string_view(src, src_len), output);
}
std::string UTF16ToUTF8(std::u16string_view utf16) {
std::string ret;
// Ignore the success flag of this call, it will do the best it can for
// invalid input, which is what we want here.
UTF16ToUTF8(utf16.data(), utf16.length(), &ret);
return ret;
}
// UTF-16 <-> Wide -------------------------------------------------------------
#if defined(WCHAR_T_IS_16_BIT)
// When wide == UTF-16 the conversions are a NOP.
bool WideToUTF16(const wchar_t* src, size_t src_len, std::u16string* output) {
output->assign(src, UNSAFE_TODO(src + src_len));
return true;
}
std::u16string WideToUTF16(std::wstring_view wide) {
return std::u16string(wide.begin(), wide.end());
}
bool UTF16ToWide(const char16_t* src, size_t src_len, std::wstring* output) {
output->assign(src, UNSAFE_TODO(src + src_len));
return true;
}
std::wstring UTF16ToWide(std::u16string_view utf16) {
return std::wstring(utf16.begin(), utf16.end());
}
#elif defined(WCHAR_T_IS_32_BIT)
bool WideToUTF16(const wchar_t* src, size_t src_len, std::u16string* output) {
return UTFConversion(std::wstring_view(src, src_len), output);
}
std::u16string WideToUTF16(std::wstring_view wide) {
std::u16string ret;
// Ignore the success flag of this call, it will do the best it can for
// invalid input, which is what we want here.
WideToUTF16(wide.data(), wide.length(), &ret);
return ret;
}
bool UTF16ToWide(const char16_t* src, size_t src_len, std::wstring* output) {
return UTFConversion(std::u16string_view(src, src_len), output);
}
std::wstring UTF16ToWide(std::u16string_view utf16) {
std::wstring ret;
// Ignore the success flag of this call, it will do the best it can for
// invalid input, which is what we want here.
UTF16ToWide(utf16.data(), utf16.length(), &ret);
return ret;
}
#endif // defined(WCHAR_T_IS_32_BIT)
// UTF-8 <-> Wide --------------------------------------------------------------
// UTF8ToWide is the same code, regardless of whether wide is 16 or 32 bits
bool UTF8ToWide(const char* src, size_t src_len, std::wstring* output) {
return UTFConversion(std::string_view(src, src_len), output);
}
std::wstring UTF8ToWide(std::string_view utf8) {
std::wstring ret;
// Ignore the success flag of this call, it will do the best it can for
// invalid input, which is what we want here.
UTF8ToWide(utf8.data(), utf8.length(), &ret);
return ret;
}
#if defined(WCHAR_T_IS_16_BIT)
// Easy case since we can use the "utf" versions we already wrote above.
bool WideToUTF8(const wchar_t* src, size_t src_len, std::string* output) {
return UTF16ToUTF8(as_u16cstr(src), src_len, output);
}
std::string WideToUTF8(std::wstring_view wide) {
return UTF16ToUTF8(std::u16string_view(as_u16cstr(wide), wide.size()));
}
#elif defined(WCHAR_T_IS_32_BIT)
bool WideToUTF8(const wchar_t* src, size_t src_len, std::string* output) {
return UTFConversion(std::wstring_view(src, src_len), output);
}
std::string WideToUTF8(std::wstring_view wide) {
std::string ret;
// Ignore the success flag of this call, it will do the best it can for
// invalid input, which is what we want here.
WideToUTF8(wide.data(), wide.length(), &ret);
return ret;
}
#endif // defined(WCHAR_T_IS_32_BIT)
std::u16string ASCIIToUTF16(std::string_view ascii) {
DCHECK(IsStringASCII(ascii)) << ascii;
return std::u16string(ascii.begin(), ascii.end());
}
std::string UTF16ToASCII(std::u16string_view utf16) {
DCHECK(IsStringASCII(utf16)) << UTF16ToUTF8(utf16);
return std::string(utf16.begin(), utf16.end());
}
#if defined(WCHAR_T_IS_16_BIT)
std::wstring ASCIIToWide(std::string_view ascii) {
DCHECK(IsStringASCII(ascii)) << ascii;
return std::wstring(ascii.begin(), ascii.end());
}
std::string WideToASCII(std::wstring_view wide) {
DCHECK(IsStringASCII(wide)) << wide;
return std::string(wide.begin(), wide.end());
}
#endif // defined(WCHAR_T_IS_16_BIT)
namespace strings_internal {
void InitializeUtfStringConversionsFeatures() {
// Some targets (like the v8 snapshot creator) use this UTF conversion code
// without setting up the feature list. It's fine for UTF8 decoding to be
// slightly slower until the feature list is ready.
g_is_fast_ascii_enabled.store(
FeatureList::GetInstance() &&
FeatureList::IsEnabled(features::kUtfConversionAsciiFastPath),
std::memory_order_relaxed);
}
} // namespace strings_internal
} // namespace base