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// Copyright 2023 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_BOOTING_BOOTING_ANIMATION_CONTROLLER_H_
#define ASH_BOOTING_BOOTING_ANIMATION_CONTROLLER_H_
#include "ash/ash_export.h"
#include "base/memory/raw_ptr.h"
#include "base/memory/weak_ptr.h"
#include "ui/views/widget/unique_widget_ptr.h"
namespace ash {
class ASH_EXPORT BootingAnimationController {
public:
BootingAnimationController();
BootingAnimationController(const BootingAnimationController&) = delete;
BootingAnimationController& operator=(const BootingAnimationController&) =
delete;
~BootingAnimationController();
// Shows the widget and starts to play a booting animation.
void Show();
// Cleans up the animation, resets the widget and the view.
void Finish();
private:
void OnAnimationDataFetched(std::string data);
void StartAnimation();
std::string animation_data_;
views::UniqueWidgetPtr widget_;
bool start_once_ready_ = false;
base::WeakPtrFactory<BootingAnimationController> weak_factory_{this};
};
} // namespace ash
#endif // ASH_BOOTING_BOOTING_ANIMATION_CONTROLLER_H_