| // Copyright 2023 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "ash/booting/booting_animation_view.h" |
| |
| #include <string> |
| |
| #include "ash/public/cpp/image_util.h" |
| #include "cc/paint/skottie_wrapper.h" |
| #include "ui/base/resource/resource_bundle.h" |
| #include "ui/lottie/animation.h" |
| #include "ui/views/background.h" |
| #include "ui/views/controls/animated_image_view.h" |
| #include "ui/views/layout/fill_layout.h" |
| |
| namespace ash { |
| |
| namespace { |
| |
| void Resize(views::AnimatedImageView& animated_image_view) { |
| DCHECK(animated_image_view.animated_image()); |
| gfx::Size animation_size = |
| animated_image_view.animated_image()->GetOriginalSize(); |
| DCHECK(!animation_size.IsEmpty()); |
| gfx::Rect destination_bounds = animated_image_view.GetContentsBounds(); |
| DCHECK(!destination_bounds.IsEmpty()); |
| gfx::Size animation_resized; |
| const float width_scale_factor = |
| static_cast<float>(destination_bounds.width()) / animation_size.width(); |
| const float height_scale_factor = |
| static_cast<float>(destination_bounds.height()) / animation_size.height(); |
| |
| const bool scale_to_width = width_scale_factor > height_scale_factor; |
| if (scale_to_width) { |
| animation_resized.set_width(destination_bounds.width()); |
| animation_resized.set_height( |
| base::ClampRound(animation_size.height() * width_scale_factor)); |
| } else { |
| animation_resized.set_height(destination_bounds.height()); |
| animation_resized.set_width( |
| base::ClampRound(animation_size.width() * height_scale_factor)); |
| } |
| animated_image_view.SetVerticalAlignment( |
| views::ImageViewBase::Alignment::kCenter); |
| animated_image_view.SetHorizontalAlignment( |
| views::ImageViewBase::Alignment::kCenter); |
| // The animation's new scaled size has been computed above. |
| // AnimatedImageView::SetImageSize() takes care of both a) applying the |
| // scaled size and b) cropping by translating the canvas before painting such |
| // that the rescaled animation's origin resides outside the boundaries of the |
| // view. The portions of the rescaled animation that reside outside of the |
| // view's boundaries ultimately get cropped. |
| animated_image_view.SetImageSize(animation_resized); |
| } |
| |
| } // namespace |
| |
| BootingAnimationView::BootingAnimationView(const std::string& animation_data) { |
| SetLayoutManager(std::make_unique<views::FillLayout>()); |
| auto skottie = cc::SkottieWrapper::CreateSerializable( |
| std::vector<uint8_t>(animation_data.begin(), animation_data.end())); |
| AddChildView( |
| views::Builder<views::AnimatedImageView>() |
| .CopyAddressTo(&animation_) |
| .SetAnimatedImage(std::make_unique<lottie::Animation>(skottie)) |
| .Build()); |
| animation_->SetBackground(views::CreateSolidBackground(SK_ColorBLACK)); |
| animated_image_view_observer_.Observe(animation_); |
| } |
| |
| BootingAnimationView::~BootingAnimationView() = default; |
| |
| void BootingAnimationView::Play() { |
| animation_->Play(lottie::Animation::PlaybackConfig::CreateWithStyle( |
| lottie::Animation::Style::kLinear, *animation_->animated_image())); |
| } |
| |
| void BootingAnimationView::OnViewBoundsChanged(View* observed_view) { |
| gfx::Rect content_bounds = observed_view->GetContentsBounds(); |
| if (content_bounds.IsEmpty()) { |
| return; |
| } |
| |
| // By default, the |animated_image_view_| will render the animation with the |
| // fixed dimensions specified in the Lottie file. To render the animation |
| // at the view's full bounds, wait for the view's initial layout to happen |
| // so that its proper bounds become available (they are 0x0 initially) before |
| // starting the animation playback. |
| gfx::Rect previous_animation_bounds = animation_->GetImageBounds(); |
| Resize(*animation_); |
| VLOG(1) << "View bounds available. Resized animation with native size " |
| << animation_->animated_image()->GetOriginalSize().ToString() |
| << " from " << previous_animation_bounds.ToString() << " to " |
| << animation_->GetImageBounds().ToString(); |
| } |
| |
| } // namespace ash |