blob: 594fb8e4e069d4e8d8b10ff141a2bc6337ca2319 [file] [log] [blame]
// Copyright 2013 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "services/viz/public/cpp/gpu/context_provider_command_buffer.h"
#include <stddef.h>
#include <memory>
#include <set>
#include <string>
#include <utility>
#include <vector>
#include "base/command_line.h"
#include "base/functional/bind.h"
#include "base/functional/callback.h"
#include "base/functional/callback_helpers.h"
#include "base/no_destructor.h"
#include "base/observer_list.h"
#include "base/strings/stringprintf.h"
#include "base/task/sequenced_task_runner.h"
#include "base/task/single_thread_task_runner.h"
#include "base/trace_event/memory_dump_manager.h"
#include "base/trace_event/memory_dump_provider.h"
#include "build/build_config.h"
#include "components/viz/common/gpu/context_cache_controller.h"
#include "gpu/command_buffer/client/gles2_cmd_helper.h"
#include "gpu/command_buffer/client/gles2_trace_implementation.h"
#include "gpu/command_buffer/client/gpu_switches.h"
#include "gpu/command_buffer/client/implementation_base.h"
#include "gpu/command_buffer/client/raster_cmd_helper.h"
#include "gpu/command_buffer/client/raster_implementation.h"
#include "gpu/command_buffer/client/raster_implementation_gles.h"
#include "gpu/command_buffer/client/transfer_buffer.h"
#include "gpu/command_buffer/client/webgpu_cmd_helper.h"
#include "gpu/command_buffer/client/webgpu_implementation.h"
#include "gpu/command_buffer/common/constants.h"
#include "gpu/command_buffer/common/skia_utils.h"
#include "gpu/command_buffer/service/gpu_switches.h"
#include "gpu/config/skia_limits.h"
#include "gpu/ipc/client/client_shared_image_interface.h"
#include "gpu/ipc/client/command_buffer_proxy_impl.h"
#include "gpu/ipc/client/gpu_channel_host.h"
#include "gpu/skia_bindings/gles2_implementation_with_grcontext_support.h"
#include "gpu/skia_bindings/grcontext_for_gles2_interface.h"
#include "services/viz/public/cpp/gpu/command_buffer_metrics.h"
#include "skia/buildflags.h"
#include "third_party/abseil-cpp/absl/types/optional.h"
#include "third_party/skia/include/core/SkTraceMemoryDump.h"
#include "third_party/skia/include/gpu/GrDirectContext.h"
#include "ui/gl/trace_util.h"
class SkDiscardableMemory;
namespace viz {
ContextProviderCommandBuffer::ContextProviderCommandBuffer(
scoped_refptr<gpu::GpuChannelHost> channel,
gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager,
int32_t stream_id,
gpu::SchedulingPriority stream_priority,
gpu::SurfaceHandle surface_handle,
const GURL& active_url,
bool automatic_flushes,
bool support_locking,
bool support_grcontext,
const gpu::SharedMemoryLimits& memory_limits,
const gpu::ContextCreationAttribs& attributes,
command_buffer_metrics::ContextType type,
base::SharedMemoryMapper* buffer_mapper)
: stream_id_(stream_id),
stream_priority_(stream_priority),
surface_handle_(surface_handle),
active_url_(active_url),
automatic_flushes_(automatic_flushes),
support_locking_(support_locking),
support_grcontext_(support_grcontext),
memory_limits_(memory_limits),
attributes_(attributes),
context_type_(type),
channel_(std::move(channel)),
gpu_memory_buffer_manager_(gpu_memory_buffer_manager),
impl_(nullptr),
buffer_mapper_(buffer_mapper) {
DCHECK(main_thread_checker_.CalledOnValidThread());
DCHECK(channel_);
context_sequence_checker_.DetachFromSequence();
}
ContextProviderCommandBuffer::~ContextProviderCommandBuffer() {
DCHECK(context_sequence_checker_.CalledOnValidSequence());
if (bind_tried_ && bind_result_ == gpu::ContextResult::kSuccess) {
// Clear the lock to avoid DCHECKs that the lock is being held during
// shutdown.
command_buffer_->SetLock(nullptr);
// Disconnect lost callbacks during destruction.
impl_->SetLostContextCallback(base::OnceClosure());
// Unregister memory dump provider.
base::trace_event::MemoryDumpManager::GetInstance()->UnregisterDumpProvider(
this);
}
}
gpu::CommandBufferProxyImpl*
ContextProviderCommandBuffer::GetCommandBufferProxy() {
return command_buffer_.get();
}
uint32_t ContextProviderCommandBuffer::GetCopyTextureInternalFormat() {
if (attributes_.alpha_size > 0)
return GL_RGBA;
DCHECK_NE(attributes_.red_size, 0);
DCHECK_NE(attributes_.green_size, 0);
DCHECK_NE(attributes_.blue_size, 0);
return GL_RGB;
}
void ContextProviderCommandBuffer::AddRef() const {
base::RefCountedThreadSafe<ContextProviderCommandBuffer>::AddRef();
}
void ContextProviderCommandBuffer::Release() const {
base::RefCountedThreadSafe<ContextProviderCommandBuffer>::Release();
}
gpu::ContextResult ContextProviderCommandBuffer::BindToCurrentSequence() {
// This is called on the thread the context will be used.
DCHECK(context_sequence_checker_.CalledOnValidSequence());
if (bind_tried_)
return bind_result_;
bind_tried_ = true;
// This is for no swiftshader and no software rasterization.
// Return kFatalFailure to indicate no retry is necessary. Should update
// Renderer Thread Impl or Blink so it won't keep retrying
// BindToCurrentSequence.
if (channel_->gpu_info().gl_implementation_parts.gl ==
gl::kGLImplementationDisabled) {
bind_result_ = gpu::ContextResult::kFatalFailure;
return bind_result_;
}
// Any early-out should set this to a failure code and return it.
bind_result_ = gpu::ContextResult::kSuccess;
scoped_refptr<base::SequencedTaskRunner> task_runner = default_task_runner_;
if (!task_runner)
task_runner = base::SequencedTaskRunner::GetCurrentDefault();
// This command buffer is a client-side proxy to the command buffer in the
// GPU process.
command_buffer_ = std::make_unique<gpu::CommandBufferProxyImpl>(
channel_, gpu_memory_buffer_manager_, stream_id_, task_runner,
buffer_mapper_);
bind_result_ = command_buffer_->Initialize(
surface_handle_, /*shared_command_buffer=*/nullptr, stream_priority_,
attributes_, active_url_);
if (bind_result_ != gpu::ContextResult::kSuccess) {
DLOG(ERROR) << "GpuChannelHost failed to create command buffer.";
command_buffer_metrics::UmaRecordContextInitFailed(context_type_);
return bind_result_;
}
if (attributes_.context_type == gpu::CONTEXT_TYPE_WEBGPU) {
DCHECK(!attributes_.enable_raster_interface);
DCHECK(!attributes_.enable_gles2_interface);
auto webgpu_helper =
std::make_unique<gpu::webgpu::WebGPUCmdHelper>(command_buffer_.get());
webgpu_helper->SetAutomaticFlushes(automatic_flushes_);
bind_result_ =
webgpu_helper->Initialize(memory_limits_.command_buffer_size);
if (bind_result_ != gpu::ContextResult::kSuccess) {
DLOG(ERROR) << "Failed to initialize WebGPUCmdHelper.";
return bind_result_;
}
// The transfer buffer is used to serialize Dawn commands
transfer_buffer_ =
std::make_unique<gpu::TransferBuffer>(webgpu_helper.get());
// The WebGPUImplementation exposes the WebGPUInterface, as well as the
// gpu::ContextSupport interface.
auto webgpu_impl = std::make_unique<gpu::webgpu::WebGPUImplementation>(
webgpu_helper.get(), transfer_buffer_.get(), command_buffer_.get());
bind_result_ = webgpu_impl->Initialize(memory_limits_);
if (bind_result_ != gpu::ContextResult::kSuccess) {
DLOG(ERROR) << "Failed to initialize WebGPUImplementation.";
return bind_result_;
}
std::string type_name =
command_buffer_metrics::ContextTypeToString(context_type_);
std::string unique_context_name =
base::StringPrintf("%s-%p", type_name.c_str(), webgpu_impl.get());
impl_ = webgpu_impl.get();
webgpu_interface_ = std::move(webgpu_impl);
helper_ = std::move(webgpu_helper);
} else if (attributes_.enable_raster_interface &&
!attributes_.enable_gles2_interface &&
!attributes_.enable_grcontext) {
DCHECK(!support_grcontext_);
// The raster helper writes the command buffer protocol.
auto raster_helper =
std::make_unique<gpu::raster::RasterCmdHelper>(command_buffer_.get());
raster_helper->SetAutomaticFlushes(automatic_flushes_);
bind_result_ =
raster_helper->Initialize(memory_limits_.command_buffer_size);
if (bind_result_ != gpu::ContextResult::kSuccess) {
DLOG(ERROR) << "Failed to initialize RasterCmdHelper.";
return bind_result_;
}
// The transfer buffer is used to copy resources between the client
// process and the GPU process.
transfer_buffer_ =
std::make_unique<gpu::TransferBuffer>(raster_helper.get());
// The RasterImplementation exposes the RasterInterface, as well as the
// gpu::ContextSupport interface.
DCHECK(channel_);
auto raster_impl = std::make_unique<gpu::raster::RasterImplementation>(
raster_helper.get(), transfer_buffer_.get(),
attributes_.bind_generates_resource,
attributes_.lose_context_when_out_of_memory, command_buffer_.get(),
channel_->image_decode_accelerator_proxy());
bind_result_ = raster_impl->Initialize(memory_limits_);
if (bind_result_ != gpu::ContextResult::kSuccess) {
DLOG(ERROR) << "Failed to initialize RasterImplementation.";
return bind_result_;
}
std::string type_name =
command_buffer_metrics::ContextTypeToString(context_type_);
std::string unique_context_name =
base::StringPrintf("%s-%p", type_name.c_str(), raster_impl.get());
raster_impl->TraceBeginCHROMIUM("gpu_toplevel",
unique_context_name.c_str());
impl_ = raster_impl.get();
raster_interface_ = std::move(raster_impl);
helper_ = std::move(raster_helper);
} else {
// The GLES2 helper writes the command buffer protocol.
auto gles2_helper =
std::make_unique<gpu::gles2::GLES2CmdHelper>(command_buffer_.get());
gles2_helper->SetAutomaticFlushes(automatic_flushes_);
bind_result_ = gles2_helper->Initialize(memory_limits_.command_buffer_size);
if (bind_result_ != gpu::ContextResult::kSuccess) {
DLOG(ERROR) << "Failed to initialize GLES2CmdHelper.";
return bind_result_;
}
// The transfer buffer is used to copy resources between the client
// process and the GPU process.
transfer_buffer_ =
std::make_unique<gpu::TransferBuffer>(gles2_helper.get());
// The GLES2Implementation exposes the OpenGLES2 API, as well as the
// gpu::ContextSupport interface.
constexpr bool support_client_side_arrays = false;
std::unique_ptr<gpu::gles2::GLES2Implementation> gles2_impl;
if (support_grcontext_) {
// GLES2ImplementationWithGrContextSupport adds a bit of overhead, so
// we only use it if grcontext_support was requested.
gles2_impl = std::make_unique<
skia_bindings::GLES2ImplementationWithGrContextSupport>(
gles2_helper.get(), /*share_group=*/nullptr, transfer_buffer_.get(),
attributes_.bind_generates_resource,
attributes_.lose_context_when_out_of_memory,
support_client_side_arrays, command_buffer_.get());
} else {
gles2_impl = std::make_unique<gpu::gles2::GLES2Implementation>(
gles2_helper.get(), /*share_group=*/nullptr, transfer_buffer_.get(),
attributes_.bind_generates_resource,
attributes_.lose_context_when_out_of_memory,
support_client_side_arrays, command_buffer_.get());
}
bind_result_ = gles2_impl->Initialize(memory_limits_);
if (bind_result_ != gpu::ContextResult::kSuccess) {
DLOG(ERROR) << "Failed to initialize GLES2Implementation.";
return bind_result_;
}
impl_ = gles2_impl.get();
gles2_impl_ = std::move(gles2_impl);
helper_ = std::move(gles2_helper);
}
if (command_buffer_->GetLastState().error != gpu::error::kNoError) {
// The context was DOA, which can be caused by other contexts and we
// could try again.
LOG(ERROR) << "ContextResult::kTransientFailure: "
"Context dead on arrival. Last error: "
<< command_buffer_->GetLastState().error;
bind_result_ = gpu::ContextResult::kTransientFailure;
return bind_result_;
}
cache_controller_ =
std::make_unique<ContextCacheController>(impl_, task_runner);
// TODO(crbug.com/868192): SetLostContextCallback should probably work on
// WebGPU contexts too.
if (impl_) {
impl_->SetLostContextCallback(
base::BindOnce(&ContextProviderCommandBuffer::OnLostContext,
// |this| owns the impl_, which holds the callback.
base::Unretained(this)));
}
if (gles2_impl_) {
// Grab the implementation directly instead of going through ContextGL()
// because the lock hasn't been acquired yet.
gpu::gles2::GLES2Interface* gl = gles2_impl_.get();
if (base::CommandLine::ForCurrentProcess()->HasSwitch(
switches::kEnableGpuClientTracing)) {
// This wraps the real GLES2Implementation and we should always use this
// instead when it's present.
trace_impl_ = std::make_unique<gpu::gles2::GLES2TraceImplementation>(
gles2_impl_.get());
gl = trace_impl_.get();
}
// Do this last once the context is set up.
std::string type_name =
command_buffer_metrics::ContextTypeToString(context_type_);
std::string unique_context_name =
base::StringPrintf("%s-%p", type_name.c_str(), gles2_impl_.get());
gl->TraceBeginCHROMIUM("gpu_toplevel", unique_context_name.c_str());
}
// If support_locking_ is true, the context may be used from multiple
// threads, and any async callstacks will need to hold the same lock, so
// give it to the command buffer and cache controller.
// We don't hold a lock here since there's no need, so set the lock very last
// to prevent asserts that we're not holding it.
if (support_locking_) {
command_buffer_->SetLock(&context_lock_);
cache_controller_->SetLock(&context_lock_);
}
shared_image_interface_ = channel_->CreateClientSharedImageInterface();
DCHECK(shared_image_interface_);
base::trace_event::MemoryDumpManager::GetInstance()
->RegisterDumpProviderWithSequencedTaskRunner(
this, "ContextProviderCommandBuffer", std::move(task_runner),
base::trace_event::MemoryDumpProvider::Options());
return bind_result_;
}
gpu::gles2::GLES2Interface* ContextProviderCommandBuffer::ContextGL() {
DCHECK(bind_tried_);
DCHECK_EQ(bind_result_, gpu::ContextResult::kSuccess);
CheckValidSequenceOrLockAcquired();
if (!attributes_.enable_gles2_interface)
return nullptr;
if (trace_impl_)
return trace_impl_.get();
return gles2_impl_.get();
}
gpu::raster::RasterInterface* ContextProviderCommandBuffer::RasterInterface() {
DCHECK(bind_tried_);
DCHECK_EQ(bind_result_, gpu::ContextResult::kSuccess);
CheckValidSequenceOrLockAcquired();
if (raster_interface_)
return raster_interface_.get();
if (!attributes_.enable_raster_interface) {
return nullptr;
}
if (!gles2_impl_.get())
return nullptr;
raster_interface_ = std::make_unique<gpu::raster::RasterImplementationGLES>(
gles2_impl_.get(), gles2_impl_.get(), ContextCapabilities());
return raster_interface_.get();
}
gpu::ContextSupport* ContextProviderCommandBuffer::ContextSupport() {
return impl_;
}
class GrDirectContext* ContextProviderCommandBuffer::GrContext() {
DCHECK(bind_tried_);
DCHECK_EQ(bind_result_, gpu::ContextResult::kSuccess);
if (!support_grcontext_ || !ContextSupport()->HasGrContextSupport()) {
return nullptr;
}
CheckValidSequenceOrLockAcquired();
if (gr_context_) {
return gr_context_->get();
}
if (attributes_.enable_oop_rasterization) {
return nullptr;
}
if (attributes_.context_type == gpu::CONTEXT_TYPE_WEBGPU) {
return nullptr;
}
// TODO(vmiura): crbug.com/793508 Disable access to GrContext if
// enable_gles2_interface is disabled, after removing any dependencies on
// GrContext in OOP-Raster.
size_t max_resource_cache_bytes;
size_t max_glyph_cache_texture_bytes;
gpu::DetermineGrCacheLimitsFromAvailableMemory(
&max_resource_cache_bytes, &max_glyph_cache_texture_bytes);
gpu::gles2::GLES2Interface* gl_interface;
if (trace_impl_) {
gl_interface = trace_impl_.get();
} else {
gl_interface = gles2_impl_.get();
}
gr_context_ = std::make_unique<skia_bindings::GrContextForGLES2Interface>(
gl_interface, ContextSupport(), ContextCapabilities(),
max_resource_cache_bytes, max_glyph_cache_texture_bytes);
cache_controller_->SetGrContext(gr_context_->get());
// If GlContext is already lost, also abandon the new GrContext.
if (gr_context_->get() &&
gles2_impl_->GetGraphicsResetStatusKHR() != GL_NO_ERROR) {
gr_context_->get()->abandonContext();
}
return gr_context_->get();
}
gpu::SharedImageInterface*
ContextProviderCommandBuffer::SharedImageInterface() {
return shared_image_interface_.get();
}
ContextCacheController* ContextProviderCommandBuffer::CacheController() {
CheckValidSequenceOrLockAcquired();
return cache_controller_.get();
}
void ContextProviderCommandBuffer::SetDefaultTaskRunner(
scoped_refptr<base::SingleThreadTaskRunner> default_task_runner) {
DCHECK(!bind_tried_);
default_task_runner_ = std::move(default_task_runner);
}
base::Lock* ContextProviderCommandBuffer::GetLock() {
if (!support_locking_)
return nullptr;
return &context_lock_;
}
const gpu::Capabilities& ContextProviderCommandBuffer::ContextCapabilities()
const {
DCHECK(bind_tried_);
DCHECK_EQ(bind_result_, gpu::ContextResult::kSuccess);
CheckValidSequenceOrLockAcquired();
// Skips past the trace_impl_ as it doesn't have capabilities.
return impl_->capabilities();
}
const gpu::GpuFeatureInfo& ContextProviderCommandBuffer::GetGpuFeatureInfo()
const {
DCHECK(bind_tried_);
DCHECK_EQ(bind_result_, gpu::ContextResult::kSuccess);
CheckValidSequenceOrLockAcquired();
if (!command_buffer_ || !command_buffer_->channel()) {
static const base::NoDestructor<gpu::GpuFeatureInfo>
default_gpu_feature_info;
return *default_gpu_feature_info;
}
return command_buffer_->channel()->gpu_feature_info();
}
void ContextProviderCommandBuffer::OnLostContext() {
CheckValidSequenceOrLockAcquired();
// Observers may drop the last persistent references to `this`, but there may
// be weak references in use further up the stack. This task is posted to
// ensure that destruction is deferred until it's safe.
base::SequencedTaskRunner::GetCurrentDefault()->PostTask(
FROM_HERE, base::DoNothingWithBoundArgs(base::WrapRefCounted(this)));
for (auto& observer : observers_)
observer.OnContextLost();
if (gr_context_)
gr_context_->OnLostContext();
gpu::CommandBuffer::State state = GetCommandBufferProxy()->GetLastState();
command_buffer_metrics::UmaRecordContextLost(context_type_, state.error,
state.context_lost_reason);
}
void ContextProviderCommandBuffer::AddObserver(ContextLostObserver* obs) {
CheckValidSequenceOrLockAcquired();
observers_.AddObserver(obs);
}
void ContextProviderCommandBuffer::RemoveObserver(ContextLostObserver* obs) {
CheckValidSequenceOrLockAcquired();
observers_.RemoveObserver(obs);
}
gpu::webgpu::WebGPUInterface* ContextProviderCommandBuffer::WebGPUInterface() {
DCHECK(bind_tried_);
DCHECK_EQ(bind_result_, gpu::ContextResult::kSuccess);
CheckValidSequenceOrLockAcquired();
return webgpu_interface_.get();
}
bool ContextProviderCommandBuffer::OnMemoryDump(
const base::trace_event::MemoryDumpArgs& args,
base::trace_event::ProcessMemoryDump* pmd) {
DCHECK(bind_tried_);
DCHECK_EQ(bind_result_, gpu::ContextResult::kSuccess);
base::AutoLockMaybe hold_if_supported(GetLock());
impl_->OnMemoryDump(args, pmd);
helper_->OnMemoryDump(args, pmd);
if (gr_context_) {
context_sequence_checker_.DetachFromSequence();
gpu::raster::DumpGrMemoryStatistics(gr_context_->get(), pmd,
gles2_impl_->ShareGroupTracingGUID());
context_sequence_checker_.DetachFromSequence();
}
return true;
}
} // namespace viz