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// Copyright 2019 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef GPU_COMMAND_BUFFER_SERVICE_EXTERNAL_VK_IMAGE_DAWN_REPRESENTATION_H_
#define GPU_COMMAND_BUFFER_SERVICE_EXTERNAL_VK_IMAGE_DAWN_REPRESENTATION_H_
#include "gpu/command_buffer/service/external_vk_image_backing.h"
#include "gpu/command_buffer/service/shared_image_representation.h"
namespace gpu {
class ExternalVkImageDawnRepresentation : public SharedImageRepresentationDawn {
public:
ExternalVkImageDawnRepresentation(SharedImageManager* manager,
SharedImageBacking* backing,
MemoryTypeTracker* tracker,
WGPUDevice device,
WGPUTextureFormat dawn_format,
base::ScopedFD memory_fd);
~ExternalVkImageDawnRepresentation() override;
WGPUTexture BeginAccess(WGPUTextureUsage usage) override;
void EndAccess() override;
private:
ExternalVkImageBacking* backing_impl() const {
return static_cast<ExternalVkImageBacking*>(backing());
}
const WGPUDevice device_;
const WGPUTextureFormat wgpu_format_;
base::ScopedFD memory_fd_;
WGPUTexture texture_ = nullptr;
// TODO(cwallez@chromium.org): Load procs only once when the factory is
// created and pass a pointer to them around?
const DawnProcTable dawn_procs_;
std::vector<ExternalSemaphore> begin_access_semaphores_;
DISALLOW_COPY_AND_ASSIGN(ExternalVkImageDawnRepresentation);
};
} // namespace gpu
#endif // GPU_COMMAND_BUFFER_SERVICE_EXTERNAL_VK_IMAGE_DAWN_REPRESENTATION_H_