| // Copyright 2017 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "remoting/client/fling_tracker.h" |
| |
| #include <cmath> |
| |
| namespace remoting { |
| |
| namespace { |
| |
| // TODO(yuweih): May need to tweak these numbers to get better smoothness. |
| |
| // Stop flinging if the speed drops below this. |
| // 1px per 16ms. i.e. 1px/frame. |
| // TODO(yuweih): The screen unit may not be in pixel. This needs to be |
| // normalized with the DPI. |
| const float kMinTrackSpeed = 0.0625f; |
| |
| // The minimum fling duration (ms) needed to trigger the fling animation. This |
| // is to prevent unintentional fling with low velocity. |
| const float kMinFlingTime = 500.f; |
| |
| float GetExpFactor(float time_constant, float time_elapsed) { |
| return std::exp(-time_elapsed / time_constant); |
| } |
| |
| float GetDisplacement(float initial_speed_rate, float exp_factor) { |
| // x = v0 * (1 - e^(-t / T)) |
| // This comes from a solution to the linear drag equation F=-kv |
| return initial_speed_rate * (1.f - exp_factor); |
| } |
| |
| float GetSpeed(float initial_speed_rate, |
| float time_constant, |
| float exp_factor) { |
| // v = (1 / T) * v0 * e^(-t / T). |
| // Derivative of the displacement. |
| return (1.f / time_constant) * initial_speed_rate * exp_factor; |
| } |
| |
| } // namespace |
| |
| FlingTracker::FlingTracker(float time_constant) |
| : time_constant_(time_constant) {} |
| |
| FlingTracker::~FlingTracker() {} |
| |
| void FlingTracker::StartFling(float velocity_x, float velocity_y) { |
| start_time_ = base::TimeTicks::Now(); |
| |
| initial_speed_rate_ = |
| std::sqrt(velocity_x * velocity_x + velocity_y * velocity_y); |
| |
| if (GetSpeed(initial_speed_rate_, time_constant_, |
| GetExpFactor(time_constant_, kMinFlingTime)) < kMinTrackSpeed) { |
| StopFling(); |
| return; |
| } |
| |
| velocity_ratio_x_ = velocity_x / initial_speed_rate_; |
| velocity_ratio_y_ = velocity_y / initial_speed_rate_; |
| |
| previous_position_x_ = 0; |
| previous_position_y_ = 0; |
| } |
| |
| void FlingTracker::StopFling() { |
| initial_speed_rate_ = 0.f; |
| } |
| |
| bool FlingTracker::IsFlingInProgress() const { |
| return initial_speed_rate_ > 0; |
| } |
| |
| bool FlingTracker::TrackMovement(base::TimeDelta time_elapsed, |
| float* dx, |
| float* dy) { |
| if (!IsFlingInProgress()) { |
| return false; |
| } |
| |
| float time_elapsed_ms = time_elapsed.InMilliseconds(); |
| |
| float exp_factor = GetExpFactor(time_constant_, time_elapsed_ms); |
| |
| float speed = GetSpeed(initial_speed_rate_, time_constant_, exp_factor); |
| |
| if (speed < kMinTrackSpeed) { |
| StopFling(); |
| return false; |
| } |
| |
| float displacement = GetDisplacement(initial_speed_rate_, exp_factor); |
| |
| float position_x = displacement * velocity_ratio_x_; |
| float position_y = displacement * velocity_ratio_y_; |
| |
| *dx = position_x - previous_position_x_; |
| *dy = position_y - previous_position_y_; |
| |
| previous_position_x_ = position_x; |
| previous_position_y_ = position_y; |
| |
| return true; |
| } |
| |
| } // namespace remoting |